Search found 5 matches

by icedan
Fri Jul 24, 2015 2:13 am
Forum: Competitions
Topic: Request: OASIS (Ready Player One)
Replies: 0
Views: 24198

Request: OASIS (Ready Player One)

*BOOK SPOILER*

Anyone interested to do an OASIS scene?

I was thinking perhaps the ending scene at the castle, where the shield is still up, the 4 good robots floating in the air facing the bad robots standing at the base of the shield, with thousands of gunters circling around facing forward. And ...
by icedan
Thu Jul 23, 2015 4:15 am
Forum: OTOY & Oculus: Render the Metaverse Contest Submissions
Topic: "Lost in Spacetime" - By: ThetaGraphics
Replies: 1
Views: 2903

Yeah, odd, nicely done, but odd. Stuff like this makes me realise just how vital artists are going to be in the near future for VR to survive. Glad to see OTOY recognizes this.
by icedan
Thu Jul 23, 2015 4:13 am
Forum: OTOY & Oculus: Render the Metaverse Contest Submissions
Topic: "Looking at the dark" - By: MattiaZoratti
Replies: 4
Views: 41293

Very nice, unfortunately without 3D sound effects, the apprehensive feeling never reached. But I did really enjoy it.
by icedan
Wed Jul 22, 2015 12:52 am
Forum: OTOY & Oculus: Render the Metaverse Contest Submissions
Topic: "Fushimi Inari forest" - By: Rikk The Gaijin
Replies: 24
Views: 93591

<t>The clarity and detail in this shot is so impressive I thought to myself, this must be what OASIS is like.<br/>
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I asked my wife to try this one (she's not much into VR), but she loves Japan, and happens she has been to this location before, she absolutely loved it, she said this is exactly ...
by icedan
Tue Jul 14, 2015 2:54 am
Forum: OTOY & Oculus: Render the Metaverse Contest Submissions
Topic: "HANGAR -not for contest-" - By: BLR
Replies: 5
Views: 4972

<t>Well, this is now my new favourite. (Dollhouse was my previous). The imagery and location is strong enough to create a flickering of presence all on its own. I almost wanted to load up some hangar sound effects to increase the immersion.<br/>
<br/>
The eager to walk around and hear my footsteps ...

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