Search found 17 matches

by theotheo
Tue Jul 14, 2015 1:44 pm
Forum: Bug Reports
Topic: Not reloading the geo between frames.
Replies: 8
Views: 3927

Re: Not reloading the geo between frames.

Hi,

For some reason, the issue have resolved it-self. Not sure what / if I changed anything. But it seems to be working fine right now. Lets call the issue resolved.

-t
by theotheo
Mon Jul 13, 2015 9:12 am
Forum: Bug Reports
Topic: Not reloading the geo between frames.
Replies: 8
Views: 3927

Re: Not reloading the geo between frames.

I can strip out the cache files and sensitive data and ship it to you later today.
by theotheo
Mon Jul 13, 2015 7:20 am
Forum: Bug Reports
Topic: Not reloading the geo between frames.
Replies: 8
Views: 3927

Re: Not reloading the geo between frames.

This was working in the last build I've used.
I'm rendering "full scene reload", but I've tried the update one too. but neither actually updates the geo. The ROP doesn't have any flags set besides the default one and the "full scene reload" set. Its pretty much out of the box.

The cache is an ...
by theotheo
Sun Jul 12, 2015 7:27 pm
Forum: Bug Reports
Topic: Not reloading the geo between frames.
Replies: 8
Views: 3927

Not reloading the geo between frames.

Hey Juan,

I noticed in the latest build (2.23.2.6) I no longer have the memory leaks, but the geometry is no longer being re-freshed between frames. So it looks like its uploading someting to the GPU, but the geo is static for all my frames rendering only the first (from what I could tell) frame ...
by theotheo
Mon Jul 06, 2015 10:50 am
Forum: Bug Reports
Topic: Memory leak ?
Replies: 8
Views: 5141

Re: Memory leak ?

Terrific Juan, excellent support and work on the plugin! I'm really digging working with Octane in Houdini. It complements mantra very well, and with the advent of Octane3 and deep I should be able to integrate both renders properly.
by theotheo
Mon Jul 06, 2015 10:28 am
Forum: Bug Reports
Topic: Memory leak ?
Replies: 8
Views: 5141

Re: Memory leak ?

Thats great news! I don't have my system in front of me today, so I'll have to get back to you on the setup specs. I assume you'll push this into the next release ?

-theo
by theotheo
Sun Jul 05, 2015 4:32 pm
Forum: Bug Reports
Topic: Memory leak ?
Replies: 8
Views: 5141

Re: Memory leak ?

I'd love to send you a scene, but I'm NDA'd up to my ears. Besides, alembic caches are clocking in at 15gb each.

If it matters, I've got one big alembic cache at 15gb, (about 400mb a frame) and 5 instanced verisions dottet around, so I dont know if this is an instancing issue. Oh and two 8k ...
by theotheo
Sun Jul 05, 2015 1:03 pm
Forum: Bug Reports
Topic: Memory leak ?
Replies: 8
Views: 5141

Re: Memory leak ?

Right now, I get about 25 frames before I need to restart the render.
Tried disabling rendering to mplay and displaying the render, but its still "leaking". I keep a close eye on the resource monitor and can see when it peaks.

Win8.1
by theotheo
Sun Jul 05, 2015 12:43 pm
Forum: Bug Reports
Topic: Memory leak ?
Replies: 8
Views: 5141

Memory leak ?

Hi Juan,

I'm doing a long sequence (600ish frames), and need to do a full scene update on each frame due to large-ish alembic files with changing topology. Still frames works wonders, it usually peaks around 4-5 gb in memory usage.

Now I've noticed it doesn't max out my TitanX card (12gb ram) but ...
by theotheo
Wed Jul 01, 2015 5:15 pm
Forum: Releases
Topic: OctaneRender™ 2.2 for Houdini™ build 2.23.2.5
Replies: 2
Views: 2807

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.5

Cheers for the quick update Juan, much appreciated! Well done!

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