Same here,
Maya crashes always I click the load button in the Plugin-Manager.
Maya 2016 SP6 , Win 10 x64
Search found 7 matches
- Wed Jul 06, 2016 12:59 pm
- Forum: Testing Releases (Non-Production)
- Topic: OctaneRender® for Maya® 3.03.1 - 8.0 Win [ALPHA]
- Replies: 76
- Views: 45339
- Fri May 27, 2016 8:36 pm
- Forum: Autodesk Maya
- Topic: Roadmap for the maya plugin
- Replies: 230
- Views: 161980
Re: Roadmap for the maya plugin
@Stollentroll1984, it was not "in the middle of the month", exactly:
I plan to have a first version ready within the next month, fingers crossed!
So until Tuesday the roadmap is still valid! ;)
But, let's be realistic, it seems a release won't happen this soon, so:
:?: @k.a.schubert ...
I plan to have a first version ready within the next month, fingers crossed!
So until Tuesday the roadmap is still valid! ;)
But, let's be realistic, it seems a release won't happen this soon, so:
:?: @k.a.schubert ...
- Fri May 27, 2016 3:52 pm
- Forum: Autodesk Maya
- Topic: Roadmap for the maya plugin
- Replies: 230
- Views: 161980
Re: Roadmap for the maya plugin
Yes, tell us please how long it's approximately takes to release the plugin? Some days, weeks or months? You wanted to release a version in the middle of this month but this month is almost over. Its very important to know to calculate the further projects!
- Mon May 09, 2016 9:57 pm
- Forum: Autodesk Maya
- Topic: // Error: Octane LiveDB: error creating material node
- Replies: 3
- Views: 2139
Re: // Error: Octane LiveDB: error creating material node
Have the same problem with some materials in LiveDB on Windows 10x64.
- Mon May 09, 2016 8:47 pm
- Forum: Autodesk Maya
- Topic: Scene Scale for Light Sources
- Replies: 6
- Views: 5369
Re: Scene Scale for Light Sources
But the problem is, that MayaToOctane-Plugin ignores its own setting too, if you change the geometry type of the ligtsource, which make the unit topic 2 x complex :( Does anybody have the workaround to deal with this problem?
Indeed I already had the same problem and had to multiply the original ...
Indeed I already had the same problem and had to multiply the original ...
- Mon May 09, 2016 5:47 pm
- Forum: Autodesk Maya
- Topic: Scene Scale for Light Sources
- Replies: 6
- Views: 5369
Re: Scene Scale for Light Sources
It depends of your type of scene, working on buildings or solar system with cm as unit is a bit tedious .
Ideally the plugin should just respect whatever is defined in the scene settings as the linear unit.
BUT, as soon you are referring to physical units, the convention is to use meters.
Maya ...
Ideally the plugin should just respect whatever is defined in the scene settings as the linear unit.
BUT, as soon you are referring to physical units, the convention is to use meters.
Maya ...
- Sun May 08, 2016 9:34 pm
- Forum: Autodesk Maya
- Topic: Scene Scale for Light Sources
- Replies: 6
- Views: 5369
Scene Scale for Light Sources
Hi Octane for Maya - User, I need your Help!
I have a very annoying issue with the scene scale and it would be nice to know, how do you deal with this problem (bug):
The scene scale in Maya is as default in centimenters and in the preferences of the octane-render you have the ability to set up the ...
I have a very annoying issue with the scene scale and it would be nice to know, how do you deal with this problem (bug):
The scene scale in Maya is as default in centimenters and in the preferences of the octane-render you have the ability to set up the ...