Search found 29 matches
- Thu Aug 12, 2021 2:59 pm
- Forum: Blender
- Topic: Where is source code of OctaneBlender?
- Replies: 2
- Views: 2088
Re: Where is source code of OctaneBlender?
thank you, I'll check them out later.
- Wed Jul 21, 2021 5:24 pm
- Forum: Blender
- Topic: Where is source code of OctaneBlender?
- Replies: 2
- Views: 2088
Where is source code of OctaneBlender?
Hi,
I want to re-compile for this binary, so I've looked around but did not found it.
Please tell me where's source code.
There was an old topic of which they would say same; viewtopic.php?f=32&t=70124
Now, 2 years later, I'd like to know any answer for it.
best,
I want to re-compile for this binary, so I've looked around but did not found it.
Please tell me where's source code.
There was an old topic of which they would say same; viewtopic.php?f=32&t=70124
Now, 2 years later, I'd like to know any answer for it.
best,
- Sun Jul 11, 2021 10:40 am
- Forum: Bug Reports
- Topic: [23.10] Glossy material bug.
- Replies: 7
- Views: 2173
Re: [23.10] Glossy material bug.
Unfortunately I don't agree that immediately.
A past release, 23.1 or around, we met to confuse at the same kind of situation.
https://render.otoy.com/forum/viewtopic.php?f=114&t=77082
That time I wrote "23.1" on a report but there was newer "23.1" than "23.1" I have.
I did re-download and re ...
A past release, 23.1 or around, we met to confuse at the same kind of situation.
https://render.otoy.com/forum/viewtopic.php?f=114&t=77082
That time I wrote "23.1" on a report but there was newer "23.1" than "23.1" I have.
I did re-download and re ...
- Wed Jul 07, 2021 2:21 pm
- Forum: Bug Reports
- Topic: [23.10] Glossy material bug.
- Replies: 7
- Views: 2173
Re: [23.10] Glossy material bug.
Why will not you increase a version number?
Honestly stability issue like this wastes of my time.
Not sure I get what's the issue you are talking about. You can consider this an hot fix. All you need to do is to download the current installer again and re-install it. Why would you need a ...
Honestly stability issue like this wastes of my time.
Not sure I get what's the issue you are talking about. You can consider this an hot fix. All you need to do is to download the current installer again and re-install it. Why would you need a ...
- Sat Jul 03, 2021 5:34 pm
- Forum: Bug Reports
- Topic: [23.10] Glossy material bug.
- Replies: 7
- Views: 2173
Re: [23.10] Glossy material bug.
Why will not you increase a version number?
Honestly stability issue like this wastes of my time.
Honestly stability issue like this wastes of my time.
- Thu Jun 17, 2021 3:59 pm
- Forum: Blender
- Topic: convert materials of Extreme PBR to Octane's
- Replies: 0
- Views: 1656
convert materials of Extreme PBR to Octane's
Hi,
Extreme PBR, blender add-on that provides huge numbers materials and set them up quickly, is nice add-on but it does not care of Octane naturally.
Then I tried to write which could convert Extreme PBR to Octane's material.
There are some difficulty to make them equivalent to the EEVEE's ...
Extreme PBR, blender add-on that provides huge numbers materials and set them up quickly, is nice add-on but it does not care of Octane naturally.
Then I tried to write which could convert Extreme PBR to Octane's material.
There are some difficulty to make them equivalent to the EEVEE's ...
- Tue Jun 15, 2021 2:25 pm
- Forum: Bug Reports
- Topic: Broken Color Correct Tex Node
- Replies: 2
- Views: 1195
Broken Color Correct Tex Node
There are 2 Color Correct Tex Nodes below, it looks like have same value on its node each other, but two will show incoherent results.
I don't understand this results, by the way do you have some document which describe detail on Color Correct Tex?
A document I have does not tell how 'Exposure ...
I don't understand this results, by the way do you have some document which describe detail on Color Correct Tex?
A document I have does not tell how 'Exposure ...
- Thu Apr 29, 2021 10:05 am
- Forum: Blender
- Topic: Why can't UVW Projection node refer only UVs up to 3
- Replies: 1
- Views: 1238
Why can't UVW Projection node refer only UVs up to 3
Hello,
Is there way that get octane nodes to use UVs more than 4 on blender-plugin?
My model have 10 UVs when joint to one for animation but UVW Projection shows only up to 3.
(As I directly put a huge number than 3 fingers, it seems as if the node's capable for it but, unfortunately the node ...
Is there way that get octane nodes to use UVs more than 4 on blender-plugin?
My model have 10 UVs when joint to one for animation but UVW Projection shows only up to 3.
(As I directly put a huge number than 3 fingers, it seems as if the node's capable for it but, unfortunately the node ...
- Thu Mar 25, 2021 4:21 am
- Forum: Blender
- Topic: [23.3] Can't connect to the Octane server proc
- Replies: 17
- Views: 8251
Re: [23.3] Can't connect to the Octane server proc
I'm afraid that's not a concern if server's activated but,
> Octane Server - Enterprise Edition - 23.3
I guess that could be better to check if this enterprise version matches for your license.
> Octane Server - Enterprise Edition - 23.3
I guess that could be better to check if this enterprise version matches for your license.
- Wed Mar 17, 2021 8:59 pm
- Forum: Blender
- Topic: [23.3] Can't connect to the Octane server proc
- Replies: 17
- Views: 8251
Re: [23.3] Can't connect to the Octane server proc
I found a workaround; Use 'Run as administrator' to start OctaneServerStudio, then I got an image from renderer on blender. 
(TRY THIS YOUR OWN RISKS BECAUSE THIS MAY HAVE A SECURITY RISK)
(TRY THIS YOUR OWN RISKS BECAUSE THIS MAY HAVE A SECURITY RISK)