Search found 21 matches

by CaneeleT
Tue Jun 15, 2010 4:13 pm
Forum: Commercial Product News & Releases (Download here)
Topic: What nVidia drivers are you using?
Replies: 30
Views: 10365

Re: What nVidia drivers are you using?

I have install the last version of the 257.21 whql drivers and the result is the same as the beta drivers... Same score... I have reinstall the 197.75 , one more time ;)
by CaneeleT
Wed Jun 09, 2010 11:46 am
Forum: Works In Progress
Topic: WIP june still contest : First attempt at Octane
Replies: 34
Views: 18818

Re: First attempt at Octane

it's much better 8-) Good job Florin
by CaneeleT
Wed Jun 09, 2010 10:17 am
Forum: Works In Progress
Topic: First Test - Face Portrait
Replies: 27
Views: 16176

Re: First Test - Face Portrait

@kubo
My entire scene count more or less 3.5M polys whose 3M reserved for the hair and fur. the scene without textures weighs 819Mo (render size 800*1080)
Yep you are understand correctly but I will change drasticly the light setup of the scene. I want a good reflection in her eyes , for the moment ...
by CaneeleT
Wed Jun 09, 2010 9:18 am
Forum: Works In Progress
Topic: First Test - Face Portrait
Replies: 27
Views: 16176

Re: First Test - Face Portrait

@Vanlicht : Yes she wears some makeup but I have to change the eyebrows color , more orange.
The hair is converted into geometry.
by CaneeleT
Wed Jun 09, 2010 9:06 am
Forum: Works In Progress
Topic: All Souls Temple (still contest WIP)
Replies: 38
Views: 21559

Re: All Souls Temple (still contest WIP)

waoh Great render and awesome job with the octane nodes.
by CaneeleT
Wed Jun 09, 2010 8:51 am
Forum: Works In Progress
Topic: First Test - Face Portrait
Replies: 27
Views: 16176

Re: First Test - Face Portrait

First test with hair.
In my point of view the burry effect is to pronounced and i have to rework the lighting. with hair I haven't direct feedback in octane... Poor me :lol:

Image

Edit : the texture around the eyes is not yet modified.
by CaneeleT
Tue Jun 08, 2010 9:38 pm
Forum: Works In Progress
Topic: First Test - Face Portrait
Replies: 27
Views: 16176

Re: First Test - Face Portrait

@Vanlicht : it's just hair converted to geometry.

I will see if i can remove the light plane or drop his intensity.
by CaneeleT
Tue Jun 08, 2010 7:12 pm
Forum: Works In Progress
Topic: First Test - Face Portrait
Replies: 27
Views: 16176

Re: First Test - Face Portrait

Thanks Kubo and GeoPappas

@GeoPappas : yep it's true but it's also flatten the perpective. This lens is preset as a studio's camera.
by CaneeleT
Tue Jun 08, 2010 6:44 pm
Forum: Works In Progress
Topic: First Test - Face Portrait
Replies: 27
Views: 16176

Re: First Test - Face Portrait

I'm back with a woman portrait. I have import in first place the woman without hairs to have the ability to change easily the setups.
I have to remove the orange around her eyes , tweak eyes a little and add the hair in the final touch.

My model is a normal woman ... not a bimbo... thanks to your ...
by CaneeleT
Tue Jun 08, 2010 8:31 am
Forum: Commercial Product News & Releases (Download here)
Topic: What nVidia drivers are you using?
Replies: 30
Views: 10365

Re: What nVidia drivers are you using?

I make few more test and solve a part of this problem , my Graphic card was overcloked with 197.75 :oops:
I'm return to the stock clocks for this test.

Details for 257.15 beta drivers :

Directlighting : 9.89 Megasamples/sec (variations : 9.86~9.89)
Pathtracing : 3.20 Megasamples/sec (3.17~3.20 ...

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