Search found 77 matches

by mbutler2
Wed Jan 10, 2018 10:37 am
Forum: Maxon Cinema 4D
Topic: Cuda error 702
Replies: 24
Views: 23299

Re: Cuda error 702

An update to my driver rollback a few days ago... Using an older driver is now creating instability elsewhere, like in After Effects, so not as successful as I had hoped. I'll need to change to a newer driver and keep trying things.
by mbutler2
Wed Jan 03, 2018 2:21 pm
Forum: Maxon Cinema 4D
Topic: Cuda error 702
Replies: 24
Views: 23299

Re: Cuda error 702

Had the same problem and the roll back worked for me.

Interestingly, I was only getting the 702 error in the live viewer window. I could still team render with Octane fine without the error.

Details: Asus EWS/USB3.1 Motherboard, with one 1070 onboard and four 1080TIs outboard. Was getting 702 ...
by mbutler2
Tue Sep 26, 2017 11:20 pm
Forum: Maxon Cinema 4D
Topic: Octane scatter and time offset
Replies: 5
Views: 3034

Re: Octane scatter and time offset

Yes, it's too bad Octane doesn't support this sort of thing.

The work around is to manually make 5 or 6 clones, then manually offset and customize each's animation yourself. When once you scatter them also add random rotation to mix them all up. Can usually get away with it.
by mbutler2
Sun Jul 16, 2017 2:58 pm
Forum: Maxon Cinema 4D
Topic: Mix material manage scripts
Replies: 8
Views: 4615

Re: Mix material manage scripts

+1 that mix materials need a better way to organize. Works fine now but you really have to keep your eye on things when you start to get into mixed mixed mixed materials.
by mbutler2
Fri Jul 14, 2017 12:44 am
Forum: General Discussion
Topic: What if I use more than 20 GPUs
Replies: 16
Views: 8147

Re: What if I use more than 20 GPUs

I'm also noticing that it's not worth it to run so many GPUs at the same time. Still testing, but it seems that lots of time is lost coordinating so many GPUs over the network. At some point you're better off running multiple separate renders in parallel, rather than a master with too many slaves.
by mbutler2
Thu Jul 13, 2017 8:01 pm
Forum: General Discussion
Topic: What if I use more than 20 GPUs
Replies: 16
Views: 8147

Re: What if I use more than 20 GPUs

Follow up note: I had trouble getting two masters with one slave each working concurrently. So for overnight renders, it's just one master controlling two slaves. The other machine just rendering on its own.
by mbutler2
Tue Jul 11, 2017 3:11 pm
Forum: Maxon Cinema 4D
Topic: triplanar and displacement
Replies: 9
Views: 7683

Re: triplanar and displacement

Anybody figure this one out?
by mbutler2
Tue Jul 11, 2017 2:30 pm
Forum: General Discussion
Topic: What if I use more than 20 GPUs
Replies: 16
Views: 8147

Re: What if I use more than 20 GPUs

Actually it looks like a hard ceiling to me. Won't let me use more than 20 GPUs.

I've got 1 C4D master and 3 slaves, with 24 GPUs total. As soon as I enable enough GPUs to reach 21, it shuts down one of my slaves completely. Reducing the total number of GPUs to well below 20. (Third slave shows up ...
by mbutler2
Fri May 26, 2017 12:58 pm
Forum: Maxon Cinema 4D
Topic: How to apply Octane Scatter to selection?
Replies: 5
Views: 10343

Re: How to apply Octane Scatter to selection?

I recently learned from a Beeple video how much faster Octane Scatter is than cloner. Pretty awesome.
by mbutler2
Fri May 26, 2017 12:53 pm
Forum: Maxon Cinema 4D
Topic: zbrush r7 displacement and normal maps for c4d octa
Replies: 2
Views: 1583

Re: zbrush r7 displacement and normal maps for c4d octa

Right now I'm feeling like it's better to just use normal maps from ZBrush in Octane. Not displacement. This also makes it easier to place things on top of your geometry. With displacement it can be hard to figure out exactly where the geometry's surface will be in the renderer.

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