Hello Aoktar.
Thank you again for an wesome and quick release!
I would like to report a bug, regarding network rendering. When i try to find the other nodes through the C4D plugin it gives me an error that the nodes have the wrong version ( see pic). That is wrong though, because they have the ...
Search found 61 matches
- Mon Aug 30, 2021 2:00 pm
- Forum: Releases
- Topic: Cinema4D version 2021.1 RC1-R3 (Older 2021.1) 10.08.2021
- Replies: 77
- Views: 33962
- Tue Jul 21, 2020 11:48 am
- Forum: Releases
- Topic: Cinema4D version 2020.1.3-R2 (Obsolete stable) 24.06.2020
- Replies: 78
- Views: 37892
Re: Cinema4D version 2020.1.3-R2 (Latest stable)24.06.2020
Hello Ahmet,
Thanks for the updates!
Could you please check that the ground color and ground start angle work as intended in the latest version? They dont work in mine. Octane model has no ground, and in the other models the color works, but not the start angle.
Thanx for your work.
Konstantinos.
Thanks for the updates!
Could you please check that the ground color and ground start angle work as intended in the latest version? They dont work in mine. Octane model has no ground, and in the other models the color works, but not the start angle.
Thanx for your work.
Konstantinos.
- Thu May 28, 2020 7:49 am
- Forum: Releases
- Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
- Replies: 335
- Views: 127624
Re: Cinema4D version 2020.1-R5 (Stable release)20.05.2020
Yes! That’s what confused me too!
- Wed May 27, 2020 7:07 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
- Replies: 335
- Views: 127624
Re: Cinema4D version 2020.1-R5 (Stable release)20.05.2020
Thank you!
It seems it was working allright.. I was holding it wrong..

KOD
It seems it was working allright.. I was holding it wrong..

KOD
- Tue May 26, 2020 5:41 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
- Replies: 335
- Views: 127624
Re: Cinema4D version 2020.1-R5 (Stable release)20.05.2020
Hello Ahmet!
Could you please confirm that the scatter and absorbtion are working in this build in the diffuse and universal materials? I'm trying to figure out if I'm doing something wrong on my end, which is very possible..
Thanx for your work and support.
KOD.
Could you please confirm that the scatter and absorbtion are working in this build in the diffuse and universal materials? I'm trying to figure out if I'm doing something wrong on my end, which is very possible..

Thanx for your work and support.
KOD.
- Fri May 22, 2020 7:53 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
- Replies: 335
- Views: 127624
Re: Cinema4D version 2020.1-R5 (Stable release)20.05.2020
Hello Ahmet, Good work!
Just a note, for me in the latest plugin the Medium in the material doesn't work. Whatever I put in it, Absorpsion, Scattering, nothing works, it does'n even trigger a refresh in the viewport or the material. It happens in Diffuse and Universal materials. I've got latest ...
Just a note, for me in the latest plugin the Medium in the material doesn't work. Whatever I put in it, Absorpsion, Scattering, nothing works, it does'n even trigger a refresh in the viewport or the material. It happens in Diffuse and Universal materials. I've got latest ...
- Mon Sep 23, 2019 7:16 am
- Forum: News & Announcements
- Topic: RTX OctaneBench 2019 Preview
- Replies: 93
- Views: 336861
Re: RTX OctaneBench 2019 Preview
Here we go!
Very happy with these, got two PC's running on the network, so double that which is insane for four cards! All watercooled. Max temps 45-47C!
Very happy with these, got two PC's running on the network, so double that which is insane for four cards! All watercooled. Max temps 45-47C!
- Wed Jan 30, 2019 8:10 am
- Forum: Releases
- Topic: Cinema 4D version 4.01.1-R2 (stable) 13.12.2018
- Replies: 148
- Views: 69964
Re: Cinema 4D version 4.01.1-R2 (stable) 13.12.2018
Aoktar, the links are missing in the version 4.02 stable, there are no download links where there used to be..!
Also,
Thanx for the awesome work!
Konstantinos D
Also,
Thanx for the awesome work!
Konstantinos D
- Wed Mar 28, 2018 6:18 pm
- Forum: General Discussion
- Topic: Would you pay for high quality materials for octane?
- Replies: 4
- Views: 2377
Re: Would you pay for high quality materials for octane?
Depending on the quality and quantity of materials I definitely would. The price would depend again on how many materials, how difficult and time consuming they are to make (it’s easy to do plastics, good modern stone wall textures are more difficult for example), and if you use substance designer ...
- Mon Mar 19, 2018 4:50 pm
- Forum: Development Build Releases
- Topic: Hello World: OctaneRender 4 is here
- Replies: 293
- Views: 218096
Re: Hello World: OctaneRender 4 is here
Speechless!
Congratulations team, super excited.!!
Konstantinos D
Congratulations team, super excited.!!
Konstantinos D