Search found 3736 matches
- Thu Jun 12, 2025 12:46 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v2025.2.1 - 16.07
- Replies: 5
- Views: 237
Re: OctaneRender® for 3ds max® v2025.2.1 - 16.07
Is the render node version from the main Octane render 2025.2.1 release page the one we should use with this one?
I'm asking since after updating to this version and updating all stations to the most recent version I'm getting far too many:
"render node crashed or was stopped via CTRL-C"
And it ...
- Tue May 27, 2025 3:01 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v2025.2 - 16.06 (3dsMax 2026)
- Replies: 10
- Views: 485
Re: OctaneRender® for 3ds max® v2025.2 - 16.06 (3dsMax 2026)
The decal should have a function to disable the display of the frame, so that a person does not go into the general settings, and even then I do not understand if I disable it here, does it work at all or disappear, since the decal is broken and I do not see the picture
Hi Elvissuperstar007,
As ...
- Wed May 14, 2025 3:19 pm
- Forum: Autodesk 3Ds Max
- Topic: Octane render and Pflow not following correctly
- Replies: 7
- Views: 240
Re: Octane render and Pflow not following correctly
Hi larsgehrt,
Could it help? You didn’t include its assets with the file, so I’m not sure if the scene is exactly as intended.
Regards
Paride
Could it help? You didn’t include its assets with the file, so I’m not sure if the scene is exactly as intended.
Regards
Paride
- Tue May 13, 2025 7:47 am
- Forum: Autodesk 3Ds Max
- Topic: Octane render and Pflow not following correctly
- Replies: 7
- Views: 240
Re: Octane render and Pflow not following correctly
Hi larsgehrt,
It's hard to say just from this. Feel free to send me the scene via DM if you'd like.
Regards
Paride
It's hard to say just from this. Feel free to send me the scene via DM if you'd like.
Regards
Paride
- Mon May 12, 2025 8:49 am
- Forum: Autodesk 3Ds Max
- Topic: Octane render and Pflow not following correctly
- Replies: 7
- Views: 240
Re: Octane render and Pflow not following correctly
Hi larsgehrt,
Could you share the context or an example of the issue you're facing?
Regards
Paride
Could you share the context or an example of the issue you're facing?
Regards
Paride
- Wed May 07, 2025 8:22 am
- Forum: Autodesk 3Ds Max
- Topic: Denoised post processing pass
- Replies: 1
- Views: 117
Re: Denoised post processing pass
Hi tombyrom,
Would a workflow like this be helpful for you?
Regards
Paride
Would a workflow like this be helpful for you?
Regards
Paride
- Wed May 07, 2025 8:07 am
- Forum: Autodesk 3Ds Max
- Topic: The conversion of light sources is not correct
- Replies: 4
- Views: 205
Re: The conversion of light sources is not correct
Hi Elvissuperstar007,
There's an issue that needs to be addressed, I'm sending my report to the developers. In the meantime, a workaround is to disable the 'Target' option in the Octane light settings after converting V-Ray/Corona lights.
Regards
Paride
There's an issue that needs to be addressed, I'm sending my report to the developers. In the meantime, a workaround is to disable the 'Target' option in the Octane light settings after converting V-Ray/Corona lights.
Regards
Paride
- Mon May 05, 2025 3:57 pm
- Forum: Autodesk 3Ds Max
- Topic: does not convert correctly Vray-Corona to Octane
- Replies: 4
- Views: 190
Re: does not convert correctly Vray-Corona to Octane
Hi Elvissuperstar007,
I'm noticing some potential issues with the gamma settings during the conversion process. It seems like something might not be working as expected, either in the way the conversion is handled or in the default values set in the corresponding window. I'm running a few tests ...
I'm noticing some potential issues with the gamma settings during the conversion process. It seems like something might not be working as expected, either in the way the conversion is handled or in the default values set in the corresponding window. I'm running a few tests ...
- Mon May 05, 2025 11:36 am
- Forum: Autodesk 3Ds Max
- Topic: The conversion of light sources is not correct
- Replies: 4
- Views: 205
Re: The conversion of light sources is not correct
Hi Elvissuperstar007,Elvissuperstar007 wrote: Fri May 02, 2025 11:35 pm When converting from V-ray to Corona, all sources turn in the opposite direction, they shine in a different direction than in the originals, I have been observing this for half a year now
From Vray to Corona?
Regards
Paride
- Mon Apr 28, 2025 11:06 am
- Forum: Autodesk 3Ds Max
- Topic: Directional light Need to add shadow blur function, hard to combine with HDR
- Replies: 4
- Views: 207
Re: Directional light Need to add shadow blur function, hard to combine with HDR
Hi Elvissuperstar007,
There are some options that could be added, just like with the other light sources. I’ve sent the report to the developers, but the shadow softening feature already works in version v2024.
Regards
Paride
There are some options that could be added, just like with the other light sources. I’ve sent the report to the developers, but the shadow softening feature already works in version v2024.
Regards
Paride