Search found 7 matches
- Fri Apr 20, 2018 8:57 am
- Forum: User Requests
- Topic: Search in LiveDB
- Replies: 0
- Views: 1201
Search in LiveDB
Is it possible to add a search bar in the liveDB, it's implemented in C4D plugin.
- Fri Nov 24, 2017 1:58 pm
- Forum: Houdini
- Topic: Heightfield
- Replies: 2
- Views: 2985
Re: Heightfield
Hi thanks for the answer.
It's a RAW height map, you can only see B/W but they have a tons of informations between them, Mantra remap it automatically but not octane.
Converting in mesh, is not the solution to get the debris or the flow and their masks.
I finally found the solution, to convert with ...
It's a RAW height map, you can only see B/W but they have a tons of informations between them, Mantra remap it automatically but not octane.
Converting in mesh, is not the solution to get the debris or the flow and their masks.
I finally found the solution, to convert with ...
- Thu Nov 23, 2017 10:15 pm
- Forum: Houdini
- Topic: Heightfield
- Replies: 2
- Views: 2985
Heightfield
Hi, I made a mountain in Houdini, I tried to render it.
I know the attributes is not recognised yet, so I tried to export with COP2NET/SOP/ROP to get the height map and put it on a grid with a displacement.
the problem is the map is RAW with only White and black, nothing in between. Mantra support ...
I know the attributes is not recognised yet, so I tried to export with COP2NET/SOP/ROP to get the height map and put it on a grid with a displacement.
the problem is the map is RAW with only White and black, nothing in between. Mantra support ...
- Tue Jul 04, 2017 7:55 am
- Forum: Maxon Cinema 4D
- Topic: failed to deactivate all licenses...
- Replies: 2
- Views: 2106
failed to deactivate all licenses...
I have to change the computer but I can not sign off from the first one, I received the message " failed to deactivate all licenses"
I only use the plug in, not the stand alone software.
I only use the plug in, not the stand alone software.
- Wed Sep 07, 2016 1:06 pm
- Forum: Bug Reports
- Topic: fusion shader crash
- Replies: 4
- Views: 1806
Re: fusion shader crash
Thanks Aoktar!
- Tue Sep 06, 2016 2:52 pm
- Forum: Bug Reports
- Topic: fusion shader crash
- Replies: 4
- Views: 1806
Re: fusion shader crash
I tried to adapt an old project to octane, the fusion shader works perfectly, it crashed only when you hit the "invert the mask" I just pointed out the bug!
OSX 10.11.5
C4D R17 Octane 3.03
64GB ram, 2X xeon 2687W
3TB SSD
PSU 1500W
OSX 10.11.5
C4D R17 Octane 3.03
64GB ram, 2X xeon 2687W
3TB SSD
PSU 1500W
- Tue Sep 06, 2016 12:22 pm
- Forum: Bug Reports
- Topic: fusion shader crash
- Replies: 4
- Views: 1806
fusion shader crash
when I use a fusion shader, I can not invert the mask, the shader become noisy and can not go back, I have to close C4D!