Hi - Are there any VR vines (18k cubemap sequences) available to download and try?
I've been looking forward to seeing one for over two years but still not had any luck....
thanks in adavnce
Felix
It's been live on ORBX Media Player cloud gallery since November, and also on Samsung Internet ...
Search found 7 matches
- Tue Sep 05, 2017 4:53 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX Media Player 3.0
- Replies: 15
- Views: 14733
- Tue Aug 15, 2017 4:09 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX Media Player 3.0
- Replies: 15
- Views: 14733
VR Vines - 18k sequences
Hi - Are there any VR vines (18k cubemap sequences) available to download and try?
I've been looking forward to seeing one for over two years but still not had any luck....
thanks in adavnce
Felix
I've been looking forward to seeing one for over two years but still not had any luck....
thanks in adavnce
Felix
- Tue Jun 13, 2017 12:06 pm
- Forum: OctaneVR Questions & Discussion
- Topic: 18k Cubemap sequences re-visited
- Replies: 1
- Views: 1869
18k Cubemap sequences re-visited
Hi (Goldorak),
Its been some time since I posted here (about a year on the ORBX 2.0 thread) and I'm still trying to understand what I need to do in order to be able to convert an 18k sequence to a movie using ORC. Ideally I would like to be able to convert sequences from other renderers also. I ...
Its been some time since I posted here (about a year on the ORBX 2.0 thread) and I'm still trying to understand what I need to do in order to be able to convert an 18k sequence to a movie using ORC. Ideally I would like to be able to convert sequences from other renderers also. I ...
- Tue Jun 13, 2017 12:05 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 184634
Re: ORBX viewer 2.0
Hi, Its been some time since I posted here (about a year) and I'm still trying to understand what I need to do in order to be able to convert an 18k sequence to a movie using ORC. Ideally I would like to be able to convert sequences from other renderers also. I would also love to just see an ...
- Wed Nov 25, 2015 7:55 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 184634
Re: ORBX viewer 2.0
To load more than a few dozen SCM frames you need to compress and package as OKX compressed textures, which we do on ORC right now for each specific platform/GPU combo we support in the player (right now GVR only). OKX for mobile takes a while to encode - up to 9 mins per frame. But if you render ...
- Mon Nov 23, 2015 7:41 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 184634
Re: ORBX viewer 2.0
This all sounds very exciting for OTOY internal development but............. has anyone managed to get a 18k cubemap sequence longer than 11 frames to run. Whatever I try this appears to be the limit. (didn't work at all on Note 4 but does on S6)
Also how do we know where to place the hotspot ...
Also how do we know where to place the hotspot ...
- Wed Nov 18, 2015 6:21 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 184634
Re: ORBX viewer 2.0
I just get an infinite loading circle - still haven't managed to see a 18k cubemap sequence.