oh man thank you this workaround really worked!
still need to figure out if that also works with animations but if yes this is a live saver!
thank you.
Search found 12 matches
- Wed Dec 14, 2022 1:31 pm
- Forum: Maxon Cinema 4D
- Topic: imported alembic hair UV
- Replies: 11
- Views: 2161
- Sat Dec 10, 2022 8:05 pm
- Forum: Maxon Cinema 4D
- Topic: imported alembic hair UV
- Replies: 11
- Views: 2161
Re: imported alembic hair UV
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That's not a matter how you generate a hair. It should have some UV coordinates in C4D. Then our plugin will export it. Here alembic doesn't appear to have it, you can test it by UV kernel. Also tested this geometry with Standard Renderer and it still doesn't give mapped results. So issue ...
That's not a matter how you generate a hair. It should have some UV coordinates in C4D. Then our plugin will export it. Here alembic doesn't appear to have it, you can test it by UV kernel. Also tested this geometry with Standard Renderer and it still doesn't give mapped results. So issue ...
- Sat Dec 10, 2022 6:12 pm
- Forum: Maxon Cinema 4D
- Topic: imported alembic hair UV
- Replies: 11
- Views: 2161
Re: imported alembic hair UV
I cannot get it work with standard renderer too. Can you?
I am not really familiar with the native c4d shading/rendering stuff but using a c4d hairshader and putting textures to "root" in the color section also does NOT do anything when rendered with "standard".
It really looks like c4d does not ...
I am not really familiar with the native c4d shading/rendering stuff but using a c4d hairshader and putting textures to "root" in the color section also does NOT do anything when rendered with "standard".
It really looks like c4d does not ...
- Sat Dec 10, 2022 3:02 pm
- Forum: Maxon Cinema 4D
- Topic: imported alembic hair UV
- Replies: 11
- Views: 2161
Re: imported alembic hair UV
BTw. I also checked in Standalone and it works over there but NO luck in c4d.
Is this something that was just not implemented in the plugin?
It also seems like the standalone automatically interprets the with attribute right which is awesome.
I really need this to work in the c4d plugin tho...
Is this something that was just not implemented in the plugin?
It also seems like the standalone automatically interprets the with attribute right which is awesome.
I really need this to work in the c4d plugin tho...
- Sat Dec 10, 2022 1:15 pm
- Forum: Maxon Cinema 4D
- Topic: imported alembic hair UV
- Replies: 11
- Views: 2161
Re: imported alembic hair UV
Yes, this looks like I want it to look. Unfortunately I am using C4D, have you tried the same in there?
- Sat Dec 10, 2022 7:06 am
- Forum: Maxon Cinema 4D
- Topic: imported alembic hair UV
- Replies: 11
- Views: 2161
Re: imported alembic hair UV
Hey.
I do not have any problms with W coordinates... that works fine.
I want it to get texturing from the growth surface textures. In this example each strand should adopt the color from the underlaying surface when surface and hair have the same texture applied.
Dropbox link: https://www.dropbox ...
I do not have any problms with W coordinates... that works fine.
I want it to get texturing from the growth surface textures. In this example each strand should adopt the color from the underlaying surface when surface and hair have the same texture applied.
Dropbox link: https://www.dropbox ...
- Fri Dec 09, 2022 8:26 pm
- Forum: Maxon Cinema 4D
- Topic: imported alembic hair UV
- Replies: 11
- Views: 2161
imported alembic hair UV
Hey!
Just tried importing hair as an alembic into c4d from maya/yeti. The curves are there and rendering but I can't manage to texture them. It seems like octane does not
now how to read the UVs? (yeti exports UV data to the alembic).
It should have the growth surface UV for proper fur texturing ...
Just tried importing hair as an alembic into c4d from maya/yeti. The curves are there and rendering but I can't manage to texture them. It seems like octane does not
now how to read the UVs? (yeti exports UV data to the alembic).
It should have the growth surface UV for proper fur texturing ...
- Sat Oct 17, 2020 9:16 am
- Forum: Maxon Cinema 4D
- Topic: Export hair/splines to standalone
- Replies: 3
- Views: 1736
Export hair/splines to standalone
Hello,
just tried to get my c4d scene working inside standalone because I want to use RNDR for rendering.
Unfortunately after exporting as .orbx, the standalone does not show the fur of my character.
What I also tried is to use alembic instead of the c4d hair but thats also not working.
I am ...
just tried to get my c4d scene working inside standalone because I want to use RNDR for rendering.
Unfortunately after exporting as .orbx, the standalone does not show the fur of my character.
What I also tried is to use alembic instead of the c4d hair but thats also not working.
I am ...
- Thu Feb 27, 2020 2:48 pm
- Forum: Maxon Cinema 4D
- Topic: displacement mixer
- Replies: 2
- Views: 1523
displacement mixer
Hi
I am using the latest 2020 and cant get the displacement mixer to work.
Is just does not do anything
I am using the latest 2020 and cant get the displacement mixer to work.
Is just does not do anything
- Tue Feb 18, 2020 1:05 pm
- Forum: Maxon Cinema 4D
- Topic: Ornatrix support
- Replies: 7
- Views: 2778
Re: Ornatrix support
Here is an example of their site https://www.dropbox.com/sh/dohvgrl50oi6 ... TCJta?dl=0