:? Regardless of distance from camera?.... Maybe you didn't think about that aspect?..
I don't think I understand?
At the moment, the line thickness appears to be based on the surface angle pointing at the camera, instead of distance from camera.
If objects further away had a thinner line, I ...
Search found 2 matches
- Wed Apr 25, 2018 1:18 pm
- Forum: General Discussion
- Topic: Consistent line/stroke thickness in toon shader?
- Replies: 5
- Views: 3809
- Wed Apr 25, 2018 12:28 pm
- Forum: General Discussion
- Topic: Consistent line/stroke thickness in toon shader?
- Replies: 5
- Views: 3809
Consistent line/stroke thickness in toon shader?
The new toon shader is amazing, thank you so much for adding it to the 3.08 release.
I was wondering if there was a way of making the stroke thickness consistent, a single thickness throughout the image?
If not, this is a highly desired feature request as it could completely replace sketch and ...
I was wondering if there was a way of making the stroke thickness consistent, a single thickness throughout the image?
If not, this is a highly desired feature request as it could completely replace sketch and ...