Hi
I always have a problem .
if i render just use bump map. Its OK , Just use displace maps ,its be right.
But Bump + Displacement map .Its always render some issue. You will see model's wireframe. Its not smooth shading.
http://a2.qpic.cn/psb?/V12SjiEq4ZYZsi/1oI8ZBvgagI5WPSZ00g7bKXUZ ...
Search found 3 matches
- Tue May 10, 2016 9:02 pm
- Forum: Maxon Cinema 4D
- Topic: Bump or Normal +Displacement channel render issue?!
- Replies: 13
- Views: 7346
- Fri Mar 25, 2016 11:33 am
- Forum: Maxon Cinema 4D
- Topic: C4D,how to render deep exr image by octane render3.0 alpha6!
- Replies: 1
- Views: 1915
C4D,how to render deep exr image by octane render3.0 alpha6!
C4D octane render
How to render deep exr image by octane render3.0 alpha6!???

How to render deep exr image by octane render3.0 alpha6!???


- Tue Feb 16, 2016 5:26 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone 3.00 alpha 4
- Replies: 116
- Views: 48653
Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]
hi octanerender3.0 is not corrected in C4D Morgph Color shader with emission channal.(C4D R17) !!
but 2.X Octane plugin in C4D R16 is right! what it happened???
but 2.X Octane plugin in C4D R16 is right! what it happened???