Hello, abstrax!
1) About the first bug in the new version of Octane, I made other files right from the start, trying to reproduce the same bug, but it has not been presented to me again. However, the file that presented the error, still does not save the images of the nodes, except for a specific ...
Search found 4 matches
- Thu Dec 14, 2017 7:43 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender™ Standalone 3.07
- Replies: 33
- Views: 51892
- Sun Dec 10, 2017 7:11 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender™ Standalone 3.07
- Replies: 33
- Views: 51892
Re: OctaneRender™ Standalone 3.07 [current 3.xx]
Hi guys, first of all I was thoroughly testing the new version of Octane 3.07, it's great!
However, there are 2 bugs that I discovered in the new version:
1) I have created a new project in Octane 3.07, create a scene with several "Renders Targets", and when I want to save the image from the icon ...
However, there are 2 bugs that I discovered in the new version:
1) I have created a new project in Octane 3.07, create a scene with several "Renders Targets", and when I want to save the image from the icon ...
- Wed May 25, 2016 11:56 pm
- Forum: News & Announcements
- Topic: 3.00 development update
- Replies: 63
- Views: 229914
Re: 3.00 development update
Finally I could find the solution. To access the version 2.24, you need to place a user code and password that are specific Octane Live Accounts within the " Licenses" tab.
Ok , I did some quick tests. Night Scene complex in Diffuse mode:
OCTANE 2.44:
Time: 9:43 min
Ram used: 1076.70 Mb.
Overall ...
Ok , I did some quick tests. Night Scene complex in Diffuse mode:
OCTANE 2.44:
Time: 9:43 min
Ram used: 1076.70 Mb.
Overall ...
- Wed May 25, 2016 10:58 pm
- Forum: News & Announcements
- Topic: 3.00 development update
- Replies: 63
- Views: 229914
Re: 3.00 development update
Hey guys , first of all thank the OTOY team for the new version of Octane 3.0! Ok , I went from version 2.24 to 3.0 Standalone (upgrade); was testing the new features, so I wanted to do a comparative speed between the two versions . The problem is that once my license 3.0 on, I could not work in ...