Search found 13 matches
- Mon Feb 01, 2016 3:54 pm
- Forum: Releases
- Topic: Version 2.24.2-R2 (22.01.2016)
- Replies: 138
- Views: 90308
Re: Version 2.24.2-R2 (22.01.2016) - Latest stable
I have removed it because of some critisms about making confusion to people. People wish to have just one control.
Ok. I would really love to get this feature back. I use it all the time. Its a BIG time saver for seperating objects and testing out lighting/materials/mask etc without having to ...
- Mon Feb 01, 2016 3:01 pm
- Forum: Releases
- Topic: Version 2.24.2-R2 (22.01.2016)
- Replies: 138
- Views: 90308
Re: Version 2.24.2-R2 (22.01.2016) - Latest stable
Hi
I wonder where the "render layer" option is, in the octane settings, for viewing in live viewer. This is a feature I use very often, but it seems to have dissapeared in this latest version?
moved to render settings.
Yes, I can see it in the render settings and it works when I render to ...
I wonder where the "render layer" option is, in the octane settings, for viewing in live viewer. This is a feature I use very often, but it seems to have dissapeared in this latest version?
moved to render settings.
Yes, I can see it in the render settings and it works when I render to ...
- Mon Feb 01, 2016 2:41 pm
- Forum: Releases
- Topic: Version 2.24.2-R2 (22.01.2016)
- Replies: 138
- Views: 90308
Re: Version 2.24.2-R2 (22.01.2016) - Latest stable
Hi
I wonder where the "render layer" option is, in the octane settings, for viewing in live viewer. This is a feature I use very often, but it seems to have dissapeared in this latest version?
I wonder where the "render layer" option is, in the octane settings, for viewing in live viewer. This is a feature I use very often, but it seems to have dissapeared in this latest version?
- Tue Jan 26, 2016 11:09 am
- Forum: Maxon Cinema 4D
- Topic: Problem rendering big scene...
- Replies: 3
- Views: 2455
Re: Problem rendering big scene...
Nope... However I did manage to solve the problem by cleaning up a bit. Removed some hidden geometry and now got my polycount down to 500.000. Now I can render. :)
But I wonder how you would be able to render bigger scenes? Can my gtx680 become a limitation? Think I read somewhere that octane will ...
But I wonder how you would be able to render bigger scenes? Can my gtx680 become a limitation? Think I read somewhere that octane will ...
- Tue Jan 26, 2016 10:16 am
- Forum: Maxon Cinema 4D
- Topic: Problem rendering big scene...
- Replies: 3
- Views: 2455
Problem rendering big scene...
Hi
I have a scene where I need to build a big long furniture wall system that grows.
Now Ive made a single wallsystem and using cloner to duplicate it. If I try to render, Octane will fail when I exceed 10 clones (need 15).
The model is build using instances of elements containg a total of 1.160 ...
I have a scene where I need to build a big long furniture wall system that grows.
Now Ive made a single wallsystem and using cloner to duplicate it. If I try to render, Octane will fail when I exceed 10 clones (need 15).
The model is build using instances of elements containg a total of 1.160 ...
- Tue Dec 08, 2015 3:10 pm
- Forum: Maxon Cinema 4D
- Topic: Matte shadow limitation or bug??
- Replies: 10
- Views: 5690
Re: Matte shadow limitation or bug??
Thanks. Will try that 

- Tue Dec 08, 2015 9:16 am
- Forum: Maxon Cinema 4D
- Topic: Matte shadow limitation or bug??
- Replies: 10
- Views: 5690
Re: Matte shadow limitation or bug??
Hi
I just uploaded both the stand-alone and the c4d plugin to the latest version (OctaneRender_for_C4D-2.24.1-R3). But I still do not have the option for surface brightness available... Any ideas?
I just uploaded both the stand-alone and the c4d plugin to the latest version (OctaneRender_for_C4D-2.24.1-R3). But I still do not have the option for surface brightness available... Any ideas?

- Mon Dec 07, 2015 8:35 am
- Forum: Maxon Cinema 4D
- Topic: Matte shadow limitation or bug??
- Replies: 10
- Views: 5690
Re: Matte shadow limitation or bug??
Hi
Thank you for your reply.
For some reason I do not have the "surface brightness" option in my light tag??
While your solution might work for blurring out the shadow, it is hardly a solution for the lighting.. By altering the size of the light, you are also altering how this light is affecting the ...
Thank you for your reply.
For some reason I do not have the "surface brightness" option in my light tag??
While your solution might work for blurring out the shadow, it is hardly a solution for the lighting.. By altering the size of the light, you are also altering how this light is affecting the ...
- Fri Dec 04, 2015 12:10 pm
- Forum: Maxon Cinema 4D
- Topic: Matte shadow limitation or bug??
- Replies: 10
- Views: 5690
Re: Matte shadow limitation or bug??
It's a shame there is no solution to this.
I hope this is something that can be worked out in future versions. Having multiple lightsources in a project is a must have in many situations, and the ability to get the shadows on a transparent background is a wonderful thing. But since the shadows all ...
I hope this is something that can be worked out in future versions. Having multiple lightsources in a project is a must have in many situations, and the ability to get the shadows on a transparent background is a wonderful thing. But since the shadows all ...
- Fri Dec 04, 2015 10:28 am
- Forum: Maxon Cinema 4D
- Topic: Matte shadow limitation or bug??
- Replies: 10
- Views: 5690
Re: Matte shadow limitation or bug??
Thansk for your reply.
I assume you are talking about "Multi-Pass Rendering / Part 3 - Render Layer" - about 7.50 min in?
I tried this, but it gives me the same result. The shadow from the fill-light is waaay too dark. It should not even be visible. And it does not matter what power your ...
I assume you are talking about "Multi-Pass Rendering / Part 3 - Render Layer" - about 7.50 min in?
I tried this, but it gives me the same result. The shadow from the fill-light is waaay too dark. It should not even be visible. And it does not matter what power your ...