Sorry, I didn't received it, could you send me another PM?
ciao,
Beppe
Search found 8552 matches
- Thu Jul 24, 2025 8:12 am
- Forum: Maxon Cinema 4D
- Topic: Capture AOV driving me crazy
- Replies: 5
- Views: 99
- Wed Jul 23, 2025 6:59 am
- Forum: Maxon Cinema 4D
- Topic: Capture AOV driving me crazy
- Replies: 5
- Views: 99
Re: Capture AOV driving me crazy
Ok, could you share the scene so we can have a look?
You can share it via Private Message if not sharable in public.
ciao,
Beppe
You can share it via Private Message if not sharable in public.
ciao,
Beppe
- Wed Jul 23, 2025 6:24 am
- Forum: Bug Reports
- Topic: DO NOT USE - HWiNFO - with Blackwell GPUs!
- Replies: 3
- Views: 124
Re: DO NOT USE - HWiNFO - with Blackwell GPUs!
Very interesting!
Thanks for sharing!
My suggestion is to also post it in Video Cards / GPUs and Drivers section of the forum:
viewforum.php?f=11
In this way, not only c4d users and devs will see it.
ciao,
Beppe
Thanks for sharing!
My suggestion is to also post it in Video Cards / GPUs and Drivers section of the forum:
viewforum.php?f=11
In this way, not only c4d users and devs will see it.
ciao,
Beppe
- Thu Jul 17, 2025 7:56 am
- Forum: Releases
- Topic: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
- Replies: 13
- Views: 2040
Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
Hi Daniel,
Thanks for sharing the scene, now the issue is more clear.
What is not working is the "Use denoised beauty pass" option in Render Settings/OctaneRender/Main tab, if you save your results via C4D Save option:
IMG_5440.jpeg
While if you disable C4D Save option, and save your results ...
Thanks for sharing the scene, now the issue is more clear.
What is not working is the "Use denoised beauty pass" option in Render Settings/OctaneRender/Main tab, if you save your results via C4D Save option:
IMG_5440.jpeg
While if you disable C4D Save option, and save your results ...
- Thu Jul 17, 2025 7:34 am
- Forum: Releases
- Topic: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
- Replies: 13
- Views: 2040
Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
There is an issue with this release. It's freezing during renders and I have to force quit C4D. I had to roll back to Octane Render Studio for Cinema4D 2025-1 Build0104.
Please share the scene that is giving you stability issues.
You can share a link via Private Message to me, if the scene is ...
- Wed Jul 16, 2025 8:00 am
- Forum: Releases
- Topic: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
- Replies: 13
- Views: 2040
Re: Cinema4D version 2025.2.1 - v1.6.1 Hotfix
I Think the Denoiser is not working while rendering to pictuerviewer. Not on PC and also not on Mac. In liveviewer it is still working.
cheers Daniel
Wow... you are right.
Was working till last version.
I am rendering an animation pas 2 days. Till now u mentioned I checked it. And it is true ...
- Mon Jul 14, 2025 9:14 am
- Forum: Help / Tutorials
- Topic: How to Render Bloom on Emissive Materials with Alpha in Octane?
- Replies: 2
- Views: 118
Re: How to Render Bloom on Emissive Materials with Alpha in Octane?
Hi,
the easy fix is to go to Render Settings/OctaneRender/Output AOV Compositor, press the Add Input button, then create a Solid Color Layer sets to Black, and a Render AOV Layer set to Post effect, with Blending mode sets to Physical|Add:
IMG_7638.jpeg
Then you can use the Out1 AOV in compositor ...
the easy fix is to go to Render Settings/OctaneRender/Output AOV Compositor, press the Add Input button, then create a Solid Color Layer sets to Black, and a Render AOV Layer set to Post effect, with Blending mode sets to Physical|Add:
IMG_7638.jpeg
Then you can use the Out1 AOV in compositor ...
- Mon Jul 14, 2025 8:59 am
- Forum: Maxon Cinema 4D
- Topic: How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pass..
- Replies: 1
- Views: 83
Re: How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pa
Please share some screenshots to better understand what you need, or even a simple example scene, thanks.
ciao,
Beppe
ciao,
Beppe
- Mon Jul 14, 2025 8:56 am
- Forum: Maxon Cinema 4D
- Topic: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you have
- Replies: 2
- Views: 173
Re: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you
Hi,
not exactly the same, but you can try to use the Octane Light manager to see at a glance all the active emissive nodes in the scene, even in materials, and select them for editing: ciao,
Beppe
not exactly the same, but you can try to use the Octane Light manager to see at a glance all the active emissive nodes in the scene, even in materials, and select them for editing: ciao,
Beppe
- Mon Jul 14, 2025 8:28 am
- Forum: Maxon Cinema 4D
- Topic: Otoy's Network Render inside of C4D, how it works? Does each computer caltulate each frame alone?
- Replies: 3
- Views: 182
Re: Otoy's Network Render inside of C4D, how it works? Does each computer caltulate each frame alone?
OctaneRender scales linearly in multi GPUs rendering, each frame is subdivided in tiles for internal GPUs.
Network rendering is doing the same with the GPUs in other machines in the network, so each frame is rendered one by one with all the available GPUs, internal or external via network.
ciao ...
Network rendering is doing the same with the GPUs in other machines in the network, so each frame is rendered one by one with all the available GPUs, internal or external via network.
ciao ...