Search found 32 matches

by byMELT
Sun Feb 02, 2020 3:47 pm
Forum: Bug Reports
Topic: Artifacts and crashes when rendering trails as hair 4.05
Replies: 2
Views: 1255

Re: Artifacts and crashes when rendering trails as hair 4.05

Hey Ahmet, thanks for getting back.

Sample scene here: BUG_TRAILS.zip

Marked pictures: Untitled presentation.pdf

Video with artifacts: https://vimeo.com/388826026/497140529b - particles are still small and slow, so everything you see are artifacts. this scene rendered fine a couple years ago ...
by byMELT
Sun Feb 02, 2020 12:23 pm
Forum: Bug Reports
Topic: Artifacts and crashes when rendering trails as hair 4.05
Replies: 2
Views: 1255

Artifacts and crashes when rendering trails as hair 4.05

Hello,

This past week has been horrible with every scene consisting of trails rendering as hair has crashed a lot and had many frames with artifacts. We use x-particles trails, but it also happens when they are baked to alembic.

It happens in different scenes, on 3 different machines with ...
by byMELT
Fri Jan 31, 2020 5:12 pm
Forum: Plugin Discussion/Support
Topic: Octane 4 + C4d R21 issues
Replies: 2
Views: 11347

Re: Octane 4 + C4d R21 issues

Same here.
by byMELT
Tue Mar 26, 2019 7:27 pm
Forum: News & Announcements
Topic: OctaneRender 4 / All Access - Update FAQ
Replies: 365
Views: 472341

Re: OctaneRender 4 / All Access - Update FAQ

Well, owner of 3x V4 licenses here. Not happy that I subscribed to studio (20$ / month) to find out I can only use 2 GPU's :evil:
by byMELT
Wed Aug 08, 2018 11:15 am
Forum: User requests
Topic: ******* Wishlist and feedback topic ********
Replies: 341
Views: 185198

Re: ******* Wishlist and feedback topic ********

Hey Ahmet, thanks for all the great work!

The particles (Octane ObjectTag) in x-particles don't scale via Particle Scale parameter, only via Particle Radius. Because of it, there's much less what we can do about them. i.e. we can't scale them only in one axis.

Right now I'm looking for a ...
by byMELT
Wed Aug 16, 2017 9:56 pm
Forum: OctaneVR Questions & Discussion
Topic: OctaneVR, Lightfields, ORBX Lack of coherent info
Replies: 11
Views: 11871

Re: OctaneVR, Lightfields, ORBX Lack of coherent info


You can render 18K video (Carmack Stereo cube map) in any Octane plug-in or standalone, as well as the free version of Octane in Unity. Compressing these frames for the Gear VR is longer than rendring. But it is free on ORC while rendering the data (mainly built this into ORC service for Oculus/FB ...
by byMELT
Tue Aug 15, 2017 8:55 pm
Forum: OctaneVR Questions & Discussion
Topic: OctaneVR, Lightfields, ORBX Lack of coherent info
Replies: 11
Views: 11871

Re: OctaneVR, Lightfields, ORBX Lack of coherent info


Hi all,

Cinematic VR formats are already well supported in Octane for 360 3D output. Octane Stereo cube maps - co-developed by us and Carmack back in 2015 for RTM and the launch of OctaneVR- still represents the higest quality VR output on mobile HMDs in 3DOF. We extended this a while back to ...
by byMELT
Sat Apr 08, 2017 6:06 pm
Forum: Maxon Cinema 4D
Topic: Coherent ratio animation light flickering in volume
Replies: 4
Views: 4301

Re: Coherent ratio animation light flickering

aoktar wrote:coherent_ratio=1 is worst idea i think. keep it low as possible or off. And try to optimise your performance with light samples.
I thought so and never even raised it above 0, but it works wonders in this scene, aside that one light and only in volume fog.
by byMELT
Sat Apr 08, 2017 5:25 pm
Forum: Maxon Cinema 4D
Topic: Only one volumetric light, how?
Replies: 2
Views: 1117

Re: Only one volumetric light, how?

Hi Beppe!

We have yet to try that! Right now we achieved good results the other way, but stumbled upon a new problem. If we won't make it work we'll fall back to trying this. Thanks!
by byMELT
Sat Apr 08, 2017 5:24 pm
Forum: Maxon Cinema 4D
Topic: Placing CG elements in 360 photographs
Replies: 1
Views: 762

Re: Placing CG elements in 360 photographs

Hi KeeWe!

You have to use the panoramic camera to render panoramic images. The rest is dependant on what do you want to composite.

You should use the image in mind for environment light fo' sho!

Go to advanced search