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by RyanJP
Wed May 01, 2024 3:54 pm
Forum: Houdini
Topic: Packages install not working in H20.590
Replies: 5
Views: 2120

Re: Packages install not working in H20.590

Alright I've got it working now, changed my Houdini version and updated GPU drivers.. not sure what exactly was going on but packages now working as expected. Thanks for your time
by RyanJP
Tue Apr 30, 2024 3:24 pm
Forum: Houdini
Topic: Packages install not working in H20.590
Replies: 5
Views: 2120

Re: Packages install not working in H20.590


Which Octane version are you using? Although if you are getting errors about APEX etc. then it is probably a more general Houdini issue as the plugin has nothing to do with those.

Well it's odd because I only get the issue when I add Octane to the Houdini.env so I imagine it does have something ...
by RyanJP
Mon Apr 29, 2024 5:00 pm
Forum: Houdini
Topic: Packages install not working in H20.590
Replies: 5
Views: 2120

Packages install not working in H20.590

Hi I can't seem to install Octane in 20.590 with packages, it crashes on startup. Had it working in an earlier version of H20. Also when I install in the .env file, I get errors on launch (can't find APEX, etc.)
by RyanJP
Sun Dec 10, 2023 5:31 am
Forum: Houdini
Topic: Deformation MoBlur Doesn't Want to Work
Replies: 2
Views: 2610

Re: Deformation MoBlur Doesn't Want to Work

Hmmm it seems the problem is in the material. When I disconnected my displacement port it worked immediately. Is this a real thing or just a bug?
by RyanJP
Sun Dec 10, 2023 5:16 am
Forum: Houdini
Topic: Deformation MoBlur Doesn't Want to Work
Replies: 2
Views: 2610

Deformation MoBlur Doesn't Want to Work

Object motion blur is working fine. Deformations not so much. I've enabled it, I've played with the shutter time, i've calculated @v, I even multiplied it by 100 and still nothing. What's the deal?
by RyanJP
Sat Dec 09, 2023 6:14 am
Forum: Houdini
Topic: Octane Generating Weird Geo at Render Time?`
Replies: 2
Views: 3141

Re: Octane Generating Weird Geo at Render Time?`

Sweet, was hoping it'd be something easy like that, thanks!
by RyanJP
Fri Dec 08, 2023 11:04 pm
Forum: Houdini
Topic: Octane Generating Weird Geo at Render Time?`
Replies: 2
Views: 3141

Octane Generating Weird Geo at Render Time?`

Hello I have this mailbox geometry that I modelled. Seems to work in every renderer except Octane? Screenshot of what the model looks like and what I get when I render-
by RyanJP
Tue Nov 28, 2023 3:26 pm
Forum: Houdini
Topic: Comign from Redshift - Ramp Node Equivalent?
Replies: 4
Views: 3759

Re: Comign from Redshift - Ramp Node Equivalent?

ricky_otoy wrote:The gradient node has been fixed, it should behave in a way you are probably much more accustomed to - should in the next update.
Oh that's great news, thanks!
by RyanJP
Tue Nov 28, 2023 1:58 am
Forum: Houdini
Topic: Comign from Redshift - Ramp Node Equivalent?
Replies: 4
Views: 3759

Re: Comign from Redshift - Ramp Node Equivalent?

Hi,
it's called "gradient" in Octane, at least in Houdini plugin. Need to get used to the name yeah, I still sometimes search for ramp and can't find it :mrgreen:

Thanks.. it still doesn't really behave the way I'd expect. Seems like the image adjust node is the way to go for simple levels ...
by RyanJP
Mon Nov 27, 2023 4:34 pm
Forum: Houdini
Topic: Comign from Redshift - Ramp Node Equivalent?
Replies: 4
Views: 3759

Comign from Redshift - Ramp Node Equivalent?

Hi is there a simple way to run a texture through ramp like in Redshift? Looking for a way to quickly remap colors/levels. Thanks

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