Search found 10 matches

by mpazera
Fri May 17, 2019 8:16 pm
Forum: Maxon Cinema 4D
Topic: OSL Render Boole
Replies: 3
Views: 1457

Re: OSL Render Boole

Looks like some folks have been working on this with OSL in Blender and getting some decent results.

https://blender.stackexchange.com/questions/109614/fake-bool-operation-with-osl-shader

Thanks for the link.
Unfortunately while I was learning OSL basics I've found out that Octane's ...
by mpazera
Thu May 16, 2019 7:23 pm
Forum: Maxon Cinema 4D
Topic: OSL Render Boole
Replies: 3
Views: 1457

OSL Render Boole

Does anyone ever tried to create a render boole effect with OSL and Octane?
I have to render some heavy slice effects and render-time boolean might be my only option.
Any ideas?
by mpazera
Tue Jun 26, 2018 12:49 pm
Forum: Releases
Topic: Version 3.08.1-R4 (obsolete stable)
Replies: 203
Views: 124961

Re: Version 3.08.1-R2 (latest stable)

Ok, thanks for reply.
by mpazera
Tue Jun 26, 2018 12:44 pm
Forum: Releases
Topic: Version 3.08.1-R4 (obsolete stable)
Replies: 203
Views: 124961

Re: Version 3.08.1-R2 (latest stable)

I can't find universal material in 3.08.1-R2
by mpazera
Fri Jun 15, 2018 2:49 pm
Forum: Releases
Topic: Version 4 - XB2.1 (Test2)
Replies: 44
Views: 29406

Re: Version 4 - XB2.1 (Test2)

We have exactly the same problem with 3.08.1-R1 and forester.
We had to revert back to 3.08, and now forester works.

win10
c4d r19.53
Nvidia driver 398.11
2x Titan x
by mpazera
Sat Dec 09, 2017 7:33 pm
Forum: Maxon Cinema 4D
Topic: Python - Octane Render Settings
Replies: 2
Views: 3097

Re: Python - Octane Render Settings

I wrote this script a few months age to transfer values from Live Viewer to render settings and vice versa.
I'm not sure it still works but maybe it will help you find a solution.
I'm not a programmer so it could be a mess for someone who is one.

import c4d
from c4d import gui

ID_OCTANE ...
by mpazera
Thu Dec 07, 2017 12:08 pm
Forum: Maxon Cinema 4D
Topic: Bloom and Glare artifacts
Replies: 5
Views: 2228

Re: Bloom and Glare artifacts

Hello,

I think you can tweak settings to achieve a cleaner result, but actually we can still notice the presence of artifacts especially in the light at low frequency temperature.

https://pix.louiz.org/o/tBAfR.png

Octane_Post_Artifacts_001_pxl.zip

Yes, it can be tweaked but it looks like ...
by mpazera
Thu Dec 07, 2017 12:53 am
Forum: Maxon Cinema 4D
Topic: Bloom and Glare artifacts
Replies: 5
Views: 2228

Re: Bloom and Glare artifacts

alecmaassen wrote:How many samples do you have?
It doesn't matter.
With more samples those artifacts are more defined.
I've tried every possible combination, it has to be some limit in calculations precision.
by mpazera
Tue Dec 05, 2017 10:43 pm
Forum: Maxon Cinema 4D
Topic: Bloom and Glare artifacts
Replies: 5
Views: 2228

Re: Bloom and Glare artifacts

Post effect in octane is great, and it works almost all the time when combined with beauty pass, but in this situation it's creating those bending steps.
For me it looks like the post effect is calculated in 8 bit color space.
Could this be the reason for this artifacts?
by mpazera
Sat Dec 02, 2017 5:39 pm
Forum: Maxon Cinema 4D
Topic: Bloom and Glare artifacts
Replies: 5
Views: 2228

Bloom and Glare artifacts

Hello.
Is there a way to avoid this artifacts in extreme Bloom and Glare situations?
Post_Artifacts.jpg
Octane_Post_Artifacts_001.zip
(51.03 KiB) Downloaded 153 times

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