Hi Stefano,
There are new requirements:
-Updated Nvidia drivers(most recents like 39x.x) with Cuda 9.1 - change driver versions if you have much trouble with current driver
Search found 6 matches
- Tue Apr 17, 2018 10:22 am
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone 3.08 RC 4
- Replies: 10
- Views: 10279
- Tue Apr 17, 2018 9:41 am
- Forum: Maxon Cinema 4D
- Topic: image parts are rendered differently
- Replies: 4
- Views: 1481
Re: image parts are rendered differently
Selam, updated to RC4 and the bug's gone.aoktar wrote:You should test it with 3.08-RC3 or later. It was a bug on netrender.
Great, thank you!
- Tue Apr 10, 2018 3:24 pm
- Forum: Maxon Cinema 4D
- Topic: image parts are rendered differently
- Replies: 4
- Views: 1481
Re: image parts are rendered differently
Hi beppe,
thanks for the tip and sorry for late response.
I tried the option but I had not luck. I attached my settings.
Also I have the feeling it only happens on metal. So where I set the Index option for reflection in Cinema. There is nothing visible on ie. wood.
Anything else I could check ...
thanks for the tip and sorry for late response.
I tried the option but I had not luck. I attached my settings.
Also I have the feeling it only happens on metal. So where I set the Index option for reflection in Cinema. There is nothing visible on ie. wood.
Anything else I could check ...
- Wed Jan 31, 2018 3:46 pm
- Forum: Maxon Cinema 4D
- Topic: image parts are rendered differently
- Replies: 4
- Views: 1481
image parts are rendered differently
Hi,
I'm currently running into a case where the results (coming from multiple GPUs / render nodes) lead to different results in the final image.
Never had this before, only thing I can remember that changed is a windows security update on the render nodes.
My first question is: is it possible to ...
I'm currently running into a case where the results (coming from multiple GPUs / render nodes) lead to different results in the final image.
Never had this before, only thing I can remember that changed is a windows security update on the render nodes.
My first question is: is it possible to ...
- Wed Sep 07, 2016 1:45 pm
- Forum: Help / Tutorials
- Topic: Deadline + C4D + Octane Daemon
- Replies: 2
- Views: 3486
Re: Deadline + C4D + Octane Daemon
Yes, thanks, but I was looking for a more comfortable way and yea, found the solution.
Instead of "cinema command line renderer" deadline now invokes the "Team Render Client" on the render node.
So I can start the daemon on my workstation as I like and it jumps on the render boat. Sweet.
Instead of "cinema command line renderer" deadline now invokes the "Team Render Client" on the render node.
So I can start the daemon on my workstation as I like and it jumps on the render boat. Sweet.
- Mon Sep 05, 2016 9:15 pm
- Forum: Help / Tutorials
- Topic: Deadline + C4D + Octane Daemon
- Replies: 2
- Views: 3486
Deadline + C4D + Octane Daemon
Hey there,
tried a lot of configurations but couldn't figure out how to solve this combination:
What I am looking for is to send a job to the render node AND activate the daemon on my workstation occasionally (i.e. when leaving the office).
So while the render node is rendering already, I'd like ...
tried a lot of configurations but couldn't figure out how to solve this combination:
What I am looking for is to send a job to the render node AND activate the daemon on my workstation occasionally (i.e. when leaving the office).
So while the render node is rendering already, I'd like ...