Search found 6 matches

by nastid
Tue Aug 20, 2019 2:23 pm
Forum: Unreal® Engine
Topic: OctaneGUI scaling
Replies: 4
Views: 3147

Re: OctaneGUI scaling

Yeah, did try a couple of restarts, no difference.

Thanks Chris.
by nastid
Tue Aug 20, 2019 11:07 am
Forum: Unreal® Engine
Topic: OctaneGUI scaling
Replies: 4
Views: 3147

Re: OctaneGUI scaling

Tried the setting, unfortunately it didn't change anything, and also didn't make unreal pixelated. This could be because I have a 5k resolution but upping the scaling to 200% doesn't help either.

I imagine 5k is still an edge case but thanks for replying.
by nastid
Tue Aug 20, 2019 10:45 am
Forum: Unreal® Engine
Topic: View port interactivity delay setting
Replies: 5
Views: 3329

Re: View port interactivity delay setting

Thanks for the reply Chris.

Ah ok, now I understand. I was just wondering if I could do the same as vray where you can set the time delay before the render engine starts drawing on the unreal viewport.

Yes the immediate interactivity would be great but with my 1070 it's far too jumpy at larger ...
by nastid
Sat Aug 17, 2019 9:20 pm
Forum: Unreal® Engine
Topic: OctaneGUI scaling
Replies: 4
Views: 3147

OctaneGUI scaling

Not a bug but worth mentioning.

Using a high DPI monitor and despite scaling, the icons in the OctaneGUI are microscopic.
by nastid
Sat Aug 17, 2019 9:11 pm
Forum: Unreal® Engine
Topic: View port interactivity delay setting
Replies: 5
Views: 3329

Re: View port interactivity delay setting

Thank you EvolverInteractive but I was referring to the default unreal viewport, with octane rendering inside that, not the octane viewport.

e.g. http://i65.tinypic.com/2cf7gyd.png


Currently there is a pre set delay, around 3-4 second after the last user interaction, before Octane kicks in and ...
by nastid
Sat Aug 17, 2019 4:08 pm
Forum: Unreal® Engine
Topic: View port interactivity delay setting
Replies: 5
Views: 3329

View port interactivity delay setting

Hello.

Is there a setting, or config file somewhere where i can change the unreal viewport interactivity delay?


Currently I only have a 1070, so using immediate interactivity isn't that workable, this is especially so when tumble (alt + left mouse btn) the scene. The scene spins in place without ...

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