Search found 6 matches

by John_Do
Tue Jun 02, 2020 8:48 am
Forum: Maxon Cinema 4D
Topic: Falloff Map and Volume
Replies: 2
Views: 1150

Re: Falloff Map and Volume

Thanks for the feedback Beppe.

I've set up the shading as below, but I don't know if it is correct :

- Gradient doesn't offer any projection input so I've used a Baking Texture node to get one
- Gradient seems to need another gradient input to actually output a gradient ? It doesn't make sense ...
by John_Do
Mon Jun 01, 2020 4:40 pm
Forum: Maxon Cinema 4D
Topic: Falloff Map and Volume
Replies: 2
Views: 1150

Falloff Map and Volume

Hi,

Is there a way to get the falloff map working with the Volume Medium of a Volume Item ?

I would like to drive absorption and scattering according to POV. I tried the setup below but it doesn't give the expected result, it is just remapping the Scattering according to the VDB file density ...
by John_Do
Sun May 10, 2020 1:36 pm
Forum: Blender
Topic: overexposed picture when using hdri
Replies: 12
Views: 6772

Re: overexposed picture when using hdri

Your settings look ok. Do you have "Prefer tonemap if applicable" enabled in server settings?
I forgot this. I've enabled it and now the renders match. Thank you !
octane_gamma_ok.jpg
by John_Do
Sat May 09, 2020 9:38 am
Forum: Blender
Topic: overexposed picture when using hdri
Replies: 12
Views: 6772

Re: overexposed picture when using hdri

Thank you for the quick feedback Lino.

It was already off since I was using the Camera Imager override in the viewport. I tried with the own camera Imager settings but the result is still the same.

You can see all my CM settings in this screenshot, do I miss something ?

octane_gamma_3.jpg ...
by John_Do
Fri May 08, 2020 9:32 pm
Forum: Blender
Topic: overexposed picture when using hdri
Replies: 12
Views: 6772

Re: overexposed picture when using hdri

Thanks for the settings guys, I was struggling with some serious differences between C4D and Blender Octane renders, now I understand why.

But has something changed since 2.80 ? I can't get the right result in the Render Window and in the Octane viewport.

- Blender viewport / Preview display the ...
by John_Do
Thu May 19, 2016 7:25 am
Forum: Foundry Modo
Topic: Texture switch node
Replies: 20
Views: 11448

Re: Texture switch node

Hello,

Do you think this node ( or a Octane's equivalent ) will be implemented at some point ? With the Variation Texture or also an equivalent ?

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