Search found 47 matches

by Liketheriver
Wed Feb 12, 2025 11:58 am
Forum: Maxon Cinema 4D
Topic: Instance Object - doesn't render if source hidden in null
Replies: 3
Views: 6930

Re: Instance Object - doesen't render if source hidden in null

aoktar wrote:It's about this option. It's an optimisation flag to avoid having same mesh double times.
You are the best! thanks! :mrgreen:
by Liketheriver
Wed Feb 12, 2025 9:18 am
Forum: Maxon Cinema 4D
Topic: Instance Object - doesn't render if source hidden in null
Replies: 3
Views: 6930

Instance Object - doesn't render if source hidden in null

Hi All,

recently I noticed that all instanced object set to "render instance" are no longer rendered when the master object is nested in a hidden group (they do render correctly if set to simple "instance" but that require a lot more memory and the file become unmanageable, I have pretty huge ...
by Liketheriver
Thu Aug 23, 2018 12:52 am
Forum: Releases
Topic: Version 4.0-RC2-R1 (18.08.2018)
Replies: 84
Views: 48229

Re: Version 4.0-RC2-R1 (Latest experimental build) 18.08.2018

This v4 release seems to be working really well on macOS. However I've got a weird effect when using a displacement map. It's a simple scene with a 4K 32-bit TIFF displacing a plane, but I get these artefacts along the edge. Any idea why? Map looks fine in Photoshop. I tried with 16-bit TIFF and ...
by Liketheriver
Sat Jul 14, 2018 10:34 am
Forum: Releases
Topic: Version 3.08.2-R3 (obsolete stable)
Replies: 64
Views: 48897

Re: Version 3.08.2-R2.1 (latest stable)

Hi Aoktar, i have found a strange behavior in the normal kernel, in 3.08 and before when rendering with Normal pass the negative side of the scene presented darker inverted colors similar to the one from the positive side, now in 3.08.2 the negative side is all grey, before it was very useful since ...
by Liketheriver
Thu Nov 09, 2017 6:43 pm
Forum: Maxon Cinema 4D
Topic: Stick texture tag + bend deformer issue
Replies: 1
Views: 2846

Stick texture tag + bend deformer issue

Hi there!

I have encountered a little problem/bug with stick texture tag and bend deformer:
as you can see in the attached image, I need to animate several pages scrolling in a book, so I have created every page with an extrusion, The first material in the row is the base (the dot paper texture ...
by Liketheriver
Fri Jun 16, 2017 2:06 pm
Forum: Maxon Cinema 4D
Topic: Materials and Shared Nodes Copy/Paste problem
Replies: 1
Views: 1314

Materials and Shared Nodes Copy/Paste problem

Hi!

I try to explane the issue:
say for example that we have 3 materials, and they share one or more nodes (images, gradients, noise, etc), if I need to copy only one of those materials to another scene I have to copy all the materials to which that node is connected, otherwise the node will not be ...
by Liketheriver
Sat Jun 03, 2017 9:04 am
Forum: Maxon Cinema 4D
Topic: 1080ti and 780ti on 70% load
Replies: 3
Views: 1145

Re: 1080ti and 780ti on 70% load

Hi!

try to select "high performance" power plan in windows power options (control panel-->All control panel items-->Power options)

Ciao
Alex
by Liketheriver
Fri May 12, 2017 8:37 pm
Forum: Maxon Cinema 4D
Topic: QUADRO P6000 or Titan Xp
Replies: 2
Views: 2880

Re: QUADRO P6000 or Titan Xp

Hi Bert,

unless you really need 24gb of ram (but i doubt it), I advice you to buy a bunch of 1080ti for the same price and put them on liquid cooling (this is important).
The p6000 is based on the same gpu as Titan Xp (Gp 102 with 3840 cuda cores), a slightly enhanced version of the 1080ti gpu (gp ...
by Liketheriver
Thu May 11, 2017 9:27 pm
Forum: Maxon Cinema 4D
Topic: Render Failure CUDA error 702
Replies: 9
Views: 7536

Re: Render Failure CUDA error 702

Hi lakerwiz,

I have a list of thing to check, maybe it can help you:

1) subdivisions surfaces: check if render subdivisions are the same as viewport subdivisions, because this can create a lot of polys and reach your vram limit during the picture viewer rendering (live view render the geometry in ...
by Liketheriver
Thu May 11, 2017 2:06 pm
Forum: Maxon Cinema 4D
Topic: 360 Vr live view
Replies: 0
Views: 628

360 Vr live view

Hi,
recently I'm working a lot with 360 productions for wich i produce 3d videos & graphics, I have an old Oculus Dk2 for the previews of the scenes (for this purpose is fairly ok), while the end videos will be played with GearVr or Rift.

At the moment to test the scenes I export from the live ...

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