I am experiencing the same. The ORBX file is fine and all the elements are there.https://i.imgur.com/gYOLEsT.png When I import as stated above, I only see the Octance symbol in the scene. https://i.imgur.com/OpnbxCm.png
Also, the live viewer doesn't appear to start/work.
Unreal and the Octane for ...
Search found 21 matches
- Tue Apr 18, 2023 6:14 pm
- Forum: Unreal® Engine
- Topic: Workflow c4d->octane->ue4
- Replies: 9
- Views: 22137
- Wed Mar 08, 2023 2:02 pm
- Forum: Bug Reports
- Topic: Maxon 2023 or Octane bug? Crash when LV is open
- Replies: 6
- Views: 1726
Re: Maxon 2023 or Octane bug? Crash when LV is open
Pointing to this post as the solution lies with no having the Project Asset Manager open when the live viewer is open. viewtopic.php?f=86&t=81299
- Wed Mar 08, 2023 2:01 pm
- Forum: Bug Reports
- Topic: C4D 2023 Freezes after renaming an object
- Replies: 16
- Views: 5128
Re: C4D 2023 Freezes after renaming an object
Confirmed. Updated my layouts no longer include the Project Asset Manager and zero crashes.
- Tue Feb 28, 2023 10:40 pm
- Forum: Bug Reports
- Topic: Maxon 2023 or Octane bug? Crash when LV is open
- Replies: 6
- Views: 1726
Re: Maxon 2023 or Octane bug? Crash when LV is open
Aoktar,
Here is the layout. Thank you, for looking into this.
Here is the layout. Thank you, for looking into this.
- Tue Feb 28, 2023 2:31 pm
- Forum: Bug Reports
- Topic: Maxon 2023 or Octane bug? Crash when LV is open
- Replies: 6
- Views: 1726
Re: Maxon 2023 or Octane bug? Crash when LV is open
Whoa, this is EXACTLY it! THANK YOU! Why? What's going on with the custom layout that causes this?bepeg4d wrote:Hi,
do you have a custom c4d layout with c4doctane panels inside?
If yes, please try to delete it, and rebuild it from scratch.
ciao,
Beppe
- Sat Feb 25, 2023 5:57 pm
- Forum: Bug Reports
- Topic: Maxon 2023 or Octane bug? Crash when LV is open
- Replies: 6
- Views: 1726
Maxon 2023 or Octane bug? Crash when LV is open
Not sure if this is a Maxon bug or otherwise. Repeatable and only showing up in 2023 not R23.
1. With the Octane Live Viewer open and running, create a primate or new material
2. Double-click the name of the object or material in their respective managers.
3. Type a new name for either an object ...
1. With the Octane Live Viewer open and running, create a primate or new material
2. Double-click the name of the object or material in their respective managers.
3. Type a new name for either an object ...
- Tue May 25, 2021 6:58 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2.3-R7 (Previous stable) 09.06.2021
- Replies: 119
- Views: 64920
Re: Cinema4D version 2020.2.3-R4 (Latest stable) 15.05.2021
Thank you for the update!aoktar wrote:If you convert Bitmaps in light tags to ImageTexture, that will be fix it. I'm looking for what changed and how to fix it
- Fri May 21, 2021 1:10 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2.3-R7 (Previous stable) 09.06.2021
- Replies: 119
- Views: 64920
Re: Cinema4D version 2020.2.3-R4 (Latest stable) 15.05.2021
Under R21 (updated to latest with current nVidia studio drivers) all lights built in an existing studio seem to have lost their intensity. Had to revert back to R3.
Would mind to do a better feedback? Area lights without Light tag will have a different intensity. It's not absolutely adviced to use ...
Would mind to do a better feedback? Area lights without Light tag will have a different intensity. It's not absolutely adviced to use ...
- Thu May 20, 2021 2:43 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2.3-R7 (Previous stable) 09.06.2021
- Replies: 119
- Views: 64920
Re: Cinema4D version 2020.2.3-R4 (Latest stable) 15.05.2021
Under R21 (updated to latest with current nVidia studio drivers) all lights built in an existing studio seem to have lost their intensity. Had to revert back to R3.
- Wed Feb 12, 2020 6:42 pm
- Forum: Maxon Cinema 4D
- Topic: Final render pass (single sample) blows out render
- Replies: 11
- Views: 3384
Re: Final render pass (single sample) blows out render
Solved. I need double the amount of installed RAM from the current which is 64gb.
I was just about to write about this. Yes, the way you've got it set up takes an ENORMOUS amount of RAM, if all you need is the render region you've selected. My machine also has 64 gigs, and it was maxing out and ...
I was just about to write about this. Yes, the way you've got it set up takes an ENORMOUS amount of RAM, if all you need is the render region you've selected. My machine also has 64 gigs, and it was maxing out and ...