Hi again,
can you tell me please, which is the latest Houdini 17.5-Build compatible with the 4.0 plugin?
I tried the latest one and it does not seem to work.
Can you confirm this and or possibly make it compatible?
Stay healthy everyone!
Search found 23 matches
- Fri Apr 17, 2020 9:57 am
- Forum: Releases
- Topic: OctaneRender 4.05 for Houdini Production build 4.05.0.0
- Replies: 34
- Views: 18248
- Wed Dec 11, 2019 8:52 pm
- Forum: Releases
- Topic: OctaneRender 4.05 for Houdini Production build 4.05.0.0
- Replies: 34
- Views: 18248
Re: OctaneRender 4.05 for Houdini Production build 4.05.0.0
Thanks for your reply Juanjo!
I was writing about an offline licensing mode without dongle.
Last time avaiable in 3.08 release I think.
Cheers Stefan
I was writing about an offline licensing mode without dongle.
Last time avaiable in 3.08 release I think.
Cheers Stefan
- Wed Dec 11, 2019 3:41 pm
- Forum: Releases
- Topic: OctaneRender 4.05 for Houdini Production build 4.05.0.0
- Replies: 34
- Views: 18248
Re: OctaneRender 4.05 for Houdini Production build 4.05.0.0
Hello Juanjo!
Do you happen to know,
whether offline licensing mode will be back
along side the perpetual license?
Cheers Stefan
Do you happen to know,
whether offline licensing mode will be back
along side the perpetual license?
Cheers Stefan
- Mon Dec 09, 2019 9:36 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ 2020.1 XB1 [superseded by 2020.1 XB2]
- Replies: 269
- Views: 324647
Re: OctaneRender™ 2020.1 XB1
Thanks for bringing back the perpetual license!
Release looks promising feature wise.
Will the offline licensing mode be back as well?
Release looks promising feature wise.
Will the offline licensing mode be back as well?
- Wed Nov 13, 2019 7:00 pm
- Forum: General Discussion
- Topic: Authentication for EVERY god damn session, internet is down
- Replies: 24
- Views: 11592
Re: Authentication for EVERY god damn session, internet is down
Hi everyone!
I also the need for an offline licensing mode back.
That dongle method is very 90s.
Also, Octane wasn't pirated before Version 3.08,
when offline mode was still available.
I also the need for an offline licensing mode back.
That dongle method is very 90s.
Also, Octane wasn't pirated before Version 3.08,
when offline mode was still available.
- Wed Mar 20, 2019 7:07 pm
- Forum: News & Announcements
- Topic: OctaneRender 4 / All Access - Update FAQ
- Replies: 365
- Views: 481285
Re: OctaneRender 4 / All Access - Update FAQ
Hello and congrats on the increased development speed!
I have to agree with many of the previous customers comments though.
I too feel quite disappointed about the short blip that Octane 4 was on the time line.
The quick switch to new version names seems just like an arbitrary excuse to introduce ...
I have to agree with many of the previous customers comments though.
I too feel quite disappointed about the short blip that Octane 4 was on the time line.
The quick switch to new version names seems just like an arbitrary excuse to introduce ...
- Mon Jan 07, 2019 12:04 pm
- Forum: Releases
- Topic: OctaneRender™ 4.01 for Houdini™ - production build 4.01.1.1
- Replies: 37
- Views: 15541
Re: OctaneRender™ 4.01 for Houdini™ - production build 4.01.1.1
Happy new year Juanjo!
I just want confirm that the problem was solved with a fresh extraction.
I just want confirm that the problem was solved with a fresh extraction.
- Wed Dec 19, 2018 8:29 pm
- Forum: Releases
- Topic: OctaneRender™ 4.01 for Houdini™ - production build 4.01.1.1
- Replies: 37
- Views: 15541
Re: OctaneRender™ 4.01 for Houdini™ - production build 4.01.1.1
Hello Joanjo and Blobbybarack,
thank you for you suggestions.
I append the env. file.
As you can see I don t set variables for the Gamedevelper Toolkit there.
I use the houdini version that is specified in the plugins folder name.
The behaviour is kind of weird, because the Octane IPR shelf loads ...
thank you for you suggestions.
I append the env. file.
As you can see I don t set variables for the Gamedevelper Toolkit there.
I use the houdini version that is specified in the plugins folder name.
The behaviour is kind of weird, because the Octane IPR shelf loads ...
- Mon Dec 17, 2018 1:00 pm
- Forum: Releases
- Topic: OctaneRender™ 4.01 for Houdini™ - production build 4.01.1.1
- Replies: 37
- Views: 15541
Re: OctaneRender™ 4.01 for Houdini™ - production build 4.01.1.1
Hello Joanjo,
there is a problem with the intallation of this release.
The shelf is empty and the octane "about" menu shows nothing,
although the menu buttons are there.
I install on linux for the specified 16.0 houdini.
The previous plugin releases worked just fine.
Best
Stefan
there is a problem with the intallation of this release.
The shelf is empty and the octane "about" menu shows nothing,
although the menu buttons are there.
I install on linux for the specified 16.0 houdini.
The previous plugin releases worked just fine.
Best
Stefan
- Fri Jun 29, 2018 8:12 am
- Forum: News & Announcements
- Topic: Hello World: OctaneRender 4 is here
- Replies: 226
- Views: 506431
Re: Hello World: OctaneRender 4 is here
Thank you for answering Beppe!
I don`t have the insight to know about the effort of implementation
and was suspecting you did it on purpose for testing the reactions of users.
I will be very happy when the offline licensing will be integrate in current builds again.
Ciao
Stefan
I don`t have the insight to know about the effort of implementation
and was suspecting you did it on purpose for testing the reactions of users.
I will be very happy when the offline licensing will be integrate in current builds again.
Ciao
Stefan