Hi coilbook,
The main GPU handles peripherals and anything that relies on the graphics card, but it looks like your rig is pulling pretty heavily on the 4090. Have you tried running separate Octanebench tests on each GPU to see how they perform individually just make sure to close any running ...
Search found 3753 matches
- Thu Sep 11, 2025 11:31 am
- Forum: Autodesk 3Ds Max
- Topic: 4090 slower than 3080ti
- Replies: 3
- Views: 82
- Tue Aug 19, 2025 12:53 pm
- Forum: Demo Version Questions & Discussion
- Topic: Phoenix Ocean rendering Opaque
- Replies: 1
- Views: 136
Re: Phoenix Ocean rendering Opaque
Hi DustinM,
I hope it helps.
Regards
Paride
I hope it helps.
Regards
Paride
- Mon Aug 11, 2025 1:33 pm
- Forum: Autodesk 3Ds Max
- Topic: VRayEdgesTex
- Replies: 2
- Views: 147
Re: VRayEdgesTex
Hi Elvissuperstar007,
In any case, the Stripe node is quick and easy to use to work around the currency conversion issue. i hope it helps.
Regards
Paride
In any case, the Stripe node is quick and easy to use to work around the currency conversion issue. i hope it helps.
Regards
Paride
- Mon Aug 11, 2025 10:42 am
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01
- Replies: 18
- Views: 1419
Re: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01
Hi tombyrom,
The new displacement feature is still not functioning. This was essentially due to a communication oversight. An unexpected issue arose between releases during development, which required us to postpone the fix to an upcoming release.
Regards
Paride
The new displacement feature is still not functioning. This was essentially due to a communication oversight. An unexpected issue arose between releases during development, which required us to postpone the fix to an upcoming release.
Regards
Paride
- Thu Aug 07, 2025 9:53 am
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01
- Replies: 18
- Views: 1419
Re: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01
Thanks neonZorglub, please can you speak to your coworkers because new displacement breaks all the other maps.... I already reported this 2 months ago here https://render.otoy.com/forum/viewtopic.php?t=84831 with a video and someone else has as well.
But obviously they never fixed it and it is ...
- Wed Aug 06, 2025 12:37 pm
- Forum: Tutorials
- Topic: Trace Set support (visibility rules)
- Replies: 0
- Views: 101
- Wed Aug 06, 2025 12:37 pm
- Forum: Tutorials
- Topic: native MaterialX support (Octane for 3ds Max)
- Replies: 0
- Views: 66
- Wed Aug 06, 2025 12:36 pm
- Forum: Tutorials
- Topic: Virtual textures support (Octane for 3ds Max)
- Replies: 0
- Views: 64
- Wed Aug 06, 2025 12:35 pm
- Forum: Tutorials
- Topic: Meshlet support (Octane for 3ds Max)
- Replies: 0
- Views: 89
- Wed Aug 06, 2025 12:34 pm
- Forum: Tutorials
- Topic: Gaussian splat support (Octane for 3ds Max)
- Replies: 0
- Views: 79