Hi,
Has the material macro node been replaced with something else as I am unable to find the node in it's usual location/menu.
Also Why cant I see a fur node in version 2.0, is fur available only in the integrated plugins and in stand alone versions?
Search found 4 matches
- Sat Jun 21, 2014 12:43 pm
- Forum: General Discussion
- Topic: Material macro node missing in version 2
- Replies: 1
- Views: 1226
- Thu Oct 07, 2010 5:36 am
- Forum: Development Build Releases
- Topic: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [OBSOLETE]
- Replies: 148
- Views: 46187
Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [CURRENT]
Abuha, sorry your issue got lost in the thread.
Most of the help here is from other users who happen to be passing.
It was just overlooked. I realise you are annoyed but shouting at us isnt the best.
Of course we 'care' and try to help other users with their Octane issues.
If you add your hardware ...
Most of the help here is from other users who happen to be passing.
It was just overlooked. I realise you are annoyed but shouting at us isnt the best.
Of course we 'care' and try to help other users with their Octane issues.
If you add your hardware ...
- Thu Oct 07, 2010 1:19 am
- Forum: Development Build Releases
- Topic: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [OBSOLETE]
- Replies: 148
- Views: 46187
Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [CURRENT]
abuha wrote:hi all
bit of a problem on my hands, octane exits when i click on the imported OBJ node
SOOO DOES ANY ONE CARE OR SHOULD I STOP USING IT
- Mon Oct 04, 2010 4:41 pm
- Forum: Development Build Releases
- Topic: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [OBSOLETE]
- Replies: 148
- Views: 46187
Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [CURRENT]
hi all
bit of a problem on my hands, octane exits when i click on the imported OBJ node
bit of a problem on my hands, octane exits when i click on the imported OBJ node