Search found 6 matches

by diftype
Fri Apr 14, 2017 1:39 pm
Forum: Maxon Cinema 4D
Topic: Cloner and cuda error 700/719
Replies: 5
Views: 1523

Re: Cloner and cuda error 700/719

Hi diftype,
could you try to set the geometry engine to Send all scene data, instead of auto or manual mode, probably you have an higher time per frame, but it should work, I hope.
ciao beppe
I just tried it, resulted in computer freeze and had to manually restart. Tried it again and can still ...
by diftype
Fri Apr 14, 2017 10:34 am
Forum: Maxon Cinema 4D
Topic: Cloner and cuda error 700/719
Replies: 5
Views: 1523

Re: Cloner and cuda error 700/719

Can confirm it works fine as one poly object. But still defeats the purpose which is a shame!
by diftype
Fri Apr 14, 2017 10:24 am
Forum: Maxon Cinema 4D
Topic: Cloner and cuda error 700/719
Replies: 5
Views: 1523

Re: Cloner and cuda error 700/719

Hi diftype,
recently, abstrax has found a bug about instances that will he solved in the next version:
https://render.otoy.com/forum/viewtopic.php?f=85&t=60380&p=309518#p309487
Which version of c4doctane are you using exactly?
Is it possible for you to export the clones in one single poly object ...
by diftype
Fri Apr 14, 2017 7:16 am
Forum: Maxon Cinema 4D
Topic: Cloner and cuda error 700/719
Replies: 5
Views: 1523

Cloner and cuda error 700/719

I need to render an object in Octane that was initially rendered in Vray and it's about 1200 copies in a cloner. The object itself is very simple, just a thin torus with very few segments.

I get errors and crashes. Especially cuda error 700 and 719. I can only render it out when going lower, around ...
by diftype
Fri Dec 02, 2016 12:00 am
Forum: General Discussion
Topic: GPU spikes
Replies: 2
Views: 1190

Re: GPU spikes

Yeah I'm using v3.0. I guess that explains it then, thanks ;)
by diftype
Thu Dec 01, 2016 9:52 pm
Forum: General Discussion
Topic: GPU spikes
Replies: 2
Views: 1190

GPU spikes

I get very inconsistent GPU usage when rendering, especially larger scenes. My GPU usage on all my three cards are jumping up and down from 0 - 100.

Is it possible to solve somehow or is it just normal when rendering larger scenes?

Thanks!

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