Search found 13 matches
- Mon Feb 06, 2017 4:12 am
- Forum: Foundry Modo
- Topic: Odd Question - Is There a Way To Slow Down Rendering?
- Replies: 3
- Views: 2299
Re: Odd Question - Is There a Way To Slow Down Rendering?
Thanks guys! The Max samples trick gave a pretty good result. Going to try the other methods as well.
- Sun Feb 05, 2017 5:37 pm
- Forum: Foundry Modo
- Topic: Odd Question - Is There a Way To Slow Down Rendering?
- Replies: 3
- Views: 2299
Odd Question - Is There a Way To Slow Down Rendering?
I'm doing a stylized architectural render and I actually want to render a grainy AO Pass.
Problem is, Octane renders so fast that I can't seem to pause the render before the grain begins to clean up. I've tried lowering a bunch of different settings and disabling all but one gfx card, but nothing ...
Problem is, Octane renders so fast that I can't seem to pause the render before the grain begins to clean up. I've tried lowering a bunch of different settings and disabling all but one gfx card, but nothing ...
- Thu Feb 02, 2017 10:50 pm
- Forum: Foundry Modo
- Topic: Circular Banding on Large Scale Scene
- Replies: 2
- Views: 2075
Re: Circular Banding on Large Scale Scene
Thanks Whersmy, that did the trick!
- Thu Feb 02, 2017 9:36 pm
- Forum: Foundry Modo
- Topic: Circular Banding on Large Scale Scene
- Replies: 2
- Views: 2075
Circular Banding on Large Scale Scene
I'm in the early stages of setting up a scene and did a quick render check. The scene looks as expected in MODO, but in Octane I'm getting this strange circular banding around the entire image and it appears some of the geometry is breaking up.
Any thoughts on why this might be happening?
I've ...
Any thoughts on why this might be happening?
I've ...
- Sun Oct 30, 2016 9:33 pm
- Forum: Foundry Modo
- Topic: OctaneRender for Modo 3.03.3 [STABLE]
- Replies: 724
- Views: 311842
Re: OctaneRender for Modo 3.03.3 [STABLE]
I think there might be a bug in the Cuda Settings Panel...
It appears as though the settings are not accurately carried over from session to session. When I deactivate one of my cards and reopen MODO the previously deactivated card is now showing as active for "Use for Tonemap". This has happened ...
It appears as though the settings are not accurately carried over from session to session. When I deactivate one of my cards and reopen MODO the previously deactivated card is now showing as active for "Use for Tonemap". This has happened ...
- Thu Feb 25, 2016 10:48 pm
- Forum: Foundry Modo
- Topic: Octane LiveDB Texturemap Errors
- Replies: 1
- Views: 1399
Octane LiveDB Texturemap Errors
I'm frequently getting the following errors:
OctaneRender 2.25 (2250000)
Could not load 'B:\Coulter\Documents\Custom Content\Octane LiveDb Texturemaps:rgba'.
Could not load 'B:\Coulter\Documents\Custom Content\Octane LiveDb Texturemaps:rgba'.
Could not load 'B:\Coulter\Documents\Custom Content ...
OctaneRender 2.25 (2250000)
Could not load 'B:\Coulter\Documents\Custom Content\Octane LiveDb Texturemaps:rgba'.
Could not load 'B:\Coulter\Documents\Custom Content\Octane LiveDb Texturemaps:rgba'.
Could not load 'B:\Coulter\Documents\Custom Content ...
- Sat Jan 09, 2016 1:42 am
- Forum: Demo Version Questions & Discussion
- Topic: 4x Liquid Cooled 970s or 2x Liquid Cooled 980 Tis ??
- Replies: 4
- Views: 2227
Re: 4x Liquid Cooled 970s or 2x Liquid Cooled 980 Tis ??
As for VRAM, it doesn't t add together like system RAM. With 4x 970 you will have a total of 3.5GB VRAM. Likewise with 2x 980ti you will be limited to 6GB total. The amount of VRAM is fixed, regardless of how many cards you have! This is the same for gaming too.
Well that's a bummer. I suppose ...
Well that's a bummer. I suppose ...
- Thu Jan 07, 2016 11:03 pm
- Forum: Demo Version Questions & Discussion
- Topic: New workstation advice
- Replies: 4
- Views: 1986
Re: New workstation advice
As long as you know the GPUs are getting cooled, that's fine. The only reason I asked is because you list an AIO CPU cooler in your parts list and, as far as I know, you can't add GPUs to that particular unit. If you had the EK Predator 360 AIO, you could add GPUs to that. Just make sure you ...
- Thu Jan 07, 2016 10:41 pm
- Forum: Demo Version Questions & Discussion
- Topic: 4x Liquid Cooled 970s or 2x Liquid Cooled 980 Tis ??
- Replies: 4
- Views: 2227
Re: 4x Liquid Cooled 970s or 2x Liquid Cooled 980 Tis ??
Thanks for the advice 01rich01.
The VRAM was a concern of mine, especially since the 970s actually only have 3.5GB available for use. Am I wrong in thinking this isn't as important now that Octane has out-of-core texture rendering?
Also, I'm a little unclear on how Octane uses VRAM. With four 970s ...
The VRAM was a concern of mine, especially since the 970s actually only have 3.5GB available for use. Am I wrong in thinking this isn't as important now that Octane has out-of-core texture rendering?
Also, I'm a little unclear on how Octane uses VRAM. With four 970s ...
- Wed Jan 06, 2016 11:09 pm
- Forum: Demo Version Questions & Discussion
- Topic: New workstation advice
- Replies: 4
- Views: 1986
Re: New workstation advice
One factor to consider is that you can overclock the i7 but you can't overclock the Xeon chips. 8 cores at ~4.2Ghz is pretty good.
Second, how do you plan on water cooling those 980 Tis? The kit you list only covers the CPU. One option would be to go with the 980 Ti Hybrids.
Second, how do you plan on water cooling those 980 Tis? The kit you list only covers the CPU. One option would be to go with the 980 Ti Hybrids.