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by galleon27
Wed Jun 04, 2025 11:18 pm
Forum: Releases
Topic: OctaneRender for HoudiniSolaris 2025.2.0.0 [OBSOLETE]
Replies: 10
Views: 400

Re: OctaneRender for HoudiniSolaris 2025.2.0.0


Object don't render when there is just a dome light lighting the scene.

I wanna expand on this. This only happens when there is only one primitive rendering. To replicate it just create a rubbertoy and a dome light and render. Nothing renders. Copy the rubbertoy and merge it. It should render ...
by galleon27
Tue Jun 03, 2025 11:59 pm
Forum: Releases
Topic: OctaneRender for HoudiniSolaris 2025.2.0.0 [OBSOLETE]
Replies: 10
Views: 400

Re: OctaneRender for HoudiniSolaris 2025.2.0.0



Everything is pixelated when rendering.
Screenshot 2025-06-03 121749.png


Hmm my guess this is to do with subsampling? I will try it out here in a bit and see if I can figure out what's going on!


Its rendering the wrong resolution. If you "Home All" the viewport (Shift + A) twice, its gonna ...
by galleon27
Tue Jun 03, 2025 11:51 pm
Forum: Releases
Topic: OctaneRender for HoudiniSolaris 2025.2.0.0 [OBSOLETE]
Replies: 10
Views: 400

Re: OctaneRender for HoudiniSolaris 2025.2.0.0

Object don't render when there is just a dome light lighting the scene.
by galleon27
Tue Jun 03, 2025 10:18 am
Forum: Releases
Topic: OctaneRender for HoudiniSolaris 2025.2.0.0 [OBSOLETE]
Replies: 10
Views: 400

Re: OctaneRender for HoudiniSolaris 2025.2.0.0

Everything is pixelated when rendering.
Screenshot 2025-06-03 121749.png
by galleon27
Tue Jun 03, 2025 9:04 am
Forum: Houdini
Topic: Instance Time Offset / Primitive intrinsic
Replies: 2
Views: 156

Re: Instance Time Offset / Primitive intrinsic

Makes sense. Thanks for the info
by galleon27
Fri May 09, 2025 2:22 pm
Forum: Houdini
Topic: Instance Time Offset / Primitive intrinsic
Replies: 2
Views: 156

Instance Time Offset / Primitive intrinsic

Hello, a while back you added support for primitive "filenames" and "index" intrinsic attributes which meant that it was finally possible to time offset animated instances.
It works but i'm not sure that is work properly. Here you claim that the VRAM for one item should be about the same as for all ...
by galleon27
Fri Apr 04, 2025 7:40 pm
Forum: Releases
Topic: OctaneRender 2025.1 for Houdini production (2025.1.0.0)
Replies: 39
Views: 3569

Re: OctaneRender 2025.1 for Houdini production (2025.1.0.0)

dom_otoy wrote: Fri Apr 04, 2025 6:25 pm You can still do this. Not with a shortcut but there is a button on the IPR that is a material picker.
We're going to rework the icons soon, we're aware they're not great...
I know but the shortcut was really cool. I still shift click sometimes :cry:
by galleon27
Fri Apr 04, 2025 6:21 pm
Forum: Releases
Topic: OctaneRender 2025.1 for Houdini production (2025.1.0.0)
Replies: 39
Views: 3569

Re: OctaneRender 2025.1 for Houdini production (2025.1.0.0)

There is a really neat feature in the old IPR, where you can pick materials in the IPR with "Shift + Click". It would be cool to bring back that functionality
by galleon27
Fri Apr 04, 2025 9:57 am
Forum: Releases
Topic: OctaneRender for HoudiniSolaris 2024.1.2.2 [OBSOLETE]
Replies: 3
Views: 681

Re: OctaneRender for HoudiniSolaris 2024.1.2.2

And still nested instancing doesn't work....
by galleon27
Fri Feb 21, 2025 9:29 am
Forum: Releases
Topic: OctaneRender 2024.1.2 for Houdini production (2024.1.2.1)
Replies: 14
Views: 11908

Re: OctaneRender 2024.1.2 for Houdini production (2024.1.2.1)

Don't know if this was reported but Distant Toon Light doesn't update in IPR.
Thank you for reporting this, galleon27.
I believe you are saying rotating Distant Toon Light doesn't update in IPR (requires manually update the scene), right?
Will look into the issue.

Yes, exactly. Just the rotation ...

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