Hey man,
Thanks for replying and trying to help. Unfortunately, it was a faulty graphics card.
I replaced it yesterday and all is working fine now.
Thanks.
Adeel.
Search found 21 matches
- Thu May 17, 2018 10:42 am
- Forum: General Discussion
- Topic: Render Failure Detected!!!
- Replies: 7
- Views: 3643
- Tue May 15, 2018 4:28 pm
- Forum: General Discussion
- Topic: Render Failure Detected!!!
- Replies: 7
- Views: 3643
Re: Render Failure Detected!!!
Exactly the same as yours.
- Tue May 15, 2018 10:49 am
- Forum: General Discussion
- Topic: Render Failure Detected!!!
- Replies: 7
- Views: 3643
Re: Render Failure Detected!!!
MacOS Sierrabepeg4d wrote:Hi,
which version of OsX, CUDA, and GPU drivers have you currently installed?
ciao Beppe
10.12.6 (16G1314)
NVIDIA Web Driver: 378.05.05.25f08
Thanks.
- Mon May 14, 2018 2:28 pm
- Forum: General Discussion
- Topic: Render Failure Detected!!!
- Replies: 7
- Views: 3643
Render Failure Detected!!!
Started logging on 14.05.18 15:24:47
OctaneRender 3.07 (3070007)
duplicate connection for 127.0.0.1
Scene created in plugin version -1
--------------------------- EXPORT LOG ---------------------------
Create Materials....
Export materials time= 11.84 ms
Collect objects time= 10.356 ms
Daemon ...
OctaneRender 3.07 (3070007)
duplicate connection for 127.0.0.1
Scene created in plugin version -1
--------------------------- EXPORT LOG ---------------------------
Create Materials....
Export materials time= 11.84 ms
Collect objects time= 10.356 ms
Daemon ...
- Wed Nov 08, 2017 1:28 pm
- Forum: General Discussion
- Topic: eGPU on Mac Pro
- Replies: 1
- Views: 2290
eGPU on Mac Pro
Hey guys,
I was wondering if anyone has tried setting up an external GPU to a bin Mac Pro?
I'd like to get a chassie and a GTX 1080 ti so I could get Octane running on it.
I can't seem to find anyone using it though so I thought I'd ask here.
the specs for the Mac Pro (Late 2013) are ...
I was wondering if anyone has tried setting up an external GPU to a bin Mac Pro?
I'd like to get a chassie and a GTX 1080 ti so I could get Octane running on it.
I can't seem to find anyone using it though so I thought I'd ask here.
the specs for the Mac Pro (Late 2013) are ...
- Thu Oct 13, 2016 1:03 pm
- Forum: M is for Metaverse Gallery
- Topic: Neon Sign help!
- Replies: 10
- Views: 9620
Re: Neon Sign help!
Terryvfx wrote:Hello dude so this is the scene file I was messing with, hope it helps, remember to model everything properly, glasses always need to have thickness unless it's a crystal ball or something like that.
Thanks so much man. I really appreciate this!
- Tue Oct 11, 2016 8:58 am
- Forum: M is for Metaverse Gallery
- Topic: Neon Sign help!
- Replies: 10
- Views: 9620
Re: Neon Sign help!
DUDE! this scene is crazy I now see why Octane was giving you crazy stuff.
The neon tubes, they need to be properly modeled! you have intercepting geometry and more importantly the glass it's just one piece you need to have some thickness, going for cylinders it's a much better alternative. In the ...
The neon tubes, they need to be properly modeled! you have intercepting geometry and more importantly the glass it's just one piece you need to have some thickness, going for cylinders it's a much better alternative. In the ...
- Fri Oct 07, 2016 7:38 pm
- Forum: M is for Metaverse Gallery
- Topic: Neon Sign help!
- Replies: 10
- Views: 9620
Re: Neon Sign help!
UPDATED FILE ATTACHED
- Fri Oct 07, 2016 6:56 pm
- Forum: M is for Metaverse Gallery
- Topic: Neon Sign help!
- Replies: 10
- Views: 9620
Re: Neon Sign help!
Hey guys,
no matter what I do I can't seem to optimise those neon lights. I keep getting those fireflies and nothing seems to help that.
I've attached the scene file if anyone could have a look for me? I'd really appreciate it. I had to get rid of the brick texture at the back wall just cos the ...
no matter what I do I can't seem to optimise those neon lights. I keep getting those fireflies and nothing seems to help that.
I've attached the scene file if anyone could have a look for me? I'd really appreciate it. I had to get rid of the brick texture at the back wall just cos the ...
- Mon Oct 03, 2016 10:49 am
- Forum: M is for Metaverse Gallery
- Topic: Neon Sign help!
- Replies: 10
- Views: 9620
Re: Neon Sign help!
Use PT and lower the GI clamp until you see an improvement, do you happens to have any texture in the emission slot of the material? also this is not real but turn of "shadow visibility" for the specular letters so they don't cast any shadows (this could be a big help)
Hey dude, thanks for the ...
Hey dude, thanks for the ...