Search found 2 matches
- Wed Dec 21, 2016 1:39 am
- Forum: Help / Tutorials
- Topic: SCRIPT: override octane materials in viewport 2.0
- Replies: 7
- Views: 10261
Re: SCRIPT: override octane materials in viewport 2.0
God bless you Calus!
- Fri Dec 09, 2016 12:47 am
- Forum: Autodesk Maya
- Topic: Saving 32 bit image from IPR?
- Replies: 22
- Views: 12077
Re: Saving 32 bit image from IPR?
Here's the recipe for 32bit IPR (2.x Octane / Maya)
1 Maya > Render Settings > Common: Imageformat Tiff16
2 Color: Raw
3 Save from IPR window as OpenEXR (*Make sure your save options are set to save RAW)
This saves 32bit images from Maya IPR.
1 Maya > Render Settings > Common: Imageformat Tiff16
2 Color: Raw
3 Save from IPR window as OpenEXR (*Make sure your save options are set to save RAW)
This saves 32bit images from Maya IPR.