Hi HenrikBC,
You're right, something seems to have gone wrong. I've reported the issue to the developers.
Regards
Paride
Search found 3902 matches
- Mon Jul 06, 2026 8:00 am
- Forum: Demo Version Questions & Discussion
- Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
- Replies: 9
- Views: 411
- Thu Jul 02, 2026 11:55 am
- Forum: Autodesk 3Ds Max
- Topic: Scene Evaluation takes forever
- Replies: 19
- Views: 8836
Re: Scene Evaluation takes forever
Hi coilbook,
That would be helpful.
Regards
Paride
That would be helpful.
Regards
Paride
- Wed Jul 01, 2026 8:25 am
- Forum: Releases
- Topic: OctaneRender® 2026.3 for 3ds max® v26.9
- Replies: 12
- Views: 595
Re: OctaneRender® 2026.3 for 3ds max® v26.9
Hi neonZorglub,
I have a problem with one of the slaves. The PC rebooted and now I cannot install slave daemon anymore. It shows no GPUs even though they are present and just says closing due to hanging up. Worked like a charm before with all versions. Do you know what to do about it?
Also ...
- Mon Jun 29, 2026 4:02 pm
- Forum: Releases
- Topic: OctaneRender® 2026.3 for 3ds max® v26.9
- Replies: 12
- Views: 595
Re: OctaneRender® 2026.3 for 3ds max® v26.9
Hi coilbook,
Did you uninstall all the previously installed Daemons before installing v2026.3 Daemon?
Regards
Paride
Did you uninstall all the previously installed Daemons before installing v2026.3 Daemon?
Regards
Paride
- Mon Jun 29, 2026 1:59 pm
- Forum: Releases
- Topic: OctaneRender® 2026.3 for 3ds max® v26.9
- Replies: 12
- Views: 595
Re: OctaneRender® 2026.3 for 3ds max® v26.9
Hi neonZorglub,
I have a problem with one of the slaves. The PC rebooted and now I cannot install slave daemon anymore. It shows no GPUs even though they are present and just says closing due to hanging up. Worked like a charm before with all versions. Do you know what to do about it?
Also are ...
- Mon Jun 29, 2026 12:32 pm
- Forum: Releases
- Topic: OctaneRender® 2026.3 for 3ds max® v26.9
- Replies: 12
- Views: 595
Re: OctaneRender® 2026.3 for 3ds max® v26.9
There is a bug when you open a scene there is a color tab instead of a numerical value even thought the value is selected.
By the way, We are still waiting for the denoiser to get faster. Not at the end of the render (This works fast at the end. The actual de-noising at the end is fast)—actual ...
- Mon Jun 29, 2026 9:27 am
- Forum: Demo Version Questions & Discussion
- Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
- Replies: 9
- Views: 411
Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Hi HenrikBC,
Here's for you.
Regards
Paride
Here's for you.
Regards
Paride
- Mon Jun 22, 2026 10:57 am
- Forum: Demo Version Questions & Discussion
- Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
- Replies: 9
- Views: 411
Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Hi HenrikBC,
I’m not sure I completely got your issue, but I tested it and everything seems fine on my side.
Regards
Paride
I’m not sure I completely got your issue, but I tested it and everything seems fine on my side.
Regards
Paride
- Mon Jun 22, 2026 10:05 am
- Forum: Demo Version Questions & Discussion
- Topic: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
- Replies: 9
- Views: 411
Re: 3ds max - RGB Image sequence ignores playback rate + holds frames before start frame even when loop is enabled
Hi HenrikBC,
Send me a WeTransfer-like link in a private message (PM).
Regards
Paride
Send me a WeTransfer-like link in a private message (PM).
Regards
Paride
- Tue Jun 16, 2026 3:23 pm
- Forum: Releases
- Topic: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
- Replies: 42
- Views: 3235
Re: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
Hi coilbook,coilbook wrote: Tue Jun 09, 2026 8:50 pm Hi,
When using vertex paint octane displacement doesn't work for some reason.
a work around is using standard material and standard 'Vertex Color' map.
Regards
Paride