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by paride4331
Tue May 12, 2026 12:01 pm
Forum: Autodesk 3Ds Max
Topic: VECTOR DISPLACEMENT MAP
Replies: 3
Views: 53

Re: VECTOR DISPLACEMENT MAP

Hi Pelana001_1,
One limitation of this texture is the level of customization it offers based on your specific needs. In this case, you can use a turbulence noise texture, which allows the texture to be easily scaled and adjusted while remaining very lightweight, since it is procedurally generated ...
by paride4331
Mon May 11, 2026 7:52 am
Forum: Bug Reports
Topic: Octane lights invisible in render viewport due to incorrect float values when opening older scenes
Replies: 2
Views: 82

Re: Octane lights invisible in render viewport due to incorrect float values when opening older scenes

Hi SeanB3D,
Here’s definitely something strange happening with all the Octane lights, the parameters are entered correctly, but once the lights are reselected, they show zero instead of the actual assigned values..
I sent my report to developers.
Regards
Paride
by paride4331
Wed May 06, 2026 11:27 am
Forum: Autodesk 3Ds Max
Topic: PhoenixFDOceanTex
Replies: 12
Views: 475

Re: PhoenixFDOceanTex

Pelana001_1 wrote: Tue May 05, 2026 11:53 pm Ohhhh I understand, perhaps is an issue for OR team? I Think so de better way is make easy the program, but in OR it is not apply in this form.

Very kind for your words paride4331.
Hi Pelana001_1,
It isn’t an issue; that map in Octane is implemented via the Phoenix workflow.
Regards
Paride
by paride4331
Wed May 06, 2026 11:17 am
Forum: Autodesk 3Ds Max
Topic: Ocio isn't working
Replies: 3
Views: 151

Re: Ocio isn't working

Hi Pelana001_1,

https://github.com/AcademySoftwareFoundation/OpenColorIO-Config-ACES/releases

cg-config-v2.2.0_aces-v1.3_ocio-v2.4.ocio

01.jpg
by paride4331
Tue May 05, 2026 9:06 am
Forum: Autodesk 3Ds Max
Topic: Ocio isn't working
Replies: 3
Views: 151

Re: Ocio isn't working

Hi Pelana001_1,
Are you sure you downloaded the right library and set up all the OCIO package folders correctly?
Regards
Paride
by paride4331
Tue May 05, 2026 8:51 am
Forum: Autodesk 3Ds Max
Topic: PhoenixFDOceanTex
Replies: 12
Views: 475

Re: PhoenixFDOceanTex

Hi Pelana001_1,
That texture can’t be used like a standard native texture. You can use it by generating a simulation through Phoenix.
Regards
Paride
by paride4331
Thu Apr 30, 2026 7:54 am
Forum: Autodesk 3Ds Max
Topic: PhoenixFDOceanTex
Replies: 12
Views: 475

Re: PhoenixFDOceanTex

Hi Pelana001_1,
OceanTxt works fine, did you run the sim before to render?
Regards
Paride
01.jpg
by paride4331
Wed Apr 29, 2026 12:54 pm
Forum: Autodesk 3Ds Max
Topic: PhoenixFDOceanTex
Replies: 12
Views: 475

Re: PhoenixFDOceanTex

Hi Pelana001_1 ,
The file contains a scene with an ocean map texture and particles, rendered using Octane Render.
Regards
Paride
by paride4331
Wed Apr 29, 2026 12:23 pm
Forum: Autodesk 3Ds Max
Topic: PhoenixFDOceanTex
Replies: 12
Views: 475

Re: PhoenixFDOceanTex

paride4331 wrote: Wed Apr 29, 2026 10:24 am Hi Pelana001_1,

Ocean.zip
PT.jpg
by paride4331
Wed Apr 29, 2026 10:24 am
Forum: Autodesk 3Ds Max
Topic: PhoenixFDOceanTex
Replies: 12
Views: 475

Re: PhoenixFDOceanTex

Hi Pelana001_1,
Ocean.zip
(947.9 KiB) Downloaded 29 times

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