Search found 17 matches
- Thu Jan 26, 2017 3:49 pm
- Forum: Maxon Cinema 4D
- Topic: World Machine displacement edge artifacts
- Replies: 14
- Views: 7019
Re: World Machine displacement edge artifacts
I am having the same problem. Has anyone found a real fix for this? Not a workaround.
- Mon Sep 19, 2016 1:16 pm
- Forum: Maxon Cinema 4D
- Topic: slaves not seen in c4d but work in standalone
- Replies: 2
- Views: 774
Re: slaves not seen in c4d but work in standalone
Hi Aoktar,
Just noticed it. I thought the version has to match between the versions of the different computer but not within c4d and octanestandalone. my bad! Hopefully will help someone down the line.
Thanks!
T
Just noticed it. I thought the version has to match between the versions of the different computer but not within c4d and octanestandalone. my bad! Hopefully will help someone down the line.
Thanks!
T
- Mon Sep 19, 2016 1:02 pm
- Forum: Maxon Cinema 4D
- Topic: slaves not seen in c4d but work in standalone
- Replies: 2
- Views: 774
slaves not seen in c4d but work in standalone
The title pretty much sums it up. the slaves show up in standalone but not in the c4d plugin.
c4d
https://www.dropbox.com/s/abv0bpkjl725wgl/Screenshot%202016-09-19%2013.58.46.png?dl=0
octane standalone
https://www.dropbox.com/s/4vy83i5np089sbf/Screenshot%202016-09-19%2013.56.10.png?dl=0
both are ...
c4d
https://www.dropbox.com/s/abv0bpkjl725wgl/Screenshot%202016-09-19%2013.58.46.png?dl=0
octane standalone
https://www.dropbox.com/s/4vy83i5np089sbf/Screenshot%202016-09-19%2013.56.10.png?dl=0
both are ...
- Wed Aug 31, 2016 9:14 pm
- Forum: Maxon Cinema 4D
- Topic: alpha channel hardware preview
- Replies: 3
- Views: 1348
Re: alpha channel hardware preview
thanks. no idea why I thought it ever worked. Its a real shame for hardware animatics.
- Wed Aug 31, 2016 2:48 pm
- Forum: Maxon Cinema 4D
- Topic: alpha channel hardware preview
- Replies: 3
- Views: 1348
alpha channel hardware preview
Hey Forum,
I am not sure if I am missing something... but since when do opacity maps not work in the editor hardware preview anymore? I have a vague memory that this used to work. see pic attached, all black areas should be transparent.
Thanks,
T
I am not sure if I am missing something... but since when do opacity maps not work in the editor hardware preview anymore? I have a vague memory that this used to work. see pic attached, all black areas should be transparent.
Thanks,
T
- Thu Jul 14, 2016 1:07 pm
- Forum: Maxon Cinema 4D
- Topic: octane print renders max size
- Replies: 8
- Views: 3496
Re: octane print renders max size
thanks Aoktar. I wasn't aware of the RAM implications. We'll use a tiled camera and go from there.
- Thu Jul 14, 2016 11:34 am
- Forum: Maxon Cinema 4D
- Topic: octane print renders max size
- Replies: 8
- Views: 3496
Re: octane print renders max size
still crashing on multiple computers. updated to latest octane, windows 10.
no log in octane log, rendering to picture viewer, just crashes c4d outright.
no log in octane log, rendering to picture viewer, just crashes c4d outright.
- Thu Jul 14, 2016 9:07 am
- Forum: Maxon Cinema 4D
- Topic: octane print renders max size
- Replies: 8
- Views: 3496
Re: octane print renders max size
Hi Aoktar,
thanks for replying. Same problem on V3m currently I have 3.02 R2 installed
thanks for replying. Same problem on V3m currently I have 3.02 R2 installed
- Wed Jul 13, 2016 10:42 pm
- Forum: Maxon Cinema 4D
- Topic: octane print renders max size
- Replies: 8
- Views: 3496
octane print renders max size
Hi there,
We are having to render a few images in really big resolutions around 15000 x 15000 pixels. They render fine in smaller sizes but crash when rendered in the full size. Attached the log. We tried 'out of core textures' as well but no luck.
any help greatly appreciated.
T
We are having to render a few images in really big resolutions around 15000 x 15000 pixels. They render fine in smaller sizes but crash when rendered in the full size. Attached the log. We tried 'out of core textures' as well but no luck.
any help greatly appreciated.
T
- Tue Apr 12, 2016 12:44 am
- Forum: User requests
- Topic: ******* Wishlist and feedback topic ********
- Replies: 341
- Views: 187768
Re: ******* Wishlist and feedback topic ********
Vertex Maps +1