Search found 21 matches

by analog
Sun Oct 15, 2023 8:31 am
Forum: Maxon Cinema 4D
Topic: Multipass layers completely black
Replies: 13
Views: 4734

Re: Multipass layers completely black

I have the same problem. Worked fine with about 5 or 6 AOV´s then added some custom AOV´s. Now all passes are black in pictureviewer. Everything ok in octane live viewer

Update:
Found the problem and a solution:
I rendered a 3500 x 4500px image as a layered 32bit psd with about 20 channels. This ...
by analog
Mon Jul 19, 2021 2:33 pm
Forum: Bug Reports
Topic: Colortint on denoise
Replies: 0
Views: 657

Colortint on denoise

Since updating to OctaneRender 2020.2 RC6 / Plugin-Version 2021.1 XB1 my denoised images get a red colortint
I´m using the latest Nvidia Studiodriver 471.41, no Post. Changing the Color Output from Aces to linear/srgb has the same effect

Not denoised:
render.jpg

Denoised:
render_denoised.jpg ...
by analog
Tue May 25, 2021 7:07 am
Forum: Help / Tutorials
Topic: Copying Obj with Materials in new Scene - Baking issue
Replies: 3
Views: 1638

Re: Copying Obj with Materials in new Scene - Baking issue

Ok, thanks for the reply.
But the texture path is correct :)
by analog
Tue May 25, 2021 6:57 am
Forum: Help / Tutorials
Topic: Copying Obj with Materials in new Scene - Baking issue
Replies: 3
Views: 1638

Copying Obj with Materials in new Scene - Baking issue

Hi.
I have a strange Problem with copying Objects to other scenes. All textures are shown black, in the node editor the bitmaps are kind of baked. (See screenshot)
To resolve the problem I have to reimport all (!) textures to every material :(

Any Idea?
by analog
Sun Jan 10, 2021 8:44 am
Forum: Bug Reports
Topic: Store Render Buffer not working [2020.2-RC5]
Replies: 1
Views: 1281

Store Render Buffer not working [2020.2-RC5]

Hi.
Seems the store render buffer is not working in 2020.2-RC5. I always get a black Image in the B-Slot

Any suggestions?
by analog
Wed Dec 30, 2020 3:42 pm
Forum: Help / Tutorials
Topic: Object Tag & Constraint Expression NOT UPDATING
Replies: 4
Views: 2017

Re: Object Tag & Constraint Expression NOT UPDATING

I can help if you put a sample scene.

Hey :)
the file is about 130MB. Is´s in my Dropbox but I can`t post the Link here
I can send It you private or I make a smaller dummyfile..

THX for your support!
Sample scene means that just leave related parts and send me by a PM, thanks

Just found out ...
by analog
Wed Dec 30, 2020 3:06 pm
Forum: Help / Tutorials
Topic: Object Tag & Constraint Expression NOT UPDATING
Replies: 4
Views: 2017

Re: Object Tag & Constraint Expression NOT UPDATING

aoktar wrote:I can help if you put a sample scene.
Hey :)
the file is about 130MB. Is´s in my Dropbox but I can`t post the Link here
I can send It you private or I make a smaller dummyfile..

THX for your support!
by analog
Wed Dec 30, 2020 1:22 pm
Forum: Help / Tutorials
Topic: Object Tag & Constraint Expression NOT UPDATING
Replies: 4
Views: 2017

Object Tag & Constraint Expression NOT UPDATING

Hey guys,
I´m working on a Robot Animation based on a Mixamo-Rig. The Base-Body is rigged and a lot of additional Parts are attached by constraint expressions. Everything works as expected and renders nice & fast.
By finishing the Project I enabled object motion blur in the object-tag. Now the ...
by analog
Thu Dec 10, 2020 1:19 pm
Forum: Bug Reports
Topic: 2020.1.5-R4 & RTX 3090 not working at all
Replies: 21
Views: 9917

Re: 2020.1.5-R4 & RTX 3090 not working at all

So I did some tests on different heavy scenes i´m working on.
First thing I noticed is enabling RTX nearly halfs the Ms/sec. I know it depends on the scene but before working with the 3090 enabling RTX brought a huge boost on most of my projects.
Secondly I´m a little dissapointed of the performance ...
by analog
Thu Dec 10, 2020 12:43 pm
Forum: Bug Reports
Topic: 2020.1.5-R4 & RTX 3090 not working at all
Replies: 21
Views: 9917

Re: 2020.1.5-R4 & RTX 3090 not working at all

So finally it worked :)

After installing the new standalone-Version of Octane the Path in Cinema4D Octane Settings was wrong. After correcting it worked :mrgreen: :D
solution.png

Thanks for your Help Guys!!

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