Thanks!
I have answered you via private message.
ciao,
Beppe
Search found 9082 matches
- Wed Aug 19, 2026 7:21 am
- Forum: Bug Reports
- Topic: Multipass outputs fail on threadripper
- Replies: 3
- Views: 168
- Tue Aug 18, 2026 7:00 am
- Forum: Bug Reports
- Topic: Multipass outputs fail on threadripper
- Replies: 3
- Views: 168
Re: Multipass outputs fail on threadripper
Hi,
Are you sure to have shared the proper c4doctanelog.txt file?
Could you share the scene that is crashing for you?
ciao,
Beppe
Are you sure to have shared the proper c4doctanelog.txt file?
Could you share the scene that is crashing for you?
ciao,
Beppe
- Mon Aug 17, 2026 7:25 am
- Forum: Bug Reports
- Topic: C4D Commamdline 2026.3.4 + Octane for C4D 2026.4-1.9.4 - Commandline HangsUp
- Replies: 2
- Views: 170
Re: C4D Commamdline 2026.3.4 + Octane for C4D 2026.4-1.9.4 - Commandline HangsUp
Thanks for the report!
ciao,
Beppe
ciao,
Beppe
- Mon Aug 17, 2026 7:12 am
- Forum: Demo Version Questions & Discussion
- Topic: Multiple materials and multiple UVs
- Replies: 4
- Views: 411
Re: Multiple materials and multiple UVs
Hi guys,
In OctaneRender 2027.1-Alpha 1, the number of uv-sets supported has been increased to 10:
viewtopic.php?t=85551 Happy GPU rendering!
ciao,
Beppe
In OctaneRender 2027.1-Alpha 1, the number of uv-sets supported has been increased to 10:
viewtopic.php?t=85551 Happy GPU rendering!
ciao,
Beppe
- Mon Aug 17, 2026 7:07 am
- Forum: OctaneVR Questions & Discussion
- Topic: OC粒子,液体发射器
- Replies: 1
- Views: 102
Re: OC粒子,液体发射器
Hi,
Could you share some screenshots?
I cannot understand the issue, sorry.
ciao,
Beppe
Could you share some screenshots?
I cannot understand the issue, sorry.
ciao,
Beppe
- Mon Aug 10, 2026 1:16 pm
- Forum: Releases
- Topic: Octane 2026.4 for Cinema4D - v1.9.4
- Replies: 14
- Views: 3747
Re: Octane 2026.4 for Cinema4D - v1.9.4
Hi,
@y81r:
The issue is reproducible and we will look into it, thanks for the report!
@Kalua:
Sorry, ORBX export works as expected here.
Is it happening in any scene or only in one particular scene?
Have you tried to export via Render Settings/OctaneRender/Main tab?
ciao,
Beppe
@y81r:
The issue is reproducible and we will look into it, thanks for the report!
@Kalua:
Sorry, ORBX export works as expected here.
Is it happening in any scene or only in one particular scene?
Have you tried to export via Render Settings/OctaneRender/Main tab?
ciao,
Beppe
- Mon Aug 03, 2026 8:09 am
- Forum: Bug Reports
- Topic: Gradient node does not render the same to picture viewer as it does via commandline
- Replies: 3
- Views: 296
Re: Gradient node does not render the same to picture viewer as it does via commandline
Ok, thanks for the confirmation!
We will look into this asap!
ciao,
Beppe
We will look into this asap!
ciao,
Beppe
- Fri Jul 31, 2026 10:17 am
- Forum: General Discussion
- Topic: I broke my brain with Output AOVs in Stadalone.
- Replies: 1
- Views: 180
Re: I broke my brain with Output AOVs in Stadalone.
Hi,
About Cryptomatte mask, please have a look at the following possible solution.
CrytoMask2026.zip
Let's say that we want to desaturate only the green cube and the blue cylinder.
IMG_8119.jpeg
In the first Layer there is the desaturated beauty AOV, while in the second layer there is the ...
About Cryptomatte mask, please have a look at the following possible solution.
CrytoMask2026.zip
Let's say that we want to desaturate only the green cube and the blue cylinder.
IMG_8119.jpeg
In the first Layer there is the desaturated beauty AOV, while in the second layer there is the ...
- Fri Jul 31, 2026 8:20 am
- Forum: Maxon Cinema 4D
- Topic: Crash on denoise save with only one PC on all recent versions of Octane.
- Replies: 3
- Views: 207
Re: Crash on denoise save with only one PC on all recent versions of Octane.
Great!
Happy GPU rendering!
ciao,
Beppe
Happy GPU rendering!
ciao,
Beppe
- Fri Jul 31, 2026 8:19 am
- Forum: Bug Reports
- Topic: Gradient node does not render the same to picture viewer as it does via commandline
- Replies: 3
- Views: 296
Re: Gradient node does not render the same to picture viewer as it does via commandline
Hi,
Thanks for the report.
Confirmed!
It seems another present from Maxon 2026 update to me.
If you render via commandline with C4D 2025.3.3 and plugin 2026.4-v1.9.4, the result is correct.
Can you confirm?
ciao,
Beppe
Thanks for the report.
Confirmed!
It seems another present from Maxon 2026 update to me.
If you render via commandline with C4D 2025.3.3 and plugin 2026.4-v1.9.4, the result is correct.
Can you confirm?
ciao,
Beppe