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by bepeg4d
Wed Aug 19, 2026 7:21 am
Forum: Bug Reports
Topic: Multipass outputs fail on threadripper
Replies: 3
Views: 168

Re: Multipass outputs fail on threadripper

Thanks!

I have answered you via private message.

ciao,
Beppe
by bepeg4d
Tue Aug 18, 2026 7:00 am
Forum: Bug Reports
Topic: Multipass outputs fail on threadripper
Replies: 3
Views: 168

Re: Multipass outputs fail on threadripper

Hi,

Are you sure to have shared the proper c4doctanelog.txt file?

Could you share the scene that is crashing for you?

ciao,
Beppe
by bepeg4d
Mon Aug 17, 2026 7:12 am
Forum: Demo Version Questions & Discussion
Topic: Multiple materials and multiple UVs
Replies: 4
Views: 411

Re: Multiple materials and multiple UVs

Hi guys,

In OctaneRender 2027.1-Alpha 1, the number of uv-sets supported has been increased to 10:
viewtopic.php?t=85551
IMG_8184.jpeg
Happy GPU rendering!

ciao,
Beppe
by bepeg4d
Mon Aug 17, 2026 7:07 am
Forum: OctaneVR Questions & Discussion
Topic: OC粒子,液体发射器
Replies: 1
Views: 102

Re: OC粒子,液体发射器

Hi,

Could you share some screenshots?

I cannot understand the issue, sorry.

ciao,
Beppe
by bepeg4d
Mon Aug 10, 2026 1:16 pm
Forum: Releases
Topic: Octane 2026.4 for Cinema4D - v1.9.4
Replies: 14
Views: 3747

Re: Octane 2026.4 for Cinema4D - v1.9.4

Hi,

@y81r:
The issue is reproducible and we will look into it, thanks for the report!

@Kalua:
Sorry, ORBX export works as expected here.
Is it happening in any scene or only in one particular scene?
Have you tried to export via Render Settings/OctaneRender/Main tab?

ciao,
Beppe
by bepeg4d
Mon Aug 03, 2026 8:09 am
Forum: Bug Reports
Topic: Gradient node does not render the same to picture viewer as it does via commandline
Replies: 3
Views: 296

Re: Gradient node does not render the same to picture viewer as it does via commandline

Ok, thanks for the confirmation!

We will look into this asap!

ciao,
Beppe
by bepeg4d
Fri Jul 31, 2026 10:17 am
Forum: General Discussion
Topic: I broke my brain with Output AOVs in Stadalone.
Replies: 1
Views: 180

Re: I broke my brain with Output AOVs in Stadalone.

Hi,

About Cryptomatte mask, please have a look at the following possible solution.
CrytoMask2026.zip
Let's say that we want to desaturate only the green cube and the blue cylinder.
IMG_8119.jpeg
In the first Layer there is the desaturated beauty AOV, while in the second layer there is the ...
by bepeg4d
Fri Jul 31, 2026 8:19 am
Forum: Bug Reports
Topic: Gradient node does not render the same to picture viewer as it does via commandline
Replies: 3
Views: 296

Re: Gradient node does not render the same to picture viewer as it does via commandline

Hi,

Thanks for the report.

Confirmed!

It seems another present from Maxon 2026 update to me.

If you render via commandline with C4D 2025.3.3 and plugin 2026.4-v1.9.4, the result is correct.

Can you confirm?

ciao,
Beppe

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