Search found 1 match

by Clunkid
Sat Mar 17, 2018 2:02 am
Forum: Releases
Topic: Version 3.08-RC1.1
Replies: 168
Views: 100249

Re: Version 3.08-RC1.1

Hi,

I was testing the toon shader and encountered this situation on low poly models, the secondary shadow seems like is not using phong while the primary seems to work fine.
I don't know if it is something wrong with my setup but I couldn't find a workaround.


Phong angle: 40
https://media ...

Go to advanced search