Hi guys, is there a way to blend between different states of a object in the scatter object like one can do this in a regular cloner? Where can I find a description of all the parameters in the scatter?
Thanks
Max
Search found 11 matches
- Thu Jun 08, 2017 3:57 pm
- Forum: Maxon Cinema 4D
- Topic: scatter object funktions
- Replies: 0
- Views: 528
- Thu Jun 08, 2017 2:02 pm
- Forum: Maxon Cinema 4D
- Topic: Octane Materials Morph
- Replies: 6
- Views: 2913
Re: Octane Materials Morph
Hi, material morph in the normal cinema style does not work in octane. You have to do this by using a octane mix material and animate the mix factor.
Max
Max
- Sat Jun 03, 2017 11:40 am
- Forum: Maxon Cinema 4D
- Topic: Once again scatter object question
- Replies: 4
- Views: 1418
Re: Once again scatter object question
Sorry, I also had this idea in this moment and tried it. Now it works! Sometimes it is very easy to solve the problems.
Best wishes from Bavaria
Max
Best wishes from Bavaria
Max
- Sat Jun 03, 2017 11:19 am
- Forum: Maxon Cinema 4D
- Topic: Once again scatter object question
- Replies: 4
- Views: 1418
Re: Once again scatter object question
Hi Beppe, thanks a lot. But after I open your scene I got the same result that I had with my scene. Are there special preferences in octane that I might have to change?
Thanks
Max
Thanks
Max
- Fri Jun 02, 2017 11:57 am
- Forum: Maxon Cinema 4D
- Topic: Once again scatter object question
- Replies: 4
- Views: 1418
Once again scatter object question
Hi there, here comes a other description of my problem. 1. I placed a cube under a scatter object and use a plane to scatter onto. 2. Now I used a gradient with some turbulence in the scale channel of the scatter object. 3. What happens is not what I wished to get. 4. In this picture you can see the ...
- Fri May 26, 2017 10:32 am
- Forum: Maxon Cinema 4D
- Topic: Octane Scatter
- Replies: 2
- Views: 922
Re: Octane Scatter
Hi Beppe, for me it seems to be rotated 45 degrees in y and 90 degrees in x but I have not changed anything in the settings of the scatter. I just put the gradient in the slot of the scale channel. The plane is default. What is going on?
Max
Max
- Fri May 26, 2017 8:01 am
- Forum: Maxon Cinema 4D
- Topic: Octane Scatter
- Replies: 2
- Views: 922
Octane Scatter
Hi there, I have a problem with the ocean scatter. I tried to influence the scatter via a gradient in c4d but it does not react the way I thought it would. Seems it is projected the wrong way. I have tried to make the plane editable but it does not help. Can I influence the projection that it fits ...
- Thu May 11, 2017 3:12 pm
- Forum: Maxon Cinema 4D
- Topic: Opacity and Displacement
- Replies: 4
- Views: 2223
Re: Opacity and Displacement
Mille Grazie! I will try it if the current renderings are ready.
Max
Max
- Wed May 10, 2017 4:12 pm
- Forum: Maxon Cinema 4D
- Topic: Opacity and Displacement
- Replies: 4
- Views: 2223
Re: Opacity and Displacement
Hi Beppe,
nice to hear from you. I read some of your posts so I knew you are the right address! Best whishes from Germany to Italy!
The scene picture I posted is set up very simple. A cylinder and a disk. The opacity map on the disk is a c4d radial gradient. The displacement comes from a c4d noise ...
nice to hear from you. I read some of your posts so I knew you are the right address! Best whishes from Germany to Italy!
The scene picture I posted is set up very simple. A cylinder and a disk. The opacity map on the disk is a c4d radial gradient. The displacement comes from a c4d noise ...
- Wed May 10, 2017 10:41 am
- Forum: Maxon Cinema 4D
- Topic: Opacity and Displacement
- Replies: 4
- Views: 2223
Opacity and Displacement
Hi there,
I have a problem in a project I am working on currently. There is a netstructur un a shoe. I built the shape with a subdivision surface and made the net by using the opacity channel with a black and white map. That works. But there has to be some displacement in the surface and suddenly a ...
I have a problem in a project I am working on currently. There is a netstructur un a shoe. I built the shape with a subdivision surface and made the net by using the opacity channel with a black and white map. That works. But there has to be some displacement in the surface and suddenly a ...