Search found 24 matches

by bododge
Sat May 19, 2018 12:51 am
Forum: Releases
Topic: Version 4 - XB2 (Test release1)
Replies: 75
Views: 52349

Re: Version 4 - XB2 (Test release1)

I'm curious to know if AI Light and AI scene are always enabled and part of the core, or if those features are yet to come?

From what I've seen, the denoising looks great., but I'm also wondering why denoising doesn't kick in till 100-150 spp when I have it set well below that with 'denoise on ...
by bododge
Fri May 18, 2018 11:47 pm
Forum: Releases
Topic: Version 4 - XB2 (Test release1)
Replies: 75
Views: 52349

Re: Version 4 - XB2 (Test release1)

Thanks for getting the mac version posted so quickly! Excited to try it out once my download finishes.
by bododge
Tue Apr 03, 2018 2:40 pm
Forum: Development Build Releases
Topic: Hello World: OctaneRender 4 is here
Replies: 293
Views: 221171

Re: Hello World: OctaneRender 4 is here

How much longer for a mac version so I get to try it too! ? :!:
by bododge
Mon Apr 02, 2018 2:34 pm
Forum: Releases
Topic: Version 3.08-RC3
Replies: 61
Views: 39366

Re: Version 3.08-RC3

Studio21 wrote:@ WG I would want that to but its up to Insydium to make it possible in their SDK. RN its only allowed in Cycles4D
I hadn't heard this was the case..How do you know that?
by bododge
Mon Dec 11, 2017 3:39 pm
Forum: Releases
Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
Replies: 194
Views: 119576

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

What about? About problems with OVDMmesher? What's that?
He means the Open VDB Mesher in X-particles 4.
by bododge
Mon Oct 02, 2017 3:51 pm
Forum: Releases
Topic: Test Version 3.07-Test6a
Replies: 69
Views: 46782

Re: Test Version 3.07-Test6a

I had to benefit from some fixes in R18(alpha bug in opengl, etc..).
This build is running fine on my Sierra(10.12).
Looks like I missed the boat on the fix! Should work out it seems...Thanks for the reply Ahmet..
by bododge
Mon Oct 02, 2017 3:46 pm
Forum: Releases
Topic: Test Version 3.07-Test6a
Replies: 69
Views: 46782

Re: Test Version 3.07-Test6a

bepeg4d wrote:Hi bododge,
about Sierra, R18, and Nvidia drivers, please, have a look at this other discussion:
viewtopic.php?f=30&t=61724
ciao beppe
Will try that solution tonight! Thanks for the heads up.
by bododge
Mon Oct 02, 2017 3:06 pm
Forum: Releases
Topic: Test Version 3.07-Test6a
Replies: 69
Views: 46782

Re: Test Version 3.07-Test6a

It's now 18.057

This change is bad for some Mac users with Nvidia cards (obviously all Octane mac users have Nvidia cards).

That build of Cinema is crashing on every launch (on Mac) with the only version of the Nvidia web drivers that work with 10.12. (It IS possible to launch . 057 with osx ...
by bododge
Fri Sep 01, 2017 1:35 pm
Forum: Releases
Topic: Test Version 3.07-Test3a
Replies: 118
Views: 72285

Re: Test Version 3.07-Test3a

So is this thing with particle age/speed gonna be implemented or not? im confused. Hairs not hairs, geo, splines, spare me the technicals and what "cant be done".
Is it gonna be implemented somehow yes or no? People are asking it long time now, Xparticles is nowadays a must plugin for c4d and i see ...
by bododge
Tue Aug 29, 2017 1:24 pm
Forum: Releases
Topic: Test Version 3.07-Test3a
Replies: 118
Views: 72285

Re: Test Version 3.07-Test3a

I did some testing, and was able to setup the w-coordinate to shade trails with a gradient no problem, but if you use the xparticle color instance as the source of the trail gradient it only picks up the first color in the chain.

Ahmet, I understand it might not be possible, but x-particle users ...

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