Thank You
2020.2.3-R6
2020.2.5
pc
5950x
128 ram
3090
win 10
Search found 22 matches
- Tue Aug 24, 2021 1:04 am
- Forum: Releases
- Topic: Cinema4D version 2020.2.5-R3 (Obsolete stable) 16.09.2021
- Replies: 71
- Views: 42344
- Mon Jul 20, 2020 12:09 am
- Forum: News & Announcements
- Topic: NEW: EmberGenFX public beta begins now!
- Replies: 108
- Views: 227674
Re: NEW: EmberGenFX public beta begins now!
+1 not licensed
- Sun Jun 07, 2020 10:19 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
- Replies: 335
- Views: 132068
Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020
Hi Weirdpictures,
after enabling the AB Comparison, you also need to use the Save Render Buffer command, since it is not stored automatically like before.
Then you will see the AB line, and use the Compare feature as before:
DC178A69-66A0-489A-9077-3B6A6AED8929.jpeg
ciao Beppe
Hi Beppe,
thanks ...
after enabling the AB Comparison, you also need to use the Save Render Buffer command, since it is not stored automatically like before.
Then you will see the AB line, and use the Compare feature as before:
DC178A69-66A0-489A-9077-3B6A6AED8929.jpeg
ciao Beppe
Hi Beppe,
thanks ...
- Sun Oct 20, 2019 4:45 pm
- Forum: Releases
- Topic: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019
- Replies: 33
- Views: 22254
Re: Cinema 4D version 2019.1.2 (Stable) 20.10.2019
Thanks Ahmet
I have a question.
need to have an All-Access license to use this version?
I mean versions 2019
I have a question.
need to have an All-Access license to use this version?
I mean versions 2019
- Sun Sep 15, 2019 9:16 am
- Forum: Releases
- Topic: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019
- Replies: 238
- Views: 128477
Re: Cinema 4D version 4.05-R4 (V4 stable) 14.09.2019
Hi aoktaraoktar wrote:Fixed build R4 is up! Most likely and hopefully latest build for V4 series.
It's very nice working on me
Thank you very much
- Wed May 29, 2019 7:45 pm
- Forum: Maxon Cinema 4D
- Topic: Motion vector pass bug
- Replies: 5
- Views: 1513
Re: Motion vector pass bug
aoktar wrote:I don't know where is that! Could you point me?rezaansari wrote:aoktar wrote:It looks like an usage error. You disabled motion data from this parameter
Thanks aoktar
I read on the forum that you said it should be disabled.
At the bottom of the live viewer is also written.
- Wed May 29, 2019 6:42 pm
- Forum: Maxon Cinema 4D
- Topic: Motion vector pass bug
- Replies: 5
- Views: 1513
Re: Motion vector pass bug
aoktar wrote:It looks like an usage error. You disabled motion data from this parameter
Thanks aoktar
I read on the forum that you said it should be disabled.
At the bottom of the live viewer is also written.
- Wed May 29, 2019 4:26 pm
- Forum: Maxon Cinema 4D
- Topic: Motion vector pass bug
- Replies: 5
- Views: 1513
Motion vector pass bug
Hi
i have a problem whit Motion vector pass.in live viewer show motion vector but in picture viewer show gray map!!
motion blur in render : Disabled
motion blur in camera : enabled 0.01
tonemapped type
octane render v 4.04.R2
c4d R20 but tested on R18 & R19
win 10
motion vector pass in live ...
i have a problem whit Motion vector pass.in live viewer show motion vector but in picture viewer show gray map!!
motion blur in render : Disabled
motion blur in camera : enabled 0.01
tonemapped type
octane render v 4.04.R2
c4d R20 but tested on R18 & R19
win 10
motion vector pass in live ...
- Wed Aug 22, 2018 11:48 pm
- Forum: Releases
- Topic: Version 4.0-RC2-R1 (18.08.2018)
- Replies: 84
- Views: 50055
Re: Version 4.0-RC2-R1 (Latest experimental build) 18.08.2018
hi aoktar
Why in some versions (the bottom of the live viewer) the number of polygons (Tri) is doubled?
For example version 3.8.3 or the same version 4
Or the same screenshot in Previous comment
and it takes more VRAM size
Thank you
Why in some versions (the bottom of the live viewer) the number of polygons (Tri) is doubled?
For example version 3.8.3 or the same version 4
Or the same screenshot in Previous comment
and it takes more VRAM size
Thank you
- Mon May 21, 2018 5:24 pm
- Forum: Releases
- Topic: Version 4 - XB2 (Test release1)
- Replies: 75
- Views: 52808
Re: Version 4 - XB2 (Test release1)
they are both are same. such as texture, material, light, and etc.
I mean the speed is "time render"
I'll send you the scene
I mean the speed is "time render"
I'll send you the scene