Search found 13 matches

by shishkovdima
Sat Aug 20, 2022 9:17 pm
Forum: Releases
Topic: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2
Replies: 26
Views: 9285

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Houdini 19.5.303, Octane Light doesn't seem to work. Some textures are missing. This is just the default settings with increased intensity.
Is anyone else getting the same issue?
Do you still have the same problem with the just released 2022.1.0.2 XB3 build?

Thanks,
-Juanjo
2022.1.0.2 XB3 build ...
by shishkovdima
Fri Aug 19, 2022 9:25 pm
Forum: Releases
Topic: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2
Replies: 26
Views: 9285

Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Houdini 19.5.303, Octane Light doesn't seem to work. Some textures are missing. This is just the default settings with increased intensity.
Is anyone else getting the same issue?
by shishkovdima
Mon Dec 02, 2019 10:10 pm
Forum: Houdini
Topic: Gradient problem
Replies: 3
Views: 2003

Re: Gradient problem

There is a known limitation that can be related to this behavior. The problem is that the Octane gradient node always must have keys at the start and end points. You can add additional keys to control de gradient, but it must have the first and last keys always in the extreme positions, at 0.0 and ...
by shishkovdima
Mon Dec 02, 2019 4:29 pm
Forum: Houdini
Topic: Gradient problem
Replies: 3
Views: 2003

Gradient problem

Hello,

I am using Houdini 17.5.391 on Windows 7 and Octane 2019.1.2.
I am unable to control the contrast of an image or procedural noise using Octane's gradient node. I can change the colors though, but moving gradient points does nothing at all.

Here is the videoshowing the problem: https://www ...
by shishkovdima
Wed Jul 06, 2016 12:49 pm
Forum: Works In Progress
Topic: Paper (money)
Replies: 18
Views: 42091

Re: Paper (money)

blackshore wrote:Wow, Great work! Thanks for the Shader overview aswell!
Thank you. Glad that it may be helpful for someone.
by shishkovdima
Tue May 31, 2016 6:58 pm
Forum: Works In Progress
Topic: Paper (money)
Replies: 18
Views: 42091

Re: Paper (money)

very nice work
how do you handle the security strip in vintage (2012-2014) of printed money and new ?

I would go the same way: just add another mix node and mix a strip texture with the current mixes. Just make sure to use it only for the transmission. I suppose it should be completely invisible ...
by shishkovdima
Tue May 31, 2016 5:07 pm
Forum: Works In Progress
Topic: Paper (money)
Replies: 18
Views: 42091

Re: Paper (money)

aoktar wrote:I loved that too much. It's a great setup and render.
Thank you very much! Glad you like it :D
by shishkovdima
Tue May 31, 2016 4:42 pm
Forum: Works In Progress
Topic: Paper (money)
Replies: 18
Views: 42091

Re: Paper (money)

In terms of the translucence, it's looking pretty good but I think you're missing the look of fibers/surface bump in the paper (not wrinkles or creases, actual tooth of the paper), in both the dollar bill and the register receipt. I've been working with matte paper renders alot lately and it helps ...
by shishkovdima
Mon May 30, 2016 6:56 pm
Forum: Works In Progress
Topic: Paper (money)
Replies: 18
Views: 42091

Re: Paper (money)

paoloverona wrote:Thanks for sharing it will become useful for many situations ;)
I would be only happy if someone finds it useful. The setup itself is pretty simple, but it takes some time to tweak the numbers to get the result you want. :)
by shishkovdima
Mon May 30, 2016 6:49 pm
Forum: Works In Progress
Topic: Paper (money)
Replies: 18
Views: 42091

Re: Paper (money)

now it's perfect!
M.

Thank you! Yes, I really like the result. Will post my materia setup today. Maybe someone will be interested.
Nice work! I would like see your setup

Here is the setup with some notes. If anything is unclear, please, let me know and I will clarify :) :

http://i.imgur.com ...

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