Search found 4 matches

by Schmidhuber
Tue Nov 26, 2024 3:30 pm
Forum: Maxon Cinema 4D
Topic: Ambient Occlusion behind Glas
Replies: 3
Views: 2167

Re: Ambient Occlusion behind Glas

Ambient Occlusion should be multiplied in Photoshop as an extra layer.
I hope the pictures make it more understandable - it's about AO behind the glass - not in the glass.
by Schmidhuber
Tue Nov 26, 2024 10:24 am
Forum: Maxon Cinema 4D
Topic: Ambient Occlusion behind Glas
Replies: 3
Views: 2167

Ambient Occlusion behind Glas

Hello everyone,

to get AO behind glass I have done 2 renderings so far. One rendering with glass, one without glass. I then used the 2 renderings in Photoshop.

Is it possible to render AO behind glass in one rendering process or is there another possibility?
Thanks for your input
by Schmidhuber
Thu Feb 02, 2017 4:46 pm
Forum: Rhinoceros 3D
Topic: Texture Emission
Replies: 1
Views: 2572

Texture Emission

Hello, I am Newbie in Octane for Rhino. Ist my first day in Octane for Rhino.

I downloaded the Demo - OctaneRenderForRhino_3_5_3_77_DEMO.rhi and did my first tests.
Actually I work with Octane for Cinema.

I already took a look in the manual and also in the forum but didnt get an info:

- I cant ...
by Schmidhuber
Wed Feb 01, 2017 5:50 pm
Forum: Maxon Cinema 4D
Topic: Renderinstances with different materials
Replies: 3
Views: 1127

Renderinstances with different materials

Hello I am a Newbie here,

and have a question about renderinstances with different material. Hope you can help me.
I already searched the forum but didnt get successfull.

We have very often car-scenes with different cars and different colours. Is it possible to pick a special material to the ...

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