Doesn't Octane have conversion nodes ?
I want to convert a fall off map to the noise, in a noise texture for example ?
Search found 10 matches
- Mon Jan 11, 2016 6:41 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
- Mon Jan 11, 2016 1:35 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Re: Questions and Problems about Octane
How do you know what is right, or wrong scene scale for an object ?and keep in mind the right scene scale.
When you import an object it could be in wrong scen scale. This will lead to facetting problems and wrong depth of field intensity. You can change this in the obj properties.
- Fri Jan 08, 2016 1:47 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Re: Questions and Problems about Octane
A slow start, but I was able to get this rendered using Octane. It reminds me of the days using FPrime for Lightwave.
The speed is excellent.


- Fri Jan 08, 2016 1:41 am
- Forum: Demo Version Questions & Discussion
- Topic: New workstation advice
- Replies: 4
- Views: 2071
Re: New workstation advice
CPU Speed is stagnant; therefore whether it's a older or newer 4,6 or 8 core PC you should run octane better then fine, excellent.
- Thu Jan 07, 2016 6:26 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Re: Questions and Problems about Octane
try adjusting the rayepsilon to rid of the triangles like beppe said
you could adjust the aperture to 0, turn on autofocus, maybe your object in octanes scene is really small. So pan around and rotate a bit.
also it could help to turn on wireframe mode to see where the object might be
I panned ...
you could adjust the aperture to 0, turn on autofocus, maybe your object in octanes scene is really small. So pan around and rotate a bit.
also it could help to turn on wireframe mode to see where the object might be
I panned ...
- Wed Jan 06, 2016 5:47 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Re: Questions and Problems about Octane
Hi,
ok now is more clear, you have to use the four buttons in the interface that help to reload or not the selected node:
Screen Shot 2016-01-05 at 10.38.04.jpg
They are very useful to adjust a node attribute without leaving the current rendering view ;)
About the black artifacts on geometry ...
ok now is more clear, you have to use the four buttons in the interface that help to reload or not the selected node:
Screen Shot 2016-01-05 at 10.38.04.jpg
They are very useful to adjust a node attribute without leaving the current rendering view ;)
About the black artifacts on geometry ...
- Wed Jan 06, 2016 5:43 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Re: Questions and Problems about Octane
hi TCS, if you have imported the obj with both mesh light and firecan together in it, then you won't have to use a geometry group node.
can you send us that firecan obj? maybe we can send you a sample of this that you can view in the octane demo
I can send you the FireCan Object, where do I send ...
can you send us that firecan obj? maybe we can send you a sample of this that you can view in the octane demo
I can send you the FireCan Object, where do I send ...
- Fri Jan 01, 2016 3:26 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Re: Questions and Problems about Octane
I made http://1drv.ms/1MJtLtt this video after, hopefully you can explain why my mesh is constantly blue with no spectacular ? As well, why I see my mesh light in the render target & how I can move my mesh light while in the render target ?
- Wed Dec 30, 2015 3:20 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Re: Questions and Problems about Octane
- you can move any kind of mesh node via placement node, just take in mind that is better to firstly scale or rotate with one placement node, then add a second placement node for translation only.
http://s5.postimg.org/p7yocx1rr/Graph_Octane.png
In the graph above, I've used two placement ...
http://s5.postimg.org/p7yocx1rr/Graph_Octane.png
In the graph above, I've used two placement ...
- Mon Dec 28, 2015 6:12 am
- Forum: Demo Version Questions & Discussion
- Topic: Questions and Problems about Octane
- Replies: 15
- Views: 6796
Questions and Problems about Octane
I'm using the Demo of the Standalone Octane 2.24.2 and after a second time of giving the demo a try things are slowly beginning to fall into place; except I have a few questions on general usage;
- Why isn't there quad view (top,left,front,perspective) ?
- Why can't I move an object or mesh light ...
- Why isn't there quad view (top,left,front,perspective) ?
- Why can't I move an object or mesh light ...