Search found 268 matches

by fantome
Mon Jan 12, 2026 8:44 pm
Forum: News & Announcements
Topic: Octane 2027 Roadmap and Beyond
Replies: 13
Views: 8000

Re: Octane 2027 Roadmap and Beyond

Very cool roadmap, thanks for your hard work.
Feature that are still missing that i would love to have :
- True instance attribute support like said previously
- Multiple cnvironment Light that can be light linked to a set of object
- True Phantom / Matte object workflow without relying on render ...
by fantome
Fri Nov 29, 2024 9:26 am
Forum: User Requests
Topic: Matte Objects
Replies: 12
Views: 12429

Re: Matte Objects

I was wondering if there were any advancement in this area ?
Are Phantom / Matte object now supported ?
Cheers
E
by fantome
Fri Nov 29, 2024 9:25 am
Forum: User Requests
Topic: Better support for Orbx Proxies
Replies: 4
Views: 2830

Re: Better support for Orbx Proxies

I was wondering if there were enhancement regarding orbx import / export / instancing ?
Does any of those area have been enhanced since my initial post ?
Cheers
E
by fantome
Fri Mar 31, 2023 12:51 pm
Forum: Houdini
Topic: Output AOV Cd with pack instanced geo ?
Replies: 3
Views: 1721

Re: Output AOV Cd with pack instanced geo ?

EDIT my bad all is working fine !
- you create the render target inside the shader to specify the export
- you pick the global render target
and it works

and you did add some magic in the scene, the tricks is to :
- unlock the render target
- add a shader merge and plug it
- link the texture ...
by fantome
Fri Mar 31, 2023 12:45 pm
Forum: Houdini
Topic: Output AOV Cd with pack instanced geo ?
Replies: 3
Views: 1721

Re: Output AOV Cd with pack instanced geo ?

thanks a lot for the very fast answer galleon27 !

this is actually what i do in my scene as a temp hack.
i have unlock the default render target hda and plug my texture instance in it directly, and it doesk work.

but i think while this is working, a proper way would be to be able to have a ...
by fantome
Fri Mar 31, 2023 10:58 am
Forum: Houdini
Topic: Output AOV Cd with pack instanced geo ?
Replies: 3
Views: 1721

Output AOV Cd with pack instanced geo ?

Hi guys.
- I have a point cloud with Cd attribute.
- i copy pack instance a cube on the point cloud, and inherit Cd with the texture instance node
- i would like to output Cd as a global texture 1 AOV

I have try different configuration, but for the moment i have fail to do the export correctly.
I ...
by fantome
Tue Mar 07, 2023 10:59 am
Forum: Houdini
Topic: Volume displacement in Houdini ?
Replies: 5
Views: 2201

Re: Volume displacement in Houdini ?

thanks a lot for the extra info ! 8-)
by fantome
Tue Mar 07, 2023 10:08 am
Forum: Houdini
Topic: Volume displacement in Houdini ?
Replies: 5
Views: 2201

Re: Volume displacement in Houdini ?

Thanks a lot for the very fast answer guys.
my bad it's great to see that octane for houdini can also do volumetric displacement.
here is a feature that can't be done in the other GPU engine that some of you know quite well here. ;)

thanks a lot for sharing your knowledge galleon27 !
by fantome
Tue Mar 07, 2023 9:17 am
Forum: Houdini
Topic: Volume displacement in Houdini ?
Replies: 5
Views: 2201

Volume displacement in Houdini ?

Hi guys,
I would like to know if volume displacement is supported in Octane for Houdini ?
I know it can be done in standalone and C4d but i am not sure on how to proceed in Houdini.

The C4D process :
https://www.youtube.com/watch?v=xI9Ivq58vZ8

basically i would like to shade particle with a ...
by fantome
Wed Nov 30, 2022 6:32 pm
Forum: User Requests
Topic: Matte Objects
Replies: 12
Views: 12429

Re: Matte Objects

thanks for your answer Juanjo. direct matte object support like in RS would be great, but it's a standalone limitation, not a pluggin one.

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