I've been trying to figure out how to connect one material to multiple obj's at once to speed up my process but can't find a way.
I somehow pulled up the multi-connect tool in octane standalone but can't figure out how I got that to pull up.
any help would be appreciated
Thanks!
Search found 4 matches
- Sat Dec 02, 2017 6:22 pm
- Forum: General Discussion
- Topic: Multi-connect tool
- Replies: 0
- Views: 671
- Fri Jun 23, 2017 11:42 pm
- Forum: Plugin Discussion/Support
- Topic: Octane ruining mesh
- Replies: 2
- Views: 7194
Re: Octane ruining mesh
My god thank you so much, this was it exactly
- Sat Jun 17, 2017 8:11 pm
- Forum: Plugin Discussion/Support
- Topic: Octane ruining mesh
- Replies: 2
- Views: 7194
Octane ruining mesh
Everytime I load this mesh which looks fine in other programs, it looks all messed up and triangulated in Octane.
Help appreciated
Thanks
Help appreciated
Thanks
- Tue Oct 18, 2016 8:36 pm
- Forum: General Discussion
- Topic: Octane screwing up normal maps
- Replies: 1
- Views: 1289
Octane screwing up normal maps
I have a normal map that works perfectly in substance painter yet is totally distorted in Octane.
Any help would be greatly appreciated
Thanks
Any help would be greatly appreciated
Thanks