Search found 7 matches

by videlam
Fri Apr 20, 2018 8:57 am
Forum: User Requests
Topic: Search in LiveDB
Replies: 0
Views: 1201

Search in LiveDB

Is it possible to add a search bar in the liveDB, it's implemented in C4D plugin.
by videlam
Fri Nov 24, 2017 1:58 pm
Forum: Houdini
Topic: Heightfield
Replies: 2
Views: 2985

Re: Heightfield

Hi thanks for the answer.
It's a RAW height map, you can only see B/W but they have a tons of informations between them, Mantra remap it automatically but not octane.
Converting in mesh, is not the solution to get the debris or the flow and their masks.
I finally found the solution, to convert with ...
by videlam
Thu Nov 23, 2017 10:15 pm
Forum: Houdini
Topic: Heightfield
Replies: 2
Views: 2985

Heightfield

Hi, I made a mountain in Houdini, I tried to render it.
I know the attributes is not recognised yet, so I tried to export with COP2NET/SOP/ROP to get the height map and put it on a grid with a displacement.
the problem is the map is RAW with only White and black, nothing in between. Mantra support ...
by videlam
Tue Jul 04, 2017 7:55 am
Forum: Maxon Cinema 4D
Topic: failed to deactivate all licenses...
Replies: 2
Views: 2106

failed to deactivate all licenses...

I have to change the computer but I can not sign off from the first one, I received the message " failed to deactivate all licenses"
I only use the plug in, not the stand alone software.
by videlam
Wed Sep 07, 2016 1:06 pm
Forum: Bug Reports
Topic: fusion shader crash
Replies: 4
Views: 1806

Re: fusion shader crash

Thanks Aoktar!
by videlam
Tue Sep 06, 2016 2:52 pm
Forum: Bug Reports
Topic: fusion shader crash
Replies: 4
Views: 1806

Re: fusion shader crash

I tried to adapt an old project to octane, the fusion shader works perfectly, it crashed only when you hit the "invert the mask" I just pointed out the bug!


OSX 10.11.5
C4D R17 Octane 3.03
64GB ram, 2X xeon 2687W
3TB SSD
PSU 1500W
by videlam
Tue Sep 06, 2016 12:22 pm
Forum: Bug Reports
Topic: fusion shader crash
Replies: 4
Views: 1806

fusion shader crash

when I use a fusion shader, I can not invert the mask, the shader become noisy and can not go back, I have to close C4D!

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