Wow, thank you so much. That is the simplest setup I could have imagined.
I was trying to figure out how you got the gradient into Xpresso, but found out just now that you view the material in the attribute manager and drag the texture tag over. Thanks again, I will probably use this often to ...
Search found 16 matches
- Thu Aug 19, 2021 11:28 am
- Forum: Maxon Cinema 4D
- Topic: Generate a falloff from a Null's Position?
- Replies: 6
- Views: 1742
- Thu Aug 19, 2021 11:18 am
- Forum: Maxon Cinema 4D
- Topic: Generate a falloff from a Null's Position?
- Replies: 6
- Views: 1742
Re: Generate a falloff from a Null's Position?
This looks awesome. I need this scene file, lol 
- Thu Aug 19, 2021 10:46 am
- Forum: Maxon Cinema 4D
- Topic: Generate a falloff from a Null's Position?
- Replies: 6
- Views: 1742
Re: Generate a falloff from a Null's Position?
Thanks so much for the response. I would not have guessed the setup was that simple.
This situation is something that is requested often, where you have a complex setup and the CD is like "I wonder what it would look like if all of that could just fade out this way". Not so easy in 3D sometimes ...
This situation is something that is requested often, where you have a complex setup and the CD is like "I wonder what it would look like if all of that could just fade out this way". Not so easy in 3D sometimes ...
- Wed Aug 18, 2021 1:26 pm
- Forum: Maxon Cinema 4D
- Topic: Generate a falloff from a Null's Position?
- Replies: 6
- Views: 1742
Generate a falloff from a Null's Position?
I'm in a situation where I need several cloners to fade to completely transparent at a specific location in world space. The cloners are animated so I need them to animate into the falloff area. I've been working with a boole, but animating geo into a boole has bad results.
Coming from Redshift ...
Coming from Redshift ...
- Sun Jun 18, 2017 11:15 am
- Forum: Maxon Cinema 4D
- Topic: Hair in LV vs PV
- Replies: 1
- Views: 899
Hair in LV vs PV
I'm trying to figure out why I get a different style of hair in the Live viewer vs the Picture viewer.
- Thu Feb 02, 2017 4:02 pm
- Forum: Maxon Cinema 4D
- Topic: UI Scaling Windows 10 High-DPI Display
- Replies: 4
- Views: 4913
Re: UI Scaling Windows 10 High-DPI Display
You're probably right. I'll try this out and see how it works. Thanks.
- Thu Feb 02, 2017 4:10 am
- Forum: Maxon Cinema 4D
- Topic: UI Scaling Windows 10 High-DPI Display
- Replies: 4
- Views: 4913
Re: UI Scaling Windows 10 High-DPI Display
Programs from Adobe like Photoshop and InDesign handle UI elements correctly when using scaling and you can view at 100% 1 to 1 pixel.. I'm always saving renders out to view in photoshop, or I have to deal with a tiny interface.
- Tue Nov 29, 2016 4:13 pm
- Forum: Maxon Cinema 4D
- Topic: Baking Textures
- Replies: 9
- Views: 3735
Re: Baking Textures
Gotcha. If you are using AO as an effect like dirt, you might want to bake it, so not to generate unintended dirt. I'm currently following some talks that Raphael Rau did on his "Keys" project. This is my first time doing this.
- Tue Nov 29, 2016 3:42 pm
- Forum: Maxon Cinema 4D
- Topic: Baking Textures
- Replies: 9
- Views: 3735
Re: Baking Textures
Ambient occlusion, things that could flicker or be unnatural during animation.
- Mon Nov 28, 2016 2:33 am
- Forum: Maxon Cinema 4D
- Topic: Baking Textures
- Replies: 9
- Views: 3735
Re: Baking Textures
I'm so pissed right now. I've been working with this for a couple of hours now. I thought I only had one UV in the scene. I forgot a had a backup Null turned off, full of all kinds of objects. I guess you gotta learn some how. Thanks.