I'm curious to know if AI Light and AI scene are always enabled and part of the core, or if those features are yet to come?
From what I've seen, the denoising looks great., but I'm also wondering why denoising doesn't kick in till 100-150 spp when I have it set well below that with 'denoise on ...
Search found 24 matches
- Sat May 19, 2018 12:51 am
- Forum: Releases
- Topic: Version 4 - XB2 (Test release1)
- Replies: 75
- Views: 52349
- Fri May 18, 2018 11:47 pm
- Forum: Releases
- Topic: Version 4 - XB2 (Test release1)
- Replies: 75
- Views: 52349
Re: Version 4 - XB2 (Test release1)
Thanks for getting the mac version posted so quickly! Excited to try it out once my download finishes.
- Tue Apr 03, 2018 2:40 pm
- Forum: Development Build Releases
- Topic: Hello World: OctaneRender 4 is here
- Replies: 293
- Views: 221171
Re: Hello World: OctaneRender 4 is here
How much longer for a mac version so I get to try it too! ? 

- Mon Apr 02, 2018 2:34 pm
- Forum: Releases
- Topic: Version 3.08-RC3
- Replies: 61
- Views: 39366
Re: Version 3.08-RC3
I hadn't heard this was the case..How do you know that?Studio21 wrote:@ WG I would want that to but its up to Insydium to make it possible in their SDK. RN its only allowed in Cycles4D
- Mon Dec 11, 2017 3:39 pm
- Forum: Releases
- Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
- Replies: 194
- Views: 119576
Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
He means the Open VDB Mesher in X-particles 4.What about? About problems with OVDMmesher? What's that?
- Mon Oct 02, 2017 3:51 pm
- Forum: Releases
- Topic: Test Version 3.07-Test6a
- Replies: 69
- Views: 46782
Re: Test Version 3.07-Test6a
Looks like I missed the boat on the fix! Should work out it seems...Thanks for the reply Ahmet..I had to benefit from some fixes in R18(alpha bug in opengl, etc..).
This build is running fine on my Sierra(10.12).
- Mon Oct 02, 2017 3:46 pm
- Forum: Releases
- Topic: Test Version 3.07-Test6a
- Replies: 69
- Views: 46782
Re: Test Version 3.07-Test6a
Will try that solution tonight! Thanks for the heads up.bepeg4d wrote:Hi bododge,
about Sierra, R18, and Nvidia drivers, please, have a look at this other discussion:
viewtopic.php?f=30&t=61724
ciao beppe
- Mon Oct 02, 2017 3:06 pm
- Forum: Releases
- Topic: Test Version 3.07-Test6a
- Replies: 69
- Views: 46782
Re: Test Version 3.07-Test6a
It's now 18.057
This change is bad for some Mac users with Nvidia cards (obviously all Octane mac users have Nvidia cards).
That build of Cinema is crashing on every launch (on Mac) with the only version of the Nvidia web drivers that work with 10.12. (It IS possible to launch . 057 with osx ...
This change is bad for some Mac users with Nvidia cards (obviously all Octane mac users have Nvidia cards).
That build of Cinema is crashing on every launch (on Mac) with the only version of the Nvidia web drivers that work with 10.12. (It IS possible to launch . 057 with osx ...
- Fri Sep 01, 2017 1:35 pm
- Forum: Releases
- Topic: Test Version 3.07-Test3a
- Replies: 118
- Views: 72285
Re: Test Version 3.07-Test3a
So is this thing with particle age/speed gonna be implemented or not? im confused. Hairs not hairs, geo, splines, spare me the technicals and what "cant be done".
Is it gonna be implemented somehow yes or no? People are asking it long time now, Xparticles is nowadays a must plugin for c4d and i see ...
Is it gonna be implemented somehow yes or no? People are asking it long time now, Xparticles is nowadays a must plugin for c4d and i see ...
- Tue Aug 29, 2017 1:24 pm
- Forum: Releases
- Topic: Test Version 3.07-Test3a
- Replies: 118
- Views: 72285
Re: Test Version 3.07-Test3a
I did some testing, and was able to setup the w-coordinate to shade trails with a gradient no problem, but if you use the xparticle color instance as the source of the trail gradient it only picks up the first color in the chain.
Ahmet, I understand it might not be possible, but x-particle users ...
Ahmet, I understand it might not be possible, but x-particle users ...