Search found 10 matches
- Thu Oct 10, 2019 8:29 pm
- Forum: Bug Reports
- Topic: ORBX Export crashes on Motion Tracking project
- Replies: 1
- Views: 838
ORBX Export crashes on Motion Tracking project
I've had multiple Motion Tracking projects crash during ORBX export. I've even tried deleting the camera before export, but the project still crashes.
- Fri Nov 23, 2018 10:27 pm
- Forum: News & Announcements
- Topic: OctaneRender 4 / All Access - Update FAQ
- Replies: 365
- Views: 473449
Re: OctaneRender 4 / All Access -Update FAQ
If I upgrade to the All Access today, can I get immediate access to the v4 Blender and Cinema4D plugins? Or will I have to wait until Q1 of 2019?
- Fri Nov 23, 2018 6:36 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ 2018.1 XB1
- Replies: 121
- Views: 56612
Re: OctaneRender™ 2018.1 XB1 [latest 2018]
I don't see it in the video, but I thought Jules had mentioned that Octane 2018 would be the version to finally offer lightfield volume rendering. Is that still part of the roadmap? And if so, any idea how far down the road it is?
- Wed Mar 21, 2018 4:21 pm
- Forum: Development Build Releases
- Topic: Hello World: OctaneRender 4 is here
- Replies: 293
- Views: 219280
Re: Hello World: OctaneRender 4 is here
Anyone having trouble with denoising on baking camera renders? I've tried limiting my denoising card to one 1080ti, and dedicating the other 4 to rendering, but I still crash when I try to denoise my baking camera frames. (I've had success with panoramic and thin lens camera renders)
Also should ...
Also should ...
- Wed Feb 28, 2018 1:07 am
- Forum: General Discussion
- Topic: Octane render 4 estimate date release ?
- Replies: 9
- Views: 12496
- Fri Feb 23, 2018 8:12 pm
- Forum: General Discussion
- Topic: Octane render 4 estimate date release ?
- Replies: 9
- Views: 12496
Re: Octane render 4 estimate date release ?
Hi Goldorak,
what are the production features waiting in 3.08 ?
Cheers and good look with the finetuning
Off the top of my head, we moved these planned 3.09 features into 3.08 RC:
- Optimized Volta support and performance
- volume AOV passes (emission, absorbtion, scattering, Z, backZ)
- metalic ...
what are the production features waiting in 3.08 ?
Cheers and good look with the finetuning
Off the top of my head, we moved these planned 3.09 features into 3.08 RC:
- Optimized Volta support and performance
- volume AOV passes (emission, absorbtion, scattering, Z, backZ)
- metalic ...
- Fri Nov 03, 2017 5:50 pm
- Forum: General Discussion
- Topic: Problem baking textures from alembic animation
- Replies: 6
- Views: 3561
Re: Problem baking textures from alembic animation
I tried a new export from Marvelous Designer and started fresh...now the problem has gone away! Maybe there was just a problem with the original Marvelous Designer file.
- Fri Nov 03, 2017 4:35 am
- Forum: General Discussion
- Topic: Problem baking textures from alembic animation
- Replies: 6
- Views: 3561
Re: Problem baking textures from alembic animation
Sure thing. Here's a link:
https://drive.google.com/file/d/0B-y1z8vgPDdfbG5ScmY1WHMzQm8/view?usp=sharing
This file is identical to the .OCS file exported by the DAZ Studio plugin (latest stable version: 3.6.4.34), except that I've added a "Baking Render" render target with a baking camera.
The ...
https://drive.google.com/file/d/0B-y1z8vgPDdfbG5ScmY1WHMzQm8/view?usp=sharing
This file is identical to the .OCS file exported by the DAZ Studio plugin (latest stable version: 3.6.4.34), except that I've added a "Baking Render" render target with a baking camera.
The ...
- Fri Nov 03, 2017 12:55 am
- Forum: General Discussion
- Topic: Problem baking textures from alembic animation
- Replies: 6
- Views: 3561
Re: Problem baking textures from alembic animation
I should've mentioned: I'm using Commercial Release 3.07 of Standalone.
- Fri Nov 03, 2017 12:42 am
- Forum: General Discussion
- Topic: Problem baking textures from alembic animation
- Replies: 6
- Views: 3561
Problem baking textures from alembic animation
In the past I've had success with baking textures from alembic animations, but suddenly I have a project that bakes only the first frame...all the rest are black. Anyone have any ideas as to why that might happen? UVs appear to be good and non-overlapping.
Animations were originally OBJ sequences ...
Animations were originally OBJ sequences ...