Search found 7 matches

by Chapeaufx
Tue Oct 29, 2019 8:02 pm
Forum: Lightwave 3D
Topic: Animated Density and Emission for Volumes
Replies: 4
Views: 1890

Animated Density and Emission for Volumes

Hey there,

Tried this a few times, but unfortunately it looks like Octane 2019.1.2 , coupled with LW 2019.1.4, doesn't appear to recognize envelopes for emission or density in the volumetric node editor. I'm using the 'update volumetrics' and 'update materials' in the render target( I've tried ...
by Chapeaufx
Tue Sep 24, 2019 7:04 pm
Forum: Lightwave 3D
Topic: OctaneRender 2019.1 LightWave Production build 2019.1.0.5
Replies: 18
Views: 5629

Re: OctaneRender 2019.1 LightWave Production build 2019.1.0.5

I haven't seen this mentioned yet, but we also cant step back a build or two, as every build prior to this one (when using any version of lightwave 2019) now fails licence activation, giving the error message

"Activation Error.
This build is not supported, please update to a newer version"
by Chapeaufx
Sun Feb 14, 2016 2:25 am
Forum: Lightwave 3D
Topic: Good Leaf Material?
Replies: 16
Views: 12631

Re: Good Leaf Material?

@LWGuru
Where did you source those tree and plant objects from? They're nicely hi-Rez, and I'm looking for some stuff that could stand up to close scrutiny

Thanks.
by Chapeaufx
Sat Feb 06, 2016 4:49 am
Forum: General Discussion
Topic: Dual Xeon System Onboard Graphics + 4x GTX 980ti
Replies: 31
Views: 13886

Re: Dual Xeon System Onboard Graphics + 4x GTX 980ti

No onboard graphics, but for a single proc motherboard the Asus X99E WS is pretty much the gold standard, if you're watercooling your GTX's you'll get 7 on board, all at 8X.

https://www.asus.com/us/Motherboards/X99E_WSUSB_31/
by Chapeaufx
Sat Feb 06, 2016 4:40 am
Forum: Lightwave 3D
Topic: Alpha build 3.00.4.0 motion vector bug
Replies: 2
Views: 1307

Alpha build 3.00.4.0 motion vector bug

Heya
There appears to be a small problem breaking out the motion vector pass in the newest Alpha build. AFAIR it's supposed to switch off motion blur in your beauty pass ( not much point otherwise), but its presently not doing so, the only way to get the RGB pass with no MB is to switch it off in LW ...
by Chapeaufx
Fri Nov 20, 2015 1:54 am
Forum: General Discussion
Topic: v3 dev update
Replies: 137
Views: 92674

Re: v3 dev update

Yeah thanks Marcus, all too often we users are left in the dark about upcoming developments by other companies that shall remain nameless, or alternatively shown shining tech demos of features that still fail to materialise months or even years later.
On a note not too distantly related, are we ...
by Chapeaufx
Fri Oct 02, 2015 1:47 am
Forum: OctaneRender Cloud
Topic: Any news about cost of ORC
Replies: 47
Views: 89271

Re: Any news about cost of ORC

In terms of data security, does their ORC work the same as a slave daemon? Or are we FTP-ing ( or somehow transferring) the entire project as An ORBx file?...and similarly, how would frames be transferred back ( if working as a daemon, is assume you'd never actually see frames at your end, as they'd ...

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