Am I correct in my understanding that the current commercially available version of the Octane Render 2.24 (?) does not offer support to save out OKX, nor the animations/keyframes on a path that you describe below?
Thanks,
Kim
This all sounds very exciting for OTOY internal development but ...
Search found 6 matches
- Thu Jan 28, 2016 8:50 am
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 185848
- Wed Nov 11, 2015 1:35 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 185848
Re: ORBX viewer 2.0
For the benefit of others here is the correct way to script an animation. The name of file minus the sequence number is to be specified. In place of the sequence number an asterisk is placed.
If you have a file sequence named MyCubeMapvideo_001.jpg, MyCubeMapvideo_002.jpg and so on the below ...
If you have a file sequence named MyCubeMapvideo_001.jpg, MyCubeMapvideo_002.jpg and so on the below ...
- Sat Nov 07, 2015 4:17 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 185848
Re: ORBX viewer 2.0
Yes, if you drop 001.jpg-300.jpg you can load an image sequence (in any format, including cube maps) as follows (can be EXR or PNG but they night take longer to load)
{"title":"MyCubeMapvideo_VR",
"author":" Goldorak",
"url:","*.jpg",
"loop":true,
"fps":60,
"scrub":0.1}
This will allow you to ...
{"title":"MyCubeMapvideo_VR",
"author":" Goldorak",
"url:","*.jpg",
"loop":true,
"fps":60,
"scrub":0.1}
This will allow you to ...
- Thu Oct 22, 2015 11:37 am
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 185848
Re: ORBX viewer 2.0
Yes, if you drop 001.jpg-300.jpg you can load an image sequence (in any format, including cube maps) as follows (can be EXR or PNG but they night take longer to load)
{"title":"MyCubeMapvideo_VR",
"author":" Goldorak",
"url:","*.jpg",
"loop":true,
"fps":60,
"scrub":0.1}
This will allow you to ...
{"title":"MyCubeMapvideo_VR",
"author":" Goldorak",
"url:","*.jpg",
"loop":true,
"fps":60,
"scrub":0.1}
This will allow you to ...
- Tue Oct 13, 2015 9:31 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 185848
Re: ORBX viewer 2.0
Sweet Goldorak! Many thanks for posting that snippet of code and confirming my assumptions about the format.
Is the limit in animation length determined by the amount of data that can be held in RAM on the Note 4/Galaxy S6 etc for Gear VR ? If so what is it in terms of max number of frames?
The ...
Is the limit in animation length determined by the amount of data that can be held in RAM on the Note 4/Galaxy S6 etc for Gear VR ? If so what is it in terms of max number of frames?
The ...
- Tue Oct 13, 2015 7:22 pm
- Forum: OctaneVR Questions & Discussion
- Topic: ORBX viewer 2.0
- Replies: 221
- Views: 185848
Re: ORBX viewer 2.0
Waiting on 2.0x update to show up on the Gear VR store with the fixes/API changes we made based on user feedback last week. Submitted it Friday.
The sample projects should be a good starting point for audio and navigation.
What about info on what format 60fps cubemap video needs to be encoded in ...
The sample projects should be a good starting point for audio and navigation.
What about info on what format 60fps cubemap video needs to be encoded in ...