Hi everyone,
after updating to the latest version, I’m experiencing a serious issue with the out-of-core RAM system. It doesn’t seem to work correctly anymore: data is no longer being loaded into RAM, which stays almost completely empty, even in scenes that worked fine before.
Has anyone else ...
Search found 26 matches
- Thu Jan 29, 2026 4:07 pm
- Forum: Releases
- Topic: Octane 2026.1 for Cinema4D - v1.8.2
- Replies: 10
- Views: 3598
- Thu May 25, 2023 2:51 pm
- Forum: Releases
- Topic: Cinema4D version 2022.1.1-R6 (Obsolete stable) 08.07.2023
- Replies: 265
- Views: 88911
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Hi,
in the 2022.1.1-R5 (Cinema4D 2023) I'm not able to save render pass anymore.
I had to switch back to 2022.1.
in the 2022.1.1-R5 (Cinema4D 2023) I'm not able to save render pass anymore.
I had to switch back to 2022.1.
- Wed Jul 10, 2019 12:19 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ 2019.1 RC1
- Replies: 44
- Views: 23598
Re: OctaneRender™ 2019.1 RC1 [latest 2019.1.x]
in displacement vertex it is possible to deactivate the smooth subdivision? subdivision bilinear it's possible?
- Tue Jul 09, 2019 1:09 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ 2019.1 XB2
- Replies: 147
- Views: 63243
Re: OctaneRender™ 2019.1 XB2 [latest 2019.1.x]
in displacement vertex it is possible to deactivate the smooth subdivision? subdivision bilinear it's possible?
- Tue Jul 09, 2019 1:07 pm
- Forum: Releases
- Topic: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)
- Replies: 60
- Views: 34841
Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)
aoktar wrote:Which parameter are we talking about? We can just have what the renderer(as you can see in standalone) offers us!cirasa wrote: subdivision bilinear it's possible? deactivate only smooth
ok thanks, i make the request for the standalone version
- Tue Jul 09, 2019 12:46 pm
- Forum: Releases
- Topic: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)
- Replies: 60
- Views: 34841
Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)
subdivision bilinear it's possible? deactivate only smoothaoktar wrote:Set subdivision level to 0?cirasa wrote:in displacement vertex it is possible to deactivate the smooth subdivision?
tnx
- Tue Jul 09, 2019 11:50 am
- Forum: Releases
- Topic: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)
- Replies: 60
- Views: 34841
Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)
in displacement vertex it is possible to deactivate the smooth subdivision?
tnx
tnx
- Sat Jan 19, 2019 5:52 pm
- Forum: User requests
- Topic: assign tab - blend material
- Replies: 1
- Views: 1233
assign tab - blend material
Is it possibole to add ASSIGN-TAB in Blend material?
thanks in advance.
thanks in advance.
- Tue Dec 04, 2018 1:28 pm
- Forum: Releases
- Topic: Cinema 4D version 4.00 (obselete stable)
- Replies: 161
- Views: 76017
Re: Cinema 4D version 4.00 (stable)
hi Aoktar,
last week we have upgraded Octane to V4 and since day one
we have encountered the same issue with render queue.
the RAM gets full and Cinema 4D not respond.
The scenes aren't particulary heavy so the first was rendered without problems,
but with the progression of render queue the ...
last week we have upgraded Octane to V4 and since day one
we have encountered the same issue with render queue.
the RAM gets full and Cinema 4D not respond.
The scenes aren't particulary heavy so the first was rendered without problems,
but with the progression of render queue the ...
- Tue Dec 04, 2018 10:22 am
- Forum: Releases
- Topic: Cinema 4D version 4.00 (obselete stable)
- Replies: 161
- Views: 76017
Re: Cinema 4D version 4.00 (stable)
hi Aoktar,
last week we have upgraded Octane to V4 and since day one
we have encountered the same issue with render queue.
the RAM gets full and Cinema 4D not respond.
The scenes aren't particulary heavy so the first was rendered without problems,
but with the progression of render queue the ...
last week we have upgraded Octane to V4 and since day one
we have encountered the same issue with render queue.
the RAM gets full and Cinema 4D not respond.
The scenes aren't particulary heavy so the first was rendered without problems,
but with the progression of render queue the ...