Have you thought of using light fields in order to light path traced objects in real time?
Let'S say for augmented reality like stuff.
Wouldn't precomputed light field boundaries as volumes be good acceleration structures? Probabilistic?
Search found 4 matches
- Sat Jan 09, 2016 1:47 pm
- Forum: ORBX.js
- Topic: Merging multiple orbx
- Replies: 6
- Views: 42269
- Tue Jan 05, 2016 1:20 pm
- Forum: ORBX.js
- Topic: Merging multiple orbx
- Replies: 6
- Views: 42269
Re: Merging multiple orbx
I see. Will the orbx viewer also be able to display light field photography?
- Mon Jan 04, 2016 10:19 pm
- Forum: ORBX.js
- Topic: Merging multiple orbx
- Replies: 6
- Views: 42269
Re: Merging multiple orbx
That sounds really cool.
The reflections in a light-field rendering , are they physically acurate? I mean the lighting does not appear static, not?
The reflections in a light-field rendering , are they physically acurate? I mean the lighting does not appear static, not?
- Mon Jan 04, 2016 1:32 pm
- Forum: ORBX.js
- Topic: Merging multiple orbx
- Replies: 6
- Views: 42269
Merging multiple orbx
Hello,
i have just understood what light-fields and its rendering may it be image based or synthetically rendered truly is.
It is just amazing when i think of the future and where it could possibly go. Everywhere at every corner 'True'(as opposed to live 2D transmissions) light portals that let you ...
i have just understood what light-fields and its rendering may it be image based or synthetically rendered truly is.
It is just amazing when i think of the future and where it could possibly go. Everywhere at every corner 'True'(as opposed to live 2D transmissions) light portals that let you ...