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by bepeg4d
Thu Jul 24, 2025 8:12 am
Forum: Maxon Cinema 4D
Topic: Capture AOV driving me crazy
Replies: 5
Views: 99

Re: Capture AOV driving me crazy

Sorry, I didn't received it, could you send me another PM?

ciao,
Beppe
by bepeg4d
Wed Jul 23, 2025 6:59 am
Forum: Maxon Cinema 4D
Topic: Capture AOV driving me crazy
Replies: 5
Views: 99

Re: Capture AOV driving me crazy

Ok, could you share the scene so we can have a look?
You can share it via Private Message if not sharable in public.

ciao,
Beppe
by bepeg4d
Wed Jul 23, 2025 6:24 am
Forum: Bug Reports
Topic: DO NOT USE - HWiNFO - with Blackwell GPUs!
Replies: 3
Views: 124

Re: DO NOT USE - HWiNFO - with Blackwell GPUs!

Very interesting!
Thanks for sharing!

My suggestion is to also post it in Video Cards / GPUs and Drivers section of the forum:
viewforum.php?f=11

In this way, not only c4d users and devs will see it.

ciao,
Beppe
by bepeg4d
Thu Jul 17, 2025 7:56 am
Forum: Releases
Topic: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
Replies: 13
Views: 2040

Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix

Hi Daniel,

Thanks for sharing the scene, now the issue is more clear.

What is not working is the "Use denoised beauty pass" option in Render Settings/OctaneRender/Main tab, if you save your results via C4D Save option:
IMG_5440.jpeg

While if you disable C4D Save option, and save your results ...
by bepeg4d
Thu Jul 17, 2025 7:34 am
Forum: Releases
Topic: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
Replies: 13
Views: 2040

Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix


There is an issue with this release. It's freezing during renders and I have to force quit C4D. I had to roll back to Octane Render Studio for Cinema4D 2025-1 Build0104.


Please share the scene that is giving you stability issues.
You can share a link via Private Message to me, if the scene is ...
by bepeg4d
Wed Jul 16, 2025 8:00 am
Forum: Releases
Topic: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
Replies: 13
Views: 2040

Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix



I Think the Denoiser is not working while rendering to pictuerviewer. Not on PC and also not on Mac. In liveviewer it is still working.
cheers Daniel


Wow... you are right.
Was working till last version.
I am rendering an animation pas 2 days. Till now u mentioned I checked it. And it is true ...
by bepeg4d
Mon Jul 14, 2025 9:14 am
Forum: Help / Tutorials
Topic: How to Render Bloom on Emissive Materials with Alpha in Octane?
Replies: 2
Views: 118

Re: How to Render Bloom on Emissive Materials with Alpha in Octane?

Hi,
the easy fix is to go to Render Settings/OctaneRender/Output AOV Compositor, press the Add Input button, then create a Solid Color Layer sets to Black, and a Render AOV Layer set to Post effect, with Blending mode sets to Physical|Add:
IMG_7638.jpeg

Then you can use the Out1 AOV in compositor ...
by bepeg4d
Mon Jul 14, 2025 8:59 am
Forum: Maxon Cinema 4D
Topic: How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pass..
Replies: 1
Views: 83

Re: How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pa

Please share some screenshots to better understand what you need, or even a simple example scene, thanks.

ciao,
Beppe
by bepeg4d
Mon Jul 14, 2025 8:56 am
Forum: Maxon Cinema 4D
Topic: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you have
Replies: 2
Views: 173

Re: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you

Hi,
not exactly the same, but you can try to use the Octane Light manager to see at a glance all the active emissive nodes in the scene, even in materials, and select them for editing:
IMG_5413.jpeg
ciao,
Beppe
by bepeg4d
Mon Jul 14, 2025 8:28 am
Forum: Maxon Cinema 4D
Topic: Otoy's Network Render inside of C4D, how it works? Does each computer caltulate each frame alone?
Replies: 3
Views: 182

Re: Otoy's Network Render inside of C4D, how it works? Does each computer caltulate each frame alone?

OctaneRender scales linearly in multi GPUs rendering, each frame is subdivided in tiles for internal GPUs.
Network rendering is doing the same with the GPUs in other machines in the network, so each frame is rendered one by one with all the available GPUs, internal or external via network.

ciao ...

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