Search found 5 matches
- Fri Jan 08, 2016 4:14 pm
- Forum: General Discussion
- Topic: Lack Luster Diamond
- Replies: 5
- Views: 2989
Re: Lack Luster Diamond
Hey guys thanks for the input. I'm running my HDRI lightmaps at a gamma of 1 because this is the recommended setting from light map, http://help.lightmap.co.uk/hdrlightstudio5/rhino_octane.htm I also got a email breakdown from them if anyone wants to read it. The forum is not letting me upload my ...
- Thu Jan 07, 2016 7:15 pm
- Forum: General Discussion
- Topic: Lack Luster Diamond
- Replies: 5
- Views: 2989
Lack Luster Diamond
Hey guys I've got a some questions regarding the diamond material. I'm rendering using the Rhino plugin but I wanted to post this here to get some more eyes on it. I've been running tests using a range of HDRI from the Lightmap plugin and I'm using a few IES lights in the scene as well. The problem ...
- Wed Jan 06, 2016 9:41 pm
- Forum: Rhinoceros 3D
- Topic: Post processing pass
- Replies: 4
- Views: 5046
Re: Post processing pass
Okay I figured it out using gimp color to alpha. Has anyone got the Z-depth working correctly? Thanks
- Wed Jan 06, 2016 8:52 pm
- Forum: Rhinoceros 3D
- Topic: Post processing pass
- Replies: 4
- Views: 5046
Re: Post processing pass
What if I want add the post processing light effect with a 100% transparent background, no black?
- Wed Jan 06, 2016 8:18 pm
- Forum: Rhinoceros 3D
- Topic: Post processing pass
- Replies: 4
- Views: 5046
Post processing pass
Hey Guys, I've been running some tests with the Octane render passes and I'm not entirely sure what to do with the post processing pass. Shouldn't it render on a transparent background? Is there a way to add this pass to my render in photoshop, fairly new to compositing. Also I noticed the z-depth ...