Yeah, did try a couple of restarts, no difference.
Thanks Chris.
Search found 6 matches
- Tue Aug 20, 2019 2:23 pm
- Forum: Unreal® Engine
- Topic: OctaneGUI scaling
- Replies: 4
- Views: 3147
- Tue Aug 20, 2019 11:07 am
- Forum: Unreal® Engine
- Topic: OctaneGUI scaling
- Replies: 4
- Views: 3147
Re: OctaneGUI scaling
Tried the setting, unfortunately it didn't change anything, and also didn't make unreal pixelated. This could be because I have a 5k resolution but upping the scaling to 200% doesn't help either.
I imagine 5k is still an edge case but thanks for replying.
I imagine 5k is still an edge case but thanks for replying.
- Tue Aug 20, 2019 10:45 am
- Forum: Unreal® Engine
- Topic: View port interactivity delay setting
- Replies: 5
- Views: 3329
Re: View port interactivity delay setting
Thanks for the reply Chris.
Ah ok, now I understand. I was just wondering if I could do the same as vray where you can set the time delay before the render engine starts drawing on the unreal viewport.
Yes the immediate interactivity would be great but with my 1070 it's far too jumpy at larger ...
Ah ok, now I understand. I was just wondering if I could do the same as vray where you can set the time delay before the render engine starts drawing on the unreal viewport.
Yes the immediate interactivity would be great but with my 1070 it's far too jumpy at larger ...
- Sat Aug 17, 2019 9:20 pm
- Forum: Unreal® Engine
- Topic: OctaneGUI scaling
- Replies: 4
- Views: 3147
OctaneGUI scaling
Not a bug but worth mentioning.
Using a high DPI monitor and despite scaling, the icons in the OctaneGUI are microscopic.
Using a high DPI monitor and despite scaling, the icons in the OctaneGUI are microscopic.
- Sat Aug 17, 2019 9:11 pm
- Forum: Unreal® Engine
- Topic: View port interactivity delay setting
- Replies: 5
- Views: 3329
Re: View port interactivity delay setting
Thank you EvolverInteractive but I was referring to the default unreal viewport, with octane rendering inside that, not the octane viewport.
e.g. http://i65.tinypic.com/2cf7gyd.png
Currently there is a pre set delay, around 3-4 second after the last user interaction, before Octane kicks in and ...
e.g. http://i65.tinypic.com/2cf7gyd.png
Currently there is a pre set delay, around 3-4 second after the last user interaction, before Octane kicks in and ...
- Sat Aug 17, 2019 4:08 pm
- Forum: Unreal® Engine
- Topic: View port interactivity delay setting
- Replies: 5
- Views: 3329
View port interactivity delay setting
Hello.
Is there a setting, or config file somewhere where i can change the unreal viewport interactivity delay?
Currently I only have a 1070, so using immediate interactivity isn't that workable, this is especially so when tumble (alt + left mouse btn) the scene. The scene spins in place without ...
Is there a setting, or config file somewhere where i can change the unreal viewport interactivity delay?
Currently I only have a 1070, so using immediate interactivity isn't that workable, this is especially so when tumble (alt + left mouse btn) the scene. The scene spins in place without ...