Thanks for the quick reply
Here is a scene to show what I am talking about. I converted the file to only 1 emitter and I am still having the same problem. You can see everything plays out fine but when you go back to frame one the c4d preview window resets the animation (as it should) but the hair ...
Search found 3 matches
- Thu Jan 14, 2016 6:46 pm
- Forum: Maxon Cinema 4D
- Topic: X-Particles Tracer + Hair won't refresh / buggy (V2.23.2)
- Replies: 4
- Views: 1933
- Thu Jan 14, 2016 7:12 am
- Forum: Maxon Cinema 4D
- Topic: X-Particles Tracer + Hair won't refresh / buggy (V2.23.2)
- Replies: 4
- Views: 1933
X-Particles Tracer + Hair won't refresh / buggy (V2.23.2)
I have a relatively simple build : multiple x-particle emitters with tracers attached. I have hair rendering the tracers and this all works fine. The problem I am having is when the animation goes back to the first frame the hair (in the LV) is still rendering the last frame of where it left off ...
- Thu Jan 14, 2016 6:53 am
- Forum: Maxon Cinema 4D
- Topic: Hair via X-Particles Not Updating In Render
- Replies: 23
- Views: 12097
Re: Hair via X-Particles Not Updating In Render
It's weird that problem disappeared when I limited the scene to just one emitter, maybe that was causing it. Now, however I have a completely different issue! When I render in the Live Viewer everything looks great, but when I output to Picture Viewer the color is completely different- white when ...